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=Game Stats=
 
=Game Stats=
  
Name: Ssrathragata; TL: 6; Western Cultural Familiarity; Native Tongue – English; Other – Navajo, Lushootseed
+
ST: 10 DX: 11 [20] IQ: 14 [80] HT: 12 [20]
Theme: ?; Motivation: Avenger; Know thy Enemy: Cryptozoology; Race: Human –Changeling ‘Lizard man’ (American Indian); Age: 26; Sex: M
+
HP 10 Will 14  Per 15 [5]
 
+
FP 13 [3]  BL 20
ST: 12 [20] DX: 11 [20] IQ: 14 [80] HT: 12 [20]
 
 
 
HP 10 Will 12 [-10] Per 14
 
 
 
FP 13 [3]  BL 29
 
 
 
 
BS 6 [5] BM 7 [5] Dodge 9
 
BS 6 [5] BM 7 [5] Dodge 9
  
 
+
Advantages  
'''Advantages'''
 
 
 
 
Claws(Sharp) [5]
 
Claws(Sharp) [5]
 
 
DR 2 (tough skin -40%) [6]
 
DR 2 (tough skin -40%) [6]
 
 
Magery 0 [5]
 
Magery 0 [5]
 
+
Magery 3 [30]
Magery 4 [40]
 
 
 
 
Nict. Membrane 2 [2]
 
Nict. Membrane 2 [2]
 
 
Fit [5]
 
Fit [5]
 
 
Peripheral vision [15]
 
Peripheral vision [15]
 
 
Striker (Tail, clumsy, crushing.  -2 to hit -40%) [3]
 
Striker (Tail, clumsy, crushing.  -2 to hit -40%) [3]
 
 
Teeth (sharp) [1]
 
Teeth (sharp) [1]
 
 
Temperature tolerance 3 [3]
 
Temperature tolerance 3 [3]
 
 
Terrain adaptation (sand) [5]
 
Terrain adaptation (sand) [5]
 
 
Born Biter [1]
 
Born Biter [1]
 
+
Detect Supernatural Creatures (20 points base, -10% magic, -10% costs fatigue 2, -25% temp disadvantage nearsighted) [11]
Lifting Strength 1 [3]
 
 
 
 
Cultural familiarity Western [1]
 
Cultural familiarity Western [1]
 
 
Cultural familiarity American Indian [0]
 
Cultural familiarity American Indian [0]
 
+
Language: English Accented/Native [-2]
Language: English Accented/Native [-1]
 
 
 
 
Language: Navajo Accented [4]
 
Language: Navajo Accented [4]
 
 
Language: Lushootseed Accented [4]
 
Language: Lushootseed Accented [4]
  
 
+
Disadvantages
'''Disadvantages'''
 
  
 
Social Stigma (Minority) (R) [-10]
 
Social Stigma (Minority) (R) [-10]
 
 
Unnatural features (Lizard) (R) [-5]
 
Unnatural features (Lizard) (R) [-5]
 
 
Disturbing voice (R) [-10]
 
Disturbing voice (R) [-10]
 
 
Sense of duty (monster attack victims) [-5]
 
Sense of duty (monster attack victims) [-5]
 
 
Clueless [-10]
 
Clueless [-10]
 
 
Guilt complex [-5]
 
Guilt complex [-5]
 
 
Nightmares (12) [-5]
 
Nightmares (12) [-5]
  
Easy to read (expressive tail) [-10]
 
  
'''Quirks'''
+
Skills
Always watches the entrances [-1]
 
Future quirk
 
Future quirk
 
 
 
 
 
'''Skills'''
 
 
 
Stealth DX A 12 [4]
 
  
 +
Stealth DX A 10 [1]
 
Climbing DX A 10 [1]
 
Climbing DX A 10 [1]
 
 
Brawling DX E 13 [4]
 
Brawling DX E 13 [4]
 
+
Wrestling DX A 11 [2]
Wrestling DX A 12 [4]
 
 
 
 
Guns (Rifle) DX E 13 [4]
 
Guns (Rifle) DX E 13 [4]
 
 
Area knowledge (Southwest US) IQ E 14 [1]
 
Area knowledge (Southwest US) IQ E 14 [1]
 
 
First aid IQ E 15 [2]
 
First aid IQ E 15 [2]
 
 
Forced entry DX E 11 [1]
 
Forced entry DX E 11 [1]
 
 
Occultism IQ A 14 [2]
 
Occultism IQ A 14 [2]
 
+
Savoir-faire (?) IQ E 14 [1]
Savoir-faire (First Nations) IQ E 14 [1]
+
Theology(First Nations) IQ/H 13 [2]
 
 
Theology(First Nations) IQ/H 13 [2]
 
 
 
 
Knife DX E 12 [2]
 
Knife DX E 12 [2]
 
 
Naturalist IQ H 12 [1]
 
Naturalist IQ H 12 [1]
 
 
Navigation (land) IQ A 13 [1]
 
Navigation (land) IQ A 13 [1]
 
 
Riding (Horse) DX A 11 [2]
 
Riding (Horse) DX A 11 [2]
 
+
Theology (Voodoo) IQ/H 13 [2]
Theology (Voodoo) IQ/H 13 [2]
 
 
 
Survival (Desert) Per A 15 [2]
 
Survival (Desert) Per A 15 [2]
 
 
Tracking Per A 16 [4]
 
Tracking Per A 16 [4]
 
 
Animal handling IQ A 14 [2]
 
Animal handling IQ A 14 [2]
 
 
Biology IQ VH 12 [2]
 
Biology IQ VH 12 [2]
 
 
Hidden lore(Cryptozoology) IQ A 14 [2]
 
Hidden lore(Cryptozoology) IQ A 14 [2]
 
 
Veterinary IQ H 13 [2]
 
Veterinary IQ H 13 [2]
  
 +
Spells
  
'''Spells'''
+
Simple Illusion IQ H 15 1 1
 
+
Lend Energy IQ H 15 1 1
Simple Illusion IQ H 16 [1]
+
Recover energy IQ H 15 1 1
 
+
Minor healing IQ H 15 1 1
Lend Energy IQ H 16 [1]
+
Major healing IQ H 15 1 1
 
+
Neutralize poison IQ H 15 1 1
Recover energy IQ H 16 [1]
+
Seek water IQ H 15 1 1
 
+
Purify water IQ H 15 1 1
Minor healing IQ H 16[1]
+
Seek Earth IQ H 15 1 1
 
+
Seeker IQ H 15 1 1
Major healing IQ H 16  [1]
+
Trace IQ H 15 1 1
 
+
History IQ H 15 1 1
Neutralize poison IQ H 16 [1]
+
Images of the past IQ H 15 1 1
 
+
Detect magic IQ H 15 1 1
Seek water IQ H 16 [1]
+
Aura IQ H 15 1 1
 
+
See secrets IQ H 15 1 1
Purify water IQ H 16 [1]
 
 
 
Seek Earth IQ H 16 [1]
 
 
 
Seeker IQ H 16 [1]
 
 
 
Trace IQ H 16 [1]
 
 
 
History IQ H 16 [1]
 
 
 
Images of the past IQ H 16 [1]
 
 
 
Detect magic IQ H 16 [1]
 
 
 
Aura IQ/H 16 [1]
 
 
 
See secrets IQ/H 16 [1]
 
 
 
Apportation IQ/H 16 [1]
 
 
 
Keen vision IQ/H 16 [1]
 
 
 
Wizard eye IQ/H 16 [1]
 
 
 
 
 
Breakdown: 140 primary stats +13 secondary + 103 advantages – 71 disadvantages – 3 quirks + 14 combat skills + 35 skills + 19 spells = Total 250
 
 
 
=Gear=
 
 
 
'''Monster Hunter Basic Kit''' less boots plus map compass flares (TL6)
 
$405, 18.36 lbs.
 
 
 
• Ordinary Clothing (p. HT63) [Torso, Limbs]. Status 0. $120, 4 lbs.
 
• Leather Long Coat (p. HT64) [Torso, Limbs]. DR 2. (free; plus Fortify and Lighten), 7.5 lbs.
 
• Belt (p. HT31) [Torso]. $10, neg.
 
• Leather Gloves (p. B284) [Hands]. DR 2*. $30, neg.
 
• Leather Hat (p. HT64) [Head]. $60, 1 lb.
 
• Personal Basics (p. B288) [Clothing]. $10, 1 lb.
 
• Cheap Pocket Watch (p. HT31) [Clothing]. $50, neg.
 
• Multi-Function Knife (p. HT26) [Clothing]. $25, neg.
 
• Notebook, Pencil, and Chalk (p. HT17) [Clothing]. $2, 0.1 lb.
 
• Religious Symbol (p. HT31) [Neck]. $1, neg.
 
• Waist Pack (p. HT54) [Sling]. Carries 10 lbs. $10, 1 lb.
 
• Flashlight (p. HT52) [Waist Pack]. Includes 2¥S batteries. $20, 1 lb.
 
• 2x Small Batteries (p. HT13) [Waist Pack]. $2, 0.66 lb.
 
• 2x Hand Flares (p. HT58) [Waist Pack]. $10, 2 lbs
 
• Compass (p. HT52) [Clothing]. +1 Navigation. $25, neg.
 
• Map (pp. HT52-53) [Clothing]. $30, 0.1 lb.
 
 
 
 
 
'''Weapons''' $1046, 12 lbs
 
 
 
• Springfield M1903, .30-06 (p. HT112) [Sling]. Loaded with hollow points.  $900, 8.8 lbs.
 
• 4 reloads [Waist Pack]. 5 round stripper clips of .30-06 HP, $4, .3 lb. ($16, 1.2 lbs total)
 
• Rifle Sling (p. HT154) [Torso]. $10, 1lb.
 
• Large knife/bayonet with silver edge and sheathe.  $120, 1  
 
 
 
'''Horse'''  $1200+$335 (B459)
 
• Bit and bridle. $35, 3 lbs (B289)
 
• Horseshoes. $50, 4 lbs (B289)
 
• Saddle and tack.  $150, 15 lbs (B289)
 
• Saddlebags.  $100, 3 lbs. (B289)
 
• Tent
 
 
 
 
 
'''Saddlebags'''
 
 
 
• Binoculars (p. HT47) [Saddlebags]. +2 Vision. $150, 3 lbs.
 
• Climbing Harness (p. HT55) [Saddlebags]. $75, 3 lbs.
 
• 20-yard Coil of 0.5” Rope (p. HT56) [Saddlebags]. Support 350 lbs. $20, 4.4 lbs.
 
• Grimoire (p. 8) [Saddlebags]. $200, 6 lbs.
 
• 10 reloads [Saddlebags]. 5 round stripper clips of .30-06 HP, $4, .3 lb. (40, 3 lbs total)
 
 
 
=Background=
 

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