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===Make a Template - Template Generation Example=== | ===Make a Template - Template Generation Example=== | ||
− | + | This example shows how to generate a character template. | |
+ | (See [[Mano a Mano:Templates|Game Design/Templates]].) | ||
+ | I envision a Template of nasty monsters called "Sabretooth Penguins" which are about human sized but stockier, with clawed hands and sharp teeth. | ||
− | + | '''1. Dimensions and Modifiers''' - | |
− | + | Sabretooth Penguins are around 60 kg and 1 meter tall. | |
− | '''1. | + | They don't vary in size as much as humans do, so they have low variability. |
− | + | They are similar to humans in speed, power, toughness and agility, | |
− | + | so we give them 1 speed, 4 power, 6 toughness and 3 agility. | |
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− | '''2. Abilities | + | '''2. Abilities''' - |
− | + | Sabertooth Penguins have flippers which give them a +1 swimming ability modifier. | |
− | '''3. Natural | + | '''3. Natural Weapons and Armor''' - |
− | + | Sabretooth Penguins have clawed hands with 0.5 meters of reach and a manual dexterity modifier of 0. | |
− | + | Their teeth and claws are sharp. | |
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− | '''4. | + | '''4. Character Points (CP)''' - |
− | + | 4 power is worth 800 CP. | |
− | + | 6 toughness is worth 600 CP. | |
− | + | 1 speed 3 agility are both worth 0 CP. | |
− | + | Low variation is worth 100 CP. | |
− | + | 0.5 m reach is worth 100 CP. | |
− | + | Sharp sharpness is worth 1000 CP. | |
− | + | Multiple natural weapons adds 100 CP. | |
− | + | Ambidextrous hands with 0 manual dexterity modifier is worth 0 CP. | |
− | + | Swimming ability with a +1 modifier is worth 100 CP. | |
− | + | A -1 dexterity on the Sabretooth penguine's second (usually left) arm is worth -100 CP. | |
− | + | The total CP of our new Sabretooth Penguin template is 2700 CP. | |
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{{:Mano a Mano:Example Template}} | {{:Mano a Mano:Example Template}} |