Editing Mano a Mano:Character CP
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;Extra Power CP: Each point of extra power is worth 5 CP. Extra power can be positive or negative. For example -2 extra power is worth -10 CP. | ;Extra Power CP: Each point of extra power is worth 5 CP. Extra power can be positive or negative. For example -2 extra power is worth -10 CP. | ||
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+ | * 20 CP per agility or speed (if speed > 1), 20 CP for double speed (if speed = 1/4, 1/2 or 1), -20 CP for half speed (if speed = 1/2 or 1) | ||
;Extra Agility CP: The CP value of 1 extra agility is 20 CP. The CP value of -1 extra agility is -20 CP. | ;Extra Agility CP: The CP value of 1 extra agility is 20 CP. The CP value of -1 extra agility is -20 CP. | ||
;Extra Speed CP: If speed is 1/4, 1/2, or 1, doubling speed is worth 20 CP. If speed is 1/2 or 1, halving speed is worth -20 CP. If speed is more than 1, one additional speed is worth 20 CP. | ;Extra Speed CP: If speed is 1/4, 1/2, or 1, doubling speed is worth 20 CP. If speed is 1/2 or 1, halving speed is worth -20 CP. If speed is more than 1, one additional speed is worth 20 CP. |