Editing Mage: the Awakening: Twenty-Five Lighters
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[[Category:Mage:_The_Awakening]][[Category:PBP]] | [[Category:Mage:_The_Awakening]][[Category:PBP]] | ||
− | + | '''''Twenty-Five Lighters''''' | |
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[[Image: Htown-eclipse.jpg]] | [[Image: Htown-eclipse.jpg]] | ||
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''A Storytelling Campaign of Ambition and Passion set in Houston, Texas'' | ''A Storytelling Campaign of Ambition and Passion set in Houston, Texas'' | ||
− | Run by [http://forum.rpg.net/member.php?u=6778 Martys] on the RPGnet Forums | + | Run by [http://forum.rpg.net/member.php?u=6778 Martys] on the RPGnet Forums |
==Thread Info== | ==Thread Info== | ||
* [http://forum.rpg.net/showthread.php?568172-GM-Wanted-nWoD-anyone Recruitment] | * [http://forum.rpg.net/showthread.php?568172-GM-Wanted-nWoD-anyone Recruitment] | ||
− | * | + | * OOC |
− | * | + | * IC |
− | ==The | + | ==The Cabal== |
− | + | * '''[[John Barabus]]''', '''Mastigos''' of the '''Mysterium''' (played by ''Phigment'') | |
− | * '''[[John Barabus]]''', '''Mastigos''' of the ''' | + | *'''[[Hailey Desmond]]''', '''Thyrsus''' of the '''Mysterium''' (played by ''Zato-2TWO'') |
− | * '''[[Hailey Desmond | + | *'''[[Locke]]''', '''Obrimos''' of the '''Free Council''' (played by ''Nikki6th'') |
− | * '''[[Locke]]''', '''Obrimos''' of the '''Free Council''' (played by ''Nikki6th'') | + | *'''[[Max D'Angelo]]''', '''Acanthus''' of the '''Guardians of the Veil''' (played by ''Lost_Arts'') |
− | * '''[[ | + | *'''[[Michael Walker]]''', '''Moros''' of the '''Silver Ladder''' (played by ''Scutarii'') |
− | * '''[[Michael Walker | ||
==The Setting== | ==The Setting== | ||
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==The Sanctum== | ==The Sanctum== | ||
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==Cabal Associates== | ==Cabal Associates== | ||
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* '''Sgt. Jonathan Core''' -- HPD patrolman placed on medical leave after reporting an assault by "blood-drinking skinhead freaks" | * '''Sgt. Jonathan Core''' -- HPD patrolman placed on medical leave after reporting an assault by "blood-drinking skinhead freaks" | ||
* '''Francisco Reyes''' -- minister of the Promise House, a nondenominational agency providing shelter and counseling services to homeless and runaway youths | * '''Francisco Reyes''' -- minister of the Promise House, a nondenominational agency providing shelter and counseling services to homeless and runaway youths | ||
− | * '''An Shen-Li''' -- music promoter affiliated with the 4-Tay collective | + | * '''An Shen-Li''' -- music promoter affiliated with the 4-Tay collective |
==Local Rumors and Legends== | ==Local Rumors and Legends== | ||
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===House Rules=== | ===House Rules=== | ||
− | * I'm using the "To the Limit" rule from | + | * I'm using the "To the Limit" rule from Tome of the Mysteries, which allows mages to cast an improvised spell of one dot higher ranking than normal, if the mage has at least one dot in all of the Arcana necessary to complete the spell. Base casting pool will always be Gnosis + Arcanum, but the mage must spend one Willpower point in order to complete the casting. Also, the spell is automatically vulgar, and three additional dice will be added to the Paradox roll (which can still be reduced as normal by using magical tools or spending Mana). |
− | * When using a rote, the Base Paradox Dice Pool as detailed on p.123 of the corebook is reduced by an additional die. So, a mage with Gnosis 3 or 4 will | + | * When using a rote, the Base Paradox Dice Pool as detailed on p.123 of the corebook is reduced by an additional die. So, a mage with Gnosis 3 or 4 will not roll for Paradox when casting by rote, while a mage with Gnosis 7 or 8 will have a base Paradox pool of 2 dice in a similar situation. |
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* After the game starts, XP cost for acquiring new rotes will be one point per dot. | * After the game starts, XP cost for acquiring new rotes will be one point per dot. | ||
− | * Spell Tolerance = Stamina + 2, as opposed to Stamina + 1 | + | * Spell Tolerance = Stamina + 2, as opposed to Stamina + 1. |
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* PCs effectively possess two dots of Consilium Status and two dots of Order Status, with all the benefits and drawbacks thereof. | * PCs effectively possess two dots of Consilium Status and two dots of Order Status, with all the benefits and drawbacks thereof. | ||
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* Hallows generate their level in Tass and twice their level in Mana each day--i.e., a level 4 Hallow generates 8 points of Mana in addition to 4 points of Tass. However, Mana from a Hallow cannot be transferred directly to a Mage without the use of Prime 3 (thus, oblations will not replenish Mana unless the character has learned a Legacy) except by consuming the Tass itself in some fashion. | * Hallows generate their level in Tass and twice their level in Mana each day--i.e., a level 4 Hallow generates 8 points of Mana in addition to 4 points of Tass. However, Mana from a Hallow cannot be transferred directly to a Mage without the use of Prime 3 (thus, oblations will not replenish Mana unless the character has learned a Legacy) except by consuming the Tass itself in some fashion. | ||
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