Editing Mano a Mano:Make an Item

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We decide Steven is making a "machete".
 
We decide Steven is making a "machete".
The mass of the machete is 0.5 kilograms, worth 1 CP.
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The mass of the machete is 0.5 kilograms, worth -35 CP.
The machete's 5 power is worth 50 CP.
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We add 90 CP because of the machete's power and heft.
The machete's 3 heft is worth -30 CP.
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(6 power minus 3 heft is 3, and 3 x 30 = 90 CP.)
The total CP is 21 so far. (-30 + 60 + 1 = 31.)
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The total CP is 55 so far. (-35 + 90 = 55.)
Having no shots feature (not requiring ammunition or reloading) is worth 20 CP.
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We add 100 CP for sharp sharpness for a total of 155 CP.   
We add 20 CP for the sharp feature for a final total of 61 CP.   
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We use 20 CP to get 1 meter reach for the machete, making the total 175 CP.
 
In other words, Steven wants to make this machete:
 
In other words, Steven wants to make this machete:
  
 
{{:Mano a Mano:Example Weapon}}
 
{{:Mano a Mano:Example Weapon}}
  
'''2. Find the Maximum CP'''
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'''2. Find the Difficulty Modifier'''
We start with Steven's craftsmanship modifier (2). We subtract 1 from this because Steven is only taking a few days make the machete.  We add a circumstance modifier of 1 because his culture specializes in making machetes. We multiply the result by 50 CP because Steven is in a culture that has "ancient" technology. The maximum CP is 100 CP: (2 craftsmanship ability - 1 time modifier + 1 circumstance modifier) × 50 technology CP.
 
  
'''3. Compare Maximum CP to the CP of the Designed Weapon'''
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Because the machete's CP is 175, Steven's difficulty modifier for making it is 17.5.
  
Since the maximum CP (100) is equal to or greater than the Machete's CP (61), Steven is able to make it.
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'''3. Find the Success Modifier'''
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We start with Steven's +2 craftsmanship ability modifier.
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Steven is using Steel Age technology, as his culture has developed metal working technology, giving him a +3 modifier (for a total modifier of +5 so far.)
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The "emperor's armory" he makes his weapons at is "high quality" tools for his Steel Age technology, giving him another +3 modifier and making the total modifier +8. 
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His culture specializes in making machetes, and most Human warriors in his culture owns one, giving Steven another +2 from his culture.  His total modifier is now +10.
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'''4. Find the Time Modifier'''
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The time modifier is the difficulty modifier with the success modifier subtracted from it.  Steven's difficulty modifier is 17.5, and his success modifier is 10, so his time modifier is 7.5 (17.5 - 10 = 7.5.) Since the time modifiers are measured in whole numbers, we round Steven's time modifier to 8.  Looking at the time modifier chart, we can see it will take Steven 64 hours to make his machete.

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