Editing Mal at Riess
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− | The Sigil Mal at Riess- An initiation and construct of Sorcery in the [[Jeweled_Amber]] game. | + | The Sigil Mal at Riess- An initiation and construct of Sorcery in the [[Jeweled_Amber]] game. |
==Mal at Riess== | ==Mal at Riess== | ||
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*Mal at Riess and trump artistry work well together for communication but not for transportation. Also, after a trump conversation both communicants have headaches only lessened by their Psyche. | *Mal at Riess and trump artistry work well together for communication but not for transportation. Also, after a trump conversation both communicants have headaches only lessened by their Psyche. | ||
+ | <ol type="a"> | ||
+ | <li>this</li> | ||
+ | <li>list</li> | ||
+ | <li>uses</li> | ||
+ | <li>letters</li> | ||
+ | <li>as</li> | ||
+ | <li>indexes</li> | ||
+ | </ol> | ||
+ | |||
+ | |||
+ | ---- | ||
'''Transfer of the Sigil's Mastery''' | '''Transfer of the Sigil's Mastery''' | ||
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==='''''Mal at Reiss Imprint'''''=== | ==='''''Mal at Reiss Imprint'''''=== | ||
− | *Imprint- | + | *Imprint-15 pips |
− | *Advanced Imprint | + | *Advanced Imprint 30 pips |
− | *Master Level Imprint- | + | *Master Level Imprint-60 pips. Must assay the Sigil in [[Cogswell Manor]] |
− | *Sigil Master- | + | *Sigil Master-90pips. Must have Master Level Imprint, and create a Mal at Riess construct |