Editing Mano a Mano Fantasy:Magical Powers
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;Telekinesis: Telekinesis is the ability to move things without touching them. The character is able to move things as if they were being carried or thrown with agility equal to the telekinesis ability and power equal to half of the telekinesis ability, rounded down. | ;Telekinesis: Telekinesis is the ability to move things without touching them. The character is able to move things as if they were being carried or thrown with agility equal to the telekinesis ability and power equal to half of the telekinesis ability, rounded down. | ||
β | ; | + | ;Pyrokinesis: Pyrokinesis is the ability to magically start and control fires. Typically this ability is used to throw fireballs or light people on fire. The damage and attack modifier of a fire attack is equal to the character's pyrokinesis ability level. When a character is hit by a successful fire attack they take 1 point of fire damage every turn until they drop to the ground and put the fire out. |
;Illusion: Illusion is the ability to confuse the senses of others and create convincing impressions of things that aren't real. Illusion can be used strategically in two ways. If a victim is not expecting the illusion, the illusionist can trick the victim into thinking they have seen something which is not real. If the victim is expecting the illusion, the illusion can still prevent the victim from seeing what is really there including real threats. | ;Illusion: Illusion is the ability to confuse the senses of others and create convincing impressions of things that aren't real. Illusion can be used strategically in two ways. If a victim is not expecting the illusion, the illusionist can trick the victim into thinking they have seen something which is not real. If the victim is expecting the illusion, the illusion can still prevent the victim from seeing what is really there including real threats. |