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Recently, certain powerful forces within Human society have realized that Orcs are, in many ways, ideal assassins. Though Orcs are generally duplicitous towards non-tribe-members, they are not stupid, and can understand mutually profitable relationships. Accordingly, a very small number of Orcish tribes (generally very small ones) live in the city, generally as permenant retainers of an Alliance that wants some terrifying "muscle." Such Orcs are very rarely seen, but often spoken of.  
 
Recently, certain powerful forces within Human society have realized that Orcs are, in many ways, ideal assassins. Though Orcs are generally duplicitous towards non-tribe-members, they are not stupid, and can understand mutually profitable relationships. Accordingly, a very small number of Orcish tribes (generally very small ones) live in the city, generally as permenant retainers of an Alliance that wants some terrifying "muscle." Such Orcs are very rarely seen, but often spoken of.  
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<i>Pseudo-game rules:  Orcs should get mild to fair bonuses to all the common RPG physical stats.  They are generally poorly educated, and are usually seen by humans as mildly ugly.  They have a horribly bad reputation among humans.  It would be extremely uncommon for an Orc not to have excellent stealth skills.  Most Orcs should have some kind of compulsion to behave strictly honorably and truthfully towards members of their tribe, whatever that may be.</i>
 
  
 
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