Editing Maggie Mar
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[[File:Maggie_Mar_2.jpeg|350px]] | [[File:Maggie_Mar_2.jpeg|350px]] | ||
{| | {| | ||
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|- | |- | ||
| colspan="2" | '''Profession:''' | | colspan="2" | '''Profession:''' | ||
− | | colspan="2" | | + | | colspan="2" | Con Artist (Thief/Smuggler) |
| colspan="2" | '''Nationality:''' | | colspan="2" | '''Nationality:''' | ||
| colspan="2" | British | | colspan="2" | British | ||
|- | |- | ||
| colspan="2" |'''Sex (Age):''' | | colspan="2" |'''Sex (Age):''' | ||
− | | colspan="2" |Female (13) | + | | colspan="2" |Female, (13) |
|- | |- | ||
| colspan="2" | '''Education:''' | | colspan="2" | '''Education:''' | ||
− | | colspan="2" | | + | | colspan="2" | University of Hard Knocks |
|} | |} | ||
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|- | |- | ||
|'''Strength''' | |'''Strength''' | ||
− | | | + | |13 |
− | | | + | |65 |
− | | | + | |Athletic |
|- | |- | ||
|'''Constitution''' | |'''Constitution''' | ||
|13 | |13 | ||
− | | | + | |60 |
− | | | + | |Fit |
|- | |- | ||
|'''Dexterity''' | |'''Dexterity''' | ||
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|- | |- | ||
|'''Power''' | |'''Power''' | ||
− | | | + | |15 |
− | | | + | |75 |
|Tenacious | |Tenacious | ||
|- | |- | ||
|'''Charisma''' | |'''Charisma''' | ||
− | | | + | |16 |
− | | | + | |80 |
|Glib | |Glib | ||
|} | |} | ||
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|- | |- | ||
|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
− | | | + | |75 |
− | | | + | |60 |
|- | |- | ||
|'''Breaking Point (BP)''' | |'''Breaking Point (BP)''' | ||
− | | | + | |60 |
− | | | + | |45 |
|- | |- | ||
|} | |} | ||
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|-6/3/0 | |-6/3/0 | ||
|'''Resources''' | |'''Resources''' | ||
− | | | + | |6 |
− | | | + | | 6 / 0 / 0 |
|- | |- | ||
|} | |} | ||
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− | | Emilie Garilound | + | | Emilie Garilound (Consulting Detective for whom Maggie works as an occasional informant.) |
− | | | + | |16 |
|- | |- | ||
− | | | + | | |
− | | | + | |16 |
|- | |- | ||
− | | | + | | |
− | | | + | |16 |
|- | |- | ||
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|- | |- | ||
− | | Day Crime Family | + | | Day Crime Family |
− | | | + | |3 |
|- | |- | ||
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|- | |- | ||
− | |Alertness (20%) | + | |Alertness (20%) |
− | |''' | + | |'''50''' |
|Harangue (10%) | |Harangue (10%) | ||
− | | | + | | |
|Ride (10%) | |Ride (10%) | ||
| | | | ||
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|- | |- | ||
|Appraise (10%) | |Appraise (10%) | ||
− | |''' | + | |'''40''' |
|History (10%) | |History (10%) | ||
| | | | ||
− | |Search (20%) | + | |Search (20%) |
− | |''' | + | |'''50''' |
|- | |- | ||
|Archaeology (0%) | |Archaeology (0%) | ||
| | | | ||
− | |Insight (10%) | + | |Insight (10%) |
− | |''' | + | |'''60''' |
− | |Social Etiquette (10%) | + | |Social Etiquette (10%) |
| | | | ||
|- | |- | ||
− | |Art | + | |Art (0%) |
− | | | + | | |
|Law (0%) | |Law (0%) | ||
| | | | ||
|Stealth (10%) | |Stealth (10%) | ||
− | |''' | + | |'''70''' |
|- | |- | ||
|Athletics (30%) | |Athletics (30%) | ||
− | |''' | + | |'''50''' |
|Medicine (0%) | |Medicine (0%) | ||
| | | | ||
|Streetwise (Criminal Underworld) (0%) | |Streetwise (Criminal Underworld) (0%) | ||
− | |''' | + | |'''40''' |
|- | |- | ||
|Charm (20%) | |Charm (20%) | ||
|'''60''' | |'''60''' | ||
− | | | + | |Melee Weapons (30%) |
− | | | + | | |
|Surgery (0%) | |Surgery (0%) | ||
| | | | ||
|- | |- | ||
|Craft (Locksmith) (0%) | |Craft (Locksmith) (0%) | ||
− | |''' | + | |'''60''' |
− | | | + | |rowspan="2" style="vertical-align:top;"|Military Training (Type) (0%) |
− | | | + | |rowspan="2" style="vertical-align:bottom;"| |
|Survival (Urban) (10%) | |Survival (Urban) (10%) | ||
− | | | + | |'''30''' |
|- | |- | ||
− | |Craft | + | |Craft (Type) (0%) |
− | |||
− | |||
| | | | ||
|Swim (20%) | |Swim (20%) | ||
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|- | |- | ||
|Dodge (30%) | |Dodge (30%) | ||
− | |'''70''' | + | |'''70''' |
|Navigate (10%) | |Navigate (10%) | ||
| | | | ||
|Unarmed Combat (20%) | |Unarmed Combat (20%) | ||
− | | | + | |'''60''' |
|- | |- | ||
|Drive (20%) | |Drive (20%) | ||
| | | | ||
|Occult (10%) | |Occult (10%) | ||
− | | | + | |'''30''' |
|Unnatural (0%) | |Unnatural (0%) | ||
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|Foreign Language (Type) (0%) | |Foreign Language (Type) (0%) | ||
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− | | | + | |Psychoanalyze (10%) |
| | | | ||
| | | | ||
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| 30 | | 30 | ||
| Melee | | Melee | ||
− | | 1d4 | + | | 1d4+1 |
|* | |* | ||
|* | |* | ||
|* | |* | ||
+ | | | ||
| | | | ||
|- | |- | ||
| Boot Knife (Thrown) | | Boot Knife (Thrown) | ||
− | | | + | | 50 |
| 60 ft | | 60 ft | ||
− | | 1d4 | + | | 1d4+1 |
|* | |* | ||
|* | |* | ||
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|- | |- | ||
| Unarmed | | Unarmed | ||
− | | | + | | 60 |
| Melee | | Melee | ||
− | | 1d4 | + | | 1d4 |
|* | |* | ||
|* | |* | ||
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Line 379: | Line 376: | ||
: Two sets of clothes | : Two sets of clothes | ||
− | : | + | : Waterproof (ish) boots |
− | : | + | : Boot Knife |
− | : | + | : Lockpicks |
: Jacket | : Jacket | ||
: Various snacks | : Various snacks | ||
Line 388: | Line 385: | ||
=Personal Details, Work Performance, Special Training, and Other Notes= | =Personal Details, Work Performance, Special Training, and Other Notes= | ||
− | + | Magnolia Mar, or Maggie to her friends, grew up just this side of starvation. Running with a pack of starving orphaned children, she soon learned that, in order for her to eat, someone else got less. And, if she wanted to eat well, someone else probably didn't eat at all; she was okay with that. | |
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− | + | Everyone in the pack who actually thrived had some skill to lean on. Some of the orphans used their fists, others learned to be sneaky, but her weapon of choice was her words. You wouldn't believe how many suckers just line up to give a cute street urchin something to eat. | |
− | + | Maggie had the questionable fortune to land a place in the Day Crime Family's orbit. A low place, with "room to grow". | |
− | + | Maggie's upbringing was Harsh. |