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The Primal Realm of Mandalay and the Mark of Mandalay. A major realm in the [[Jeweled Amber]] Campaigns. | The Primal Realm of Mandalay and the Mark of Mandalay. A major realm in the [[Jeweled Amber]] Campaigns. | ||
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[[File:Mandalay stones.gif]] | [[File:Mandalay stones.gif]] | ||
− | =='''Ygg'''== | + | ==='''Ygg'''=== |
− | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[File:Mandalay stones.gif]] | + | <div class="center" style="width: auto; margin-left: auto; margin-right: auto;">[[File:Mandalay stones.gif]] |
''' "I am the end of Chaos, and of Order, depending upon how you view me. I mark a division. Beyond me other rules apply."''' | ''' "I am the end of Chaos, and of Order, depending upon how you view me. I mark a division. Beyond me other rules apply."''' | ||
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− | + | '' After the creation of Avalon, the damaging of the pattern of Amber, and the resurgent militancy of Chaos, Ygg grew worried about the damage done to the shadows that span the points of power. Ygg contacted a child of Oberon named Adrian who shared similar worries. He had gave shade to this son of Oberon on many a long year and they had been friends since his planting. They began discussing a way to defend the sanctity of the shadowlands against the depredations of the families at either ends of shadow who, despite empirical evidence, doubted the reality of the shadows until their regard was cast upon them.'' | |
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+ | A deal was struck. Mandalay is the result. The story of its creation can be read elsewhere. [[Mark_of_Creation-Manadaly]] | ||
Mandalay is a Primal Artifact forged upon a jewel-encrusted root Ygg grew for the act. The Mark of Mandalay casts shadows as does the Patterns of Amber & Avalon. | Mandalay is a Primal Artifact forged upon a jewel-encrusted root Ygg grew for the act. The Mark of Mandalay casts shadows as does the Patterns of Amber & Avalon. | ||
− | King Adrian rules the realm, a child of Oberon unknown till | + | King Adrian rules the realm, supposedly a child of Oberon unknown till now. The court is held at the Vale of Plenty. This is a large verdant plain dominated by Ygg, now a massive tree. The Hub of Ygg, a raised, polished bar, 25 miles in circumference, circles Ygg at a distance of 8 miles out. It is filled with plenty, and is endlessly replenished. |
From this place a sense of well being emanates outward to effect the health of plants, animals, waters, and the very land that comprises shadow. Avalon is most closely effected due to its proximity, and Chaos & Amber both feel the wash of its power. Opinion is mixed about whether this is a good idea or not. | From this place a sense of well being emanates outward to effect the health of plants, animals, waters, and the very land that comprises shadow. Avalon is most closely effected due to its proximity, and Chaos & Amber both feel the wash of its power. Opinion is mixed about whether this is a good idea or not. | ||
Low hills ring the Vale of Plenty at a distance of 16 miles. To the South of the Vale of Plenty is the Vale of Song. To the north is the Garden. To the East is the Vale of Flowers and to the West is The Vale of Rocks. The Jeweled Road leads east to west and has it's only break in the Vale of Plenty. Good luck marching an army through this mess. Eastward lies Amber; westward lies Chaos. | Low hills ring the Vale of Plenty at a distance of 16 miles. To the South of the Vale of Plenty is the Vale of Song. To the north is the Garden. To the East is the Vale of Flowers and to the West is The Vale of Rocks. The Jeweled Road leads east to west and has it's only break in the Vale of Plenty. Good luck marching an army through this mess. Eastward lies Amber; westward lies Chaos. | ||
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One of the many oddities of Mandalay is that when one decides to travel from one area to another, they think on it and the distance seems to shrink. Consequently rather than walking the 29 miles from Ygg to the Vale of Song one needs to merely decide to go to the Vale and within a mile's walk one arrives there. Not actually teleporting, sort of like skimming, one frequently sees striders appear, take 4 or 5 steps, and disappear. Of course, the striders may be going someplace but they can turn aside at any time. | One of the many oddities of Mandalay is that when one decides to travel from one area to another, they think on it and the distance seems to shrink. Consequently rather than walking the 29 miles from Ygg to the Vale of Song one needs to merely decide to go to the Vale and within a mile's walk one arrives there. Not actually teleporting, sort of like skimming, one frequently sees striders appear, take 4 or 5 steps, and disappear. Of course, the striders may be going someplace but they can turn aside at any time. | ||
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Graceful towers, mansions and humble dwellings rim the hills of surrounding the Vale of Plenty. Yet no permanent of buildings exist in the Vale itself. From the mid point of the hills to the 12 mile ring tents, and vast campgrounds exist. | Graceful towers, mansions and humble dwellings rim the hills of surrounding the Vale of Plenty. Yet no permanent of buildings exist in the Vale itself. From the mid point of the hills to the 12 mile ring tents, and vast campgrounds exist. | ||
− | + | The Hub of Ygg provides all the food anyone could ever need. | |
==='''Vale of Song'''=== | ==='''Vale of Song'''=== | ||
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==='''The Garden'''=== | ==='''The Garden'''=== | ||
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+ | ==='''Nel's Brook'''=== | ||
==='''House of Longing'''=== | ==='''House of Longing'''=== | ||
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==='''House of All Known Things'''=== | ==='''House of All Known Things'''=== | ||
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+ | ---- | ||
=='''Adrian's [[Dramaturgy]]'''== | =='''Adrian's [[Dramaturgy]]'''== | ||
− | Adrian's Dramaturgy | + | Adrian's Dramaturgy is a massive collection of amphitheaters in a long, narrow, valley between the Vale of Plenty and the Vale of Song. Its complex of production areas, training and practice rooms, stages, stadiums and apartment buildings are a center of entertainment like few in shadow. |
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− | Its complex of production areas, training and practice rooms, stages, stadiums and apartment buildings are a center of entertainment like few in shadow | ||
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− | + | Many gateways and shadowtrails lead here. People who arrive by one of a thousand different ways other than walking out ot he Vale of Plenty ofr the Vale of Song, can not leave the region of the Dramatugy. | |
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− | + | *This is a showcase zone like no where else in shadow. A thousand shadows send their best performers here to display their skills. Many of the performers never leave. They live in the Ring of Life and work in the Dramaturgy. Many live here, and living here, as in Amber, they become young and long-lived, if not immortal. | |
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− | + | *The ''Cabri Carts'' are the best snack carts to be found anywhere, with a vast profusion of finger foods and drinks. Each is staffed with a stand-up comedian or improvisational actor auditioning for parts in the established theaters. Auditions might take years as they dispense portable potables. The results are outrages, profane, bizarre, often morbid, and hilariously funny. | |
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− | + | *The ''Resheika Theater'' presents only works by Shakespeare, Alvian, Dresir, Mondolian, Shaw, Arthur Miller and the famed, and well-respected dramatist, Bleys of Amber. The Resheika Troop does only the highest of class productions. | |
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− | + | *The ''Hop Shop'' is a comedy shop where the Cabri come for open mic nights and you are very likely to see famous celebrities from the length and breadth of shadow plying their trade. One might catch Robin William, George Carlin and Droppa Ma Pantz doing a three-man show once. Spectacular. | |
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− | + | *The other end of the scale is ''Miko's Bashery''. This place caters to, aaa..low brow humor, shall we say? Here you will find people destroying a wide variety of things; not for the weak of heart. The only rule is that you can not kill it specifically for the show. However, you can kill it, even sacrifice it, if you plan to eat it afterwards. Oh, and no sentient victims. | |
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− | + | *''Kanil Dri's'' is a concert hall for orchestra and opera. Never a dull moment, never a note off key, never a warbling soprano unless the libretto calls for it. | |
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− | + | *The ''Bijou Multiplex'' is a massive movie theater with 10,000 screens. Rooms hold 12 to 12000 seats. The IMAX and ALLMAX halls seat up to 20k. The holoform rooms seat as few as 2 or as many as 30. Show times are set ahead of time. | |
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− | + | *The Bellevue Multiplex is next to the Bijou. It has 5000 small theatres that can be reserved for private shows. Then the renter may either provide their own piece, or pick from the unlimited collection owned by the Bellevue itself. | |
− | + | *''Shiki Lee's'' is a jazz/swing. Dance club that can't be beat. Great tunes, great beat and lots of movement, cold drinks and willing women. Adrian, you lucky dog. | |
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− | + | *Lastly, ''The Forum of Gold''. This massive concert hall features mainly loud techno music of the sort earth-folks term Metal or hard rock. The big bands and the big shows from a thousand different techno shadows either come here or have their shows holographically presented here. | |
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− | + | Speaking of Holographs. Many of these venues kype holographs of performances out of shadow. Takes some of the juice out of seeing things live but it is probably a heck ofa lot easier that way. | |
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=='''Services in Mandalay'''== | =='''Services in Mandalay'''== | ||
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===Green Belt=== | ===Green Belt=== | ||
This is the region of shadows directly effected by Mandalay. Like the Golden Circle of Amber, The Black Zone of Chaos, and the Silver Ring of Avalon, Mandalay is surrounded by the Green Belt. This layer of influences spreads widely in Amber. | This is the region of shadows directly effected by Mandalay. Like the Golden Circle of Amber, The Black Zone of Chaos, and the Silver Ring of Avalon, Mandalay is surrounded by the Green Belt. This layer of influences spreads widely in Amber. | ||
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===Green Sway=== | ===Green Sway=== | ||
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− | + | =='''Mark of Mandalay'''== | |
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The tale of the Mark of Mandalay's creation is given here-[[Mark of Creation-Mandalay]] | The tale of the Mark of Mandalay's creation is given here-[[Mark of Creation-Mandalay]] | ||
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− | + | ==Powers of the Mark== | |
− | + | *50 (15 granted) pips Basic Imprint: Frame can hold 12 spells of any power level with great power. | |
− | + | *80 (30 Granted) pips Advanced Imprint:Frame can hold 18 spells of any power level with great power. | |
− | + | *100(60 Granted) Pips Master's Imprint.: Frame can hold 24 spells of any power level with great power. | |
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− | * | + | *Permission to assay the Mark must be given by Ygg and Adrian. |
− | * | + | *Wearers of the Mark have extensive nature oriented powers. |
− | + | =='''[[The Stones of Mandalay]]'''== | |
[[File:Mandalay stones.gif]] | [[File:Mandalay stones.gif]] | ||
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The stones have powers based on their attunement but also have social importance. To become a Lord of Mandalay one must present to King Adrian of Mandalay one of each of the stones and 50 coins of service. | The stones have powers based on their attunement but also have social importance. To become a Lord of Mandalay one must present to King Adrian of Mandalay one of each of the stones and 50 coins of service. | ||
− | Each stone has specific powers and powers in common. They work especially well in conjunction with sorcery based magics but can also forcefully boost Wizardry, Magery, Listry and other wide-spread | + | Each stone has specific powers and powers in common. They work especially well in conjunction with sorcery based magics but can also forcefully boost Wizardry, Magery, Listry and other wide-spread second circle magics. They have effects in controlling trumps and may help boost them into protected realms. |
− | + | ==='''Common Powers'''=== | |
*Psyche Boost x1.5. This can be used in psyche battles and to push magics as a focus. One of each type of stone can be used at a time, their powers additive, not multiplicative. One stone is Psyche x 1.5. Two stones is Psyche x 2, 3 is P x 2.5, 4 is P x 3, 5 is P x 3.5. This is a general rule and the stones may work in different ways in different shadows. They are a dangerous and temperamental items that may cause more trouble then they are worth sometimes. | *Psyche Boost x1.5. This can be used in psyche battles and to push magics as a focus. One of each type of stone can be used at a time, their powers additive, not multiplicative. One stone is Psyche x 1.5. Two stones is Psyche x 2, 3 is P x 2.5, 4 is P x 3, 5 is P x 3.5. This is a general rule and the stones may work in different ways in different shadows. They are a dangerous and temperamental items that may cause more trouble then they are worth sometimes. | ||
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*A stone placed in any liquid will purify it of poison to the person drinking it. | *A stone placed in any liquid will purify it of poison to the person drinking it. | ||
*Stones tend to react to each other magnetically. | *Stones tend to react to each other magnetically. | ||
− | *A tiny effort of concentration, a reaching to psyche, can cause the stones to glow and emit light. | + | *A tiny effort of concentration, a reaching to psyche, can cause the stones to glow and emit light. |
==='''Specific Powers'''=== | ==='''Specific Powers'''=== | ||
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− | + | =='''Royal House of Mandalay'''== | |
The royal family of Mandalay is descended from Amber and the House Bariman. King Adrian is the son of Oberon. His children are children of Amber. Royal blood does not automatically confer lordship. | The royal family of Mandalay is descended from Amber and the House Bariman. King Adrian is the son of Oberon. His children are children of Amber. Royal blood does not automatically confer lordship. | ||
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[[File:Houk.jpg|175 px]][[File:D kenshin.jpg|175 px]][[File:Andre.jpg|175 px]][[File:Nadine.jpg|175 px]] | [[File:Houk.jpg|175 px]][[File:D kenshin.jpg|175 px]][[File:Andre.jpg|175 px]][[File:Nadine.jpg|175 px]] | ||
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+ | =='''Lords of Mandalay'''== | ||
To become a Lord of Mandalay one must have 5 stones of Mandalay of different colors and 50 Coins of Service to Mandalay' | To become a Lord of Mandalay one must have 5 stones of Mandalay of different colors and 50 Coins of Service to Mandalay' | ||
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The first of the Lords of Mandalay were Fleece and his pack- [[Hounds of Mandalay]] | The first of the Lords of Mandalay were Fleece and his pack- [[Hounds of Mandalay]] | ||
− | + | ==='''The Hounds of Mandalay'''=== | |
The Hounds of Mandalay are a pack of hounds of tremendous power. | The Hounds of Mandalay are a pack of hounds of tremendous power. | ||
− | [[File:Fleece.jpg|175 px]],[[File:Bruiser.jpg|175 px]],[[File:Swift.jpg|175 px]] | + | [[File:Fleece.jpg|175 px]],[[File:Bruiser.jpg|175 px]],[[File:Swift.jpg|175 px]],[[File:Ripper.jpg|175 px]] |
− | [[File:Ripper.jpg|175 px]] | + | [[File:Scorched.jpg|175 px]],[[File:D-ghost.jpg|175 px]],[[File:Tender.jpg|175 px]],[[File:Clipper.jpg|175 px]] |
− | [[File:Tender.jpg|175 px]],[[File: | + | [[File:Fangdunceimp1.jpg|175 px]],[[File:Raid.jpg|175 px]],[[File:Snack.jpg|175 px]],[[File:Dwarfwolf.jpg|175 px]] |
− | [[File:Raid.jpg|175 px]],[[File: | ||
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− | + | ==='''Wood Lords'''=== | |
− | + | Other Lords were present at the time of the creation of the Mark. They are called the Wood Lords. | |
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− | Other Lords were present at the time of the creation of the Mark. They are called the Wood Lords | ||
[[File:Houk.jpg|175 px]],[[File:David-1.jpg|175 px]],[[File:Johnson.jpg|175 px]],[[File:Zalafey.jpg|175 px]] | [[File:Houk.jpg|175 px]],[[File:David-1.jpg|175 px]],[[File:Johnson.jpg|175 px]],[[File:Zalafey.jpg|175 px]] | ||
[[File:Psaltry.jpg|175 px]],[[File:Shirly.jpg|175 px]][[File:D-orsalla.jpg|175 px]][[File:Wolfgangg.jpg|175 px]] | [[File:Psaltry.jpg|175 px]],[[File:Shirly.jpg|175 px]][[File:D-orsalla.jpg|175 px]][[File:Wolfgangg.jpg|175 px]] | ||
− | [[File:JasreeKempi.jpg|175 px]],[[File:Mars-m.jpg|175 px]][[File:Orson | + | [[File:JasreeKempi.jpg|175 px]],[[File:Mars-m.jpg|175 px]][[File:Orson.jpg|175 px]] |
The story of the Marks creation an be found here. | The story of the Marks creation an be found here. | ||
− | + | ==='''Seated Lords'''=== | |
− | Others assayed the Mark with the permission of Ygg and Adrian and | + | Others assayed the Mark with the permission of Ygg and Adrian and rare called the Seated Lords. |
− | [[File:D-sand.jpg|175 px]],[[File:Nadine.jpg|175 px]],[[File: | + | [[File:D-sand.jpg|175 px]],[[File:Nadine.jpg|175 px]],[[File:D-elfwine.jpg|175 px]],[[File:D hamilton.jpg|175 px]] |
[[File:D-joseph.jpg|175 px]],[[File:D kenshin.jpg|175 px]],[[File:Deverox.jpg|175 px]],[[File:Ghandi.jpg|175 px]] | [[File:D-joseph.jpg|175 px]],[[File:D kenshin.jpg|175 px]],[[File:Deverox.jpg|175 px]],[[File:Ghandi.jpg|175 px]] | ||
[[File:GeorgeC.jpg|175 px]], [[File:Cab.jpg|175 px]],[[File:Andre.jpg|175 px]][[File:Dashel1.jpg|175 px]] | [[File:GeorgeC.jpg|175 px]], [[File:Cab.jpg|175 px]],[[File:Andre.jpg|175 px]][[File:Dashel1.jpg|175 px]] | ||
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