Editing Malie Hinapouri
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[[The Motley Crew]] | [[The Motley Crew]] | ||
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==Character Details== | ==Character Details== | ||
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==Background== | ==Background== | ||
Write a brief history of your PC here. | Write a brief history of your PC here. | ||
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==Characteristics== | ==Characteristics== | ||
− | *Str: ''' | + | *Str: '''Number''': Brawn Roll x5. |
− | *Con: ''' | + | *Con: '''Number''': Health Roll x5. |
− | *Siz: ''' | + | *Siz: '''Number''': Resist Roll x5. |
− | *Int: ''' | + | *Int: '''Number''': Idea Roll x5. |
− | *Pow: ''' | + | *Pow: '''Number''': Luck Roll x5. |
− | *Dex: ''' | + | *Dex: '''Number''': Agility Roll x5. |
− | *Cha: ''' | + | *Cha: '''Number''': Appearance Roll x5. |
− | *Damage Bonus/Minus: '''+ | + | *Damage Bonus/Minus: '''+/- Damage Dice''' Use whatever system you rolled up in. |
− | *Hit Points: ''' | + | *Hit Points: '''Siz+Con Averaged''' |
− | *Experience bonus: ''' | + | *Experience bonus: '''Int/2%''' |
− | *Encumbrance limit: ''' | + | *Encumbrance limit: '''Str+Siz''' |
− | *Magic Points: ''' | + | *Magic Points: '''Equal to POW''' |
− | *Fatigue Points: ''' | + | *Fatigue Points: '''Str+Con''' |
*Movement: | *Movement: | ||
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Here's the modifiers: | Here's the modifiers: | ||
− | * Physical/Agility. Dex(p)Str,Con(s),Siz(n). | + | * Physical/Agility. Dex(p)Str,Con(s),Siz(n). |
− | * Mental/Knowledge. Int (p) Pow(s) | + | * Mental/Knowledge. Int (p) Pow(s). |
− | * Manipulation. Int,Dex(p)Str(s) | + | * Manipulation. Int,Dex(p)Str(s). |
− | * Perception. Int(p)Pow,Con(s) | + | * Perception. Int(p)Pow,Con(s). |
− | * Communication. Cha(p), Int,Pow(s) | + | * Communication. Cha(p), Int,Pow(s). |
'''Skills'''. Skills listed in bold are common skills. Others are specialist skills and are assumed to be at 0% unless you've opened them (at the listed %). | '''Skills'''. Skills listed in bold are common skills. Others are specialist skills and are assumed to be at 0% unless you've opened them (at the listed %). | ||
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | <div style="column-count:2;-moz-column-count:2;-webkit-column-count:2"> | ||
− | *'''Physical Agility: + | + | *'''Physical Agility: +/-n%''' |
− | **'''Athletics''' (30%) | + | **'''Athletics''' (30%)+20+10 |
− | **'''Dance''' (Regional) ( | + | **'''Dance''' (Regional) (30%) |
− | **'''Dodge/Evade''' (25%) | + | **'''Dodge/Evade''' (25%)+20+5+5 |
− | **'''Pilot(Boat)'''(20%) | + | **'''Pilot(Boat)'''(20%)+25+10 |
− | **'''Ride'''(specify) ( | + | **'''Ride'''(specify) (20%) |
− | **'''Stealth'''(25%) | + | **'''Stealth'''(25%)+10+10 |
− | **'''Swimming'''( | + | **'''Swimming'''(20%) |
− | **Acrobatics: (25%) | + | **Acrobatics: (25%) |
− | **Drive(Specify)( | + | **Drive(Specify)(25%) |
− | '''Mental Knowledge: + | + | '''Mental Knowledge: +/-n%''' |
− | *'''Culture'''(East Islands) | + | *'''Culture'''(East Islands) 30%+30 |
− | *'''Culture'''(Trade Routes) | + | *'''Culture'''(Trade Routes) 30% +5+10+10% |
− | *'''Evaluate''' (30%) | + | *'''Evaluate''' (30%) |
− | *'''First aid''' (20%) | + | *'''First aid''' (20%)+15+10 |
*'''Knowledge/Lore'''(Specify) | *'''Knowledge/Lore'''(Specify) | ||
− | **'''Regional Lore (Land Ends)'''(35%) | + | **'''Regional Lore (Land Ends)'''(35%) |
− | **Other Lores (Sea Lore) 20% | + | **Other Lores (Sea Lore) 20% +10+15+10 |
− | **Other Lores (Herbs and plants) 20% | + | **Other Lores (Herbs and plants) 20% +5 |
− | *'''Navigation'''(10%) | + | *'''Navigation'''(10%) |
*Gaming (20%) | *Gaming (20%) | ||
*Healing lore: (25%) | *Healing lore: (25%) | ||
− | *Literacy ( | + | *Literacy (Own Languages Script) (50/20% or 0) |
− | **Literacy ( | + | **Literacy (Other Script) 20% |
− | *Martial Arts (15%) | + | *Martial Arts (15%) |
− | *Meditation (20%) | + | *Meditation (20%) |
− | *Strategy (20%) | + | *Strategy (20%) |
− | *Survival (20%) | + | *Survival (20%)+5+5+10 |
− | '''Sense: + | + | '''Sense: +/-n%''' |
− | *'''Perception''' (25%) | + | *'''Perception''' (25%)+20+10+15 |
− | *'''Insight''' (25) | + | *'''Insight''' (25)+10+5 |
− | *Research (20%) | + | *Navigate (20%) |
− | *Tracking (20%) | + | *Research (20%) |
+ | *Tracking (20%)+5 | ||
− | '''Manipulation: + | + | '''Manipulation: +/-n%''' |
− | *'''Craft (Fishing)'''(30%) | + | *'''Craft (Fishing)'''(30%)+15 |
− | **Craft ( | + | **Craft (Another) (30%/10)% +15 |
*'''Sleight of hand'''(20%) | *'''Sleight of hand'''(20%) | ||
− | *'''Throw''' (25%) | + | *'''Throw''' (25%)+15+10+10 |
− | *Art(Specify) (20%) | + | *Art(Specify) (20%) |
− | *Devices/Mechanisms (25%) | + | *Devices/Mechanisms (25%) |
− | *Engineering (25%) | + | *Engineering (25%) |
− | *Play (20%) | + | *Play (20%) |
− | *Shiphandling: (20%) | + | *Shiphandling: (20%)+10 |
− | '''Communication: + | + | '''Communication: +/-n%''' |
− | *'''Orate/Persuade''' (20%) | + | *'''Orate/Persuade''' (20%) |
− | *'''Influence''' (20%) | + | *'''Influence''' (20%) |
− | *'''Sing''' (20%) | + | *'''Sing''' (20%) +10 |
*'''Speak Language''' | *'''Speak Language''' | ||
− | **''' | + | **'''Native''' (Int x 5%) |
− | ** | + | **Other (10): |
− | + | *Bargain/Commerce (20%) | |
− | *Bargain/Commerce (20%) | + | *Command (20%) |
− | *Command (20%) | ||
*Disguise (20%) | *Disguise (20%) | ||
*Courtesy/Etiquette (25%) | *Courtesy/Etiquette (25%) | ||
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==Weapon Styles== | ==Weapon Styles== | ||
− | * Attack [manipulation] Bonus/Minus: + | + | * Attack [manipulation] Bonus/Minus: +/-% |
− | * Parry [agility] Bonus/Minus: + | + | * Parry [agility] Bonus/Minus: +/-% |
− | * Aim [perception] Bonus/Minus: + | + | * Aim [perception] Bonus/Minus: +/-% |
'''Strike Ranks:''' See the strike rank Table. | '''Strike Ranks:''' See the strike rank Table. | ||
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!width="50"|Enc. | !width="50"|Enc. | ||
|- | |- | ||
− | |Islander (Spear/club based) | + | |Islander (Spear/club based) 25+5+20+10 || damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
− | |A missile or hurled style || | + | |A missile or hurled style || 25+10+10 damage || sr || ap || atk% || pry% || range || enc |
|- | |- | ||
|style || damage || sr || ap || atk% || pry% || range || enc | |style || damage || sr || ap || atk% || pry% || range || enc | ||
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|style || damage || sr || ap || atk% || pry% || range || enc | |style || damage || sr || ap || atk% || pry% || range || enc | ||
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− | |Dagger | + | |Dagger 25+15 || by type || sr || ap || atk% || pry% || melee || 0 |
|- | |- | ||
− | |unarmed | + | |unarmed 25+20 || 1d3 || sr || arm || atk% || pry% || melee || 0 |
|- | |- | ||
|} | |} | ||
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==Magic== | ==Magic== | ||
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*'''Power:-''' | *'''Power:-''' | ||
− | ** Current Characteristic POW: | + | ** Current Characteristic POW: |
− | ** Current Available MP: | + | ** Current Available MP: |
** Current Stored MP: | ** Current Stored MP: | ||
*'''Common Magic:''' | *'''Common Magic:''' | ||
− | ** | + | ** List your Common Magic Spells here. |
* ''' Magic:''' | * ''' Magic:''' | ||
+ | You have +15, +15,+30 and +15 to add to these skills. | ||
+ | '''Magic Skills | ||
+ | *Spiritwalking (Sense category) 20 | ||
+ | *Spiritbinding (Communication Cat) 20 | ||
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'''Bound/allied spirits''' | '''Bound/allied spirits''' | ||
− | *1 | + | *1 |
− | *2 | + | *2 |
− | *3 | + | *3 |
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− | '''Spirit tradition: Shark''' | + | '''Spirit tradition: Shark''' |
'''Beast, Death and Spirit.''' You are the embodiment of the taker of life, shark who kills without pity. Seeing as you are on the path still, you will have 2 magic skills - Spiritwalking and binding. Magic is a seperate skill category, which I'll work out for you, once we have your character all in one place. | '''Beast, Death and Spirit.''' You are the embodiment of the taker of life, shark who kills without pity. Seeing as you are on the path still, you will have 2 magic skills - Spiritwalking and binding. Magic is a seperate skill category, which I'll work out for you, once we have your character all in one place. |