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Wizard Cantrips: (Ghost Sound, Light, Mage Hand, Prestidigitation)
 
Wizard Cantrips: (Ghost Sound, Light, Mage Hand, Prestidigitation)
  
'''Ghost Sound''' Wizard Cantrip <br>
+
'''Ghost Sound''' Wizard Cantrip
 
With a wink, you create an illusory sound that emanates from
 
With a wink, you create an illusory sound that emanates from
somewhere close by.<br>
+
somewhere close by.
'''At-Will''' Arcane, Illusion<br>
+
'''At-Will''' Arcane, Illusion
'''Standard Action''' Ranged 10<br>
+
'''Standard Action''' Ranged 10
'''Target:''' One object or unoccupied square<br>
+
'''Target:''' One object or unoccupied square
 
'''Effect:''' You cause a sound as quiet as a whisper or as loud as
 
'''Effect:''' You cause a sound as quiet as a whisper or as loud as
 
a yelling or fighting creature to emanate from the target.
 
a yelling or fighting creature to emanate from the target.
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'''Light''' Wizard Cantrip<br>
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'''Light''' Wizard Cantrip
 
With a wave of your hand, you cause a bright light to appear on
 
With a wave of your hand, you cause a bright light to appear on
the tip of your staff, upon some other object, or in a nearby space.<br>
+
the tip of your staff, upon some other object, or in a nearby space.
'''At-Will''' Arcane<br>
+
'''At-Will''' Arcane
'''Minor Action''' Ranged 5<br>
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'''Minor Action''' Ranged 5
'''Target:''' One object or unoccupied square<br>
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'''Target:''' One object or unoccupied square
 
'''Effect:''' You cause the target to shed bright light. The light
 
'''Effect:''' You cause the target to shed bright light. The light
 
fills the target’s square and all squares within 4 squares of
 
fills the target’s square and all squares within 4 squares of
 
it. The light lasts for 5 minutes. Putting out the light is a
 
it. The light lasts for 5 minutes. Putting out the light is a
free action.<br>
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free action.
 
'''Special:''' You can have only one light cantrip active at a time. If
 
'''Special:''' You can have only one light cantrip active at a time. If
 
you create a new light, your previously cast light winks out.
 
you create a new light, your previously cast light winks out.
  
  
'''Mage Hand''' Wizard Cantrip<br>
+
'''Mage Hand''' Wizard Cantrip
 
You gesture toward an object nearby, and a spectral floating hand
 
You gesture toward an object nearby, and a spectral floating hand
lifts the object into the air and moves it where you wish.<br>
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lifts the object into the air and moves it where you wish.
'''At-Will''' Arcane, Conjuration<br>
+
'''At-Will''' Arcane, Conjuration
'''Minor Action''' Ranged 5<br>
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'''Minor Action''' Ranged 5
 
'''Effect:''' You conjure a spectral, floating hand in an unoccupied
 
'''Effect:''' You conjure a spectral, floating hand in an unoccupied
 
square within range. The hand picks up, moves,
 
square within range. The hand picks up, moves,
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squares. As a free action, you can cause the hand to drop
 
squares. As a free action, you can cause the hand to drop
 
an object it is holding, and as a minor action, you can
 
an object it is holding, and as a minor action, you can
cause the hand to pick up or manipulate a different object.<br>
+
cause the hand to pick up or manipulate a different object.
'''Sustain Minor:''' You can sustain the hand indefinitely.<br>
+
'''Sustain Minor:''' You can sustain the hand indefinitely.
 
Special: You can create only one hand at a time.
 
Special: You can create only one hand at a time.
  
  
'''Prestidigitation''' Wizard Cantrip<br>
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'''Prestidigitation''' Wizard Cantrip
 
You perform an amusing magical trick, such as creating a dancing
 
You perform an amusing magical trick, such as creating a dancing
 
wisp of light, freshening a wilting flower, making a coin invisible,
 
wisp of light, freshening a wilting flower, making a coin invisible,
or warming a cold drink.<br>
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or warming a cold drink.
'''At-Will''' Arcane<br>
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'''At-Will''' Arcane
'''Standard Action''' Ranged 2<br>
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'''Standard Action''' Ranged 2
 
'''Effect:''' Use this cantrip to accomplish one of the effects
 
'''Effect:''' Use this cantrip to accomplish one of the effects
given below.<br>
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given below.
 
* Move up to 1 pound of material.
 
* Move up to 1 pound of material.
 
* Create a harmless sensory effect, such as a shower
 
* Create a harmless sensory effect, such as a shower
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that exists until the end of your next turn.
 
that exists until the end of your next turn.
 
* Make a small, handheld item invisible until the end of
 
* Make a small, handheld item invisible until the end of
your next turn.<br>
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your next turn.
 
Nothing you create with this cantrip can deal damage,
 
Nothing you create with this cantrip can deal damage,
 
serve as a weapon or a tool, or hinder another creature’s
 
serve as a weapon or a tool, or hinder another creature’s
 
actions. This cantrip cannot duplicate the effect of any
 
actions. This cantrip cannot duplicate the effect of any
other power.<br>
+
other power.
 
'''Special:''' You can have as many as three prestidigitation
 
'''Special:''' You can have as many as three prestidigitation
 
effects active at one time.
 
effects active at one time.
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'''Regular @Wills'''
 
'''Regular @Wills'''
  
'''Body Equilibrium''' Wild Talent Cantrip<br>
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'''Body Equilibrium''' Wild Talent Cantrip
 
You sense how to shift your weightfrom step to step, staying
 
You sense how to shift your weightfrom step to step, staying
atop a tricky surface.<br>
+
atop a tricky surface.
'''At-Will''' + Psionic<br>
+
'''At-Will''' + Psionic
'''Move Action''' Personal<br>
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'''Move Action''' Personal
 
'''Effect:''' You move your speed. During the move, you gain a
 
'''Effect:''' You move your speed. During the move, you gain a
 
+5 power bonus to Acrobatics checks to balance and do
 
+5 power bonus to Acrobatics checks to balance and do
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'''Cloud of Daggers''' Wizard Attack 1<br>
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'''Cloud of Daggers''' Wizard Attack 1
 
You create a small cloud of whirling daggers of force that relentlessly
 
You create a small cloud of whirling daggers of force that relentlessly
attack creatures in the area.<br>
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attack creatures in the area.
'''At-Will''' Arcane, Force, Implement<br>
+
'''At-Will''' Arcane, Force, Implement
'''Standard Action''' Area 1 square within 10 squares<br>
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'''Standard Action''' Area 1 square within 10 squares
'''Target:''' Each creature in square<br>
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'''Target:''' Each creature in square
'''Attack:''' Intelligence vs. Reflex<br>
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'''Attack:''' Intelligence vs. Reflex
'''Hit:''' 1d6 + Intelligence modifier force damage.<br>
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'''Hit:''' 1d6 + Intelligence modifier force damage.
Increase damage to 2d6 + Intelligence modifier at 21st level.<br>
+
Increase damage to 2d6 + Intelligence modifier at 21st level.
 
Effect: The power’s area is filled with sharp daggers of force.
 
Effect: The power’s area is filled with sharp daggers of force.
 
Any creature that enters the area or starts its turn there
 
Any creature that enters the area or starts its turn there
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'''Magic Missile''' Wizard Attack 1<br>
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'''Magic Missile''' Wizard Attack 1
You launch a silvery bolt of force at an enemy. <br>
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You launch a silvery bolt of force at an enemy.
'''At-Will''' Arcane, Force, Implement<br>
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'''At-Will''' Arcane, Force, Implement
'''Standard Action''' Ranged 20<br>
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'''Standard Action''' Ranged 20
'''Target:''' One creature<br>
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'''Target:''' One creature
'''Effect:''' 2+Int Mod force damage.<br>
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'''Effect:''' 2 + Intelligence modifier force damage.
Special: If the implement used with this power has an enhancement bonus, add that to the total damage.<br>
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'''Special:''' If the implement used with this power has an enhancement bonus, add that to the total damage.
Special 2: You can use this power as a basic ranged attack.<br>
+
'''Special:''' This power counts as a ranged basic attack. When
 
+
a power allows you to make a ranged basic attack, you can
Increase damage to 3 + Intelligence modifier at 11th level<br>
+
use this power.
  
 
== ''''' Encounters ''''' ==
 
== ''''' Encounters ''''' ==

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