Editing Mano a Mano:Make a Template

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===Make a Template - Template Generation Example===  
 
===Make a Template - Template Generation Example===  
  
To demonstrate the creation of a character template, this tutorial will show how to create a human template which can be used for many RPG settings. This template can be used to create most adult human characters, including both men and women.
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This example shows how to generate a Template or character generation template.
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(See Characters/Template Creation.)
  
{|
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<TABLE align="right" style="float:right; clear:right;">
| valign="top" |
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<TR>
'''1. Build''' -
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  <TD>
A quick Internet search suggests that average humans are around 75 kg and 1.7 meters tall.
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'''"Worksheet version" of Sabretooth Penguin Template:'''
Most humans are within 20% of average height but many are more than 10% taller or shorter, so
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TEMPLATE              DIMENSIONS        Reach  0.5 (  1 )
humans have medium variability (worth 0 CP.)
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Sabretooth Penguin    Length 0.75-1.0 m  Stride  1.0 (____)
Humans have 1 speed (worth 30 CP), 3 strength (worth 30 CP), 5 toughness (worth 25 CP), 0 agility (worth 0 CP), 5 running (worth 50 CP). Humans have no swimming, although individuals can learn to swim, and no airspeed because they cannot fly.
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                      Mass  40-90 kg    Agi Abs Pwr SizeCP
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CP Totals:            CC    10 kg        0  0  0  (  0 )
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Dim. CP ( 1 )  ABILITIES            Mod ModCP SpcCP  CP
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Abil.CP (  6 )  Swimming              3  ( 6 )+(___)=(  6 )
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ArmorCP (____)  ____________________ ___ (___)+(___)=(____)
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LimbsCP (____)  ____________________ ___ (___)+(___)=(____)
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Weap.CP (  3 )  ____________________ ___ (___)+(___)=(____)
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TotalCP ( 10 )  NATURAL ARMOR    Cvr Abs CvrCP AbsCP  CP
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                ________________ ___ ___ (___)+(___)=(____)
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                ________________ ___ ___ (___)+(___)=(____)
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LIMBS    Description                          Qty    CP
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Primary:  Favored Arm (a flipper)              1  (____)
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Secondary: Other Arm (a flipper)                1  (____)
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Other:    Legs  (flippers)                     2  (____)
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NATURAL WEAPONS        Special Agi Rch Pwr Shp Qty    CP
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Claws & Beak            +1 Con  0 0.5  0 -3  Mul
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                        CP ( 1 +___+___+___+ 1 + 1 )=( 3 )
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_______________________ _______ ___ ___ ___ ___ ___
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                        CP (___+___+___+___+___+___)=(____)
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</td>
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</tr>
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</table>
  
'''2. Abilities and Qualities''' -
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<table align="right" style="float:right; clear:right;">
Humans have no special abilities or disabilities.
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<tr>
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  <td>
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'''"Player version" of Sabretooth Penguin Template:'''
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Template: Sabretooth Penguin          Total CP: 10
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Length: 0.75-1.0 m    CC  Stride Reach  Agi Abs Pwr
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Mass: 40-90 kg      10 kg  1.0m  0.5m    0  0  0
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ABILITIES            Mod    NATURAL ARMOR  Cvr Abs
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Swimming              3    ________________ ___ ___
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____________________ ___  ________________ ___ ___
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____________________ ___
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____________________ ___
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LIMBS    Description                          Qty
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Primary  Favored Arm (a flipper)                1
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Secondary Other Arm (a flipper)                  1
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Other    Legs  (flippers)                      2
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NATURAL WEAPONS        Special Agi Rch Pwr Shp Qty
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Claws & Beak            +1 Con  0  0.5  0  -3  Mul
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_______________________ _______ ___ ___ ___ ___ ___
  
'''3. Natural Defenses''' -
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</td>
Humans have two or more natural weapons, which is worth 0 CP.
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</tr>
They have two hands, which together are worth 20 CP.
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</table>
Humans have no natural armor.
 
  
'''4. Template CP''' -
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====1. Dimensions, Abilities and Modifiers====
The total CP value of our new human template is 105 CP.
 
| valign="bottom" |
 
{|
 
| || align="right" |  0 || variability CP
 
|-
 
| || align="right" | 25 || toughness CP
 
|-
 
| || align="right" | 30 || strength CP
 
|-
 
| || align="right" | 30 || speed CP
 
|-
 
| || align="right" |  0 || agility CP
 
|-
 
| || align="right" | 50 || running CP
 
|-
 
| || align="right" |  0 || ability&nbsp;and&nbsp;quality&nbsp;CP
 
|-
 
| || align="right" | 20 || natural weapons CP
 
|-
 
| + || align="right" style="border-bottom:solid black 1px" | 0 || natural armor CP
 
|-
 
| || align="right" | 105 || template CP
 
|}
 
|}
 
  
{{:Mano a Mano:Example Template}}
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First we need to determine the dimensions, abilities and modifiers of the Template we envision.
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Let's say I envision a Template of nasty monsters called "Sabretooth Penguins."
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* I see them as being around 40 kg - 90 kg so they have 0 Agility, Power and Absorption modifiers, and a Carrying Capacity of 10 kg.
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* I see the average Sabretooth Penguin as being about 1 meter tall, so I will say they normally range from 0.75 to 1.5 meters tall (listing this under "Length".)
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* An average Sabretooth Penguin has 0.5 meters reach
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* They have about 1 meters of stride, being super-fast waddling predators.
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* They have somewhat sharp teeth and claws, I'd say about -3 sharpness
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* The teeth and claws are retractable, giving them a conceal modifier of 3
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* Their flippers give them a +3 Swimming modifier
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====2. Character Points (CP)====
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The next step is to determine the Character Points (CP) of the dimensions, abilities and modifiers you selected for the new Template.
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* Our Sabretooth Penguin's 0 power is worth 0 CP.
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* 0.5 reach is worth 1 CP.
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* 1 meter stride is worth 0 CP.
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* The -3 sharpness is worth 1 CP, bringing the total to 2 CP.
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* The +1 conceal modifier is worth 1 CP, bringing the CP total to 3 CP.
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* The natural weapon bonuses applies to all of the limbs, using 1 CP to raise the total to 4 CP.
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* The level 3 Swimming ability is worth 6 CP, bringing the CP total to 10.
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* The total CP of our new Sabretooth Penguin Template is 10.

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