Editing Mano a Mano Fantasy:Magical Powers

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 16: Line 16:
 
;Golem mastery: Golem mastery is an ability which allows a character to create an artificial person. The golem master can only control one golem at a time, but the golem master can design the golem as he sees fit, and the CP of the golem improves with each level of golem mastery. A golem can do complex tasks but it interprets instructions literally, sometimes with unexpected results.
 
;Golem mastery: Golem mastery is an ability which allows a character to create an artificial person. The golem master can only control one golem at a time, but the golem master can design the golem as he sees fit, and the CP of the golem improves with each level of golem mastery. A golem can do complex tasks but it interprets instructions literally, sometimes with unexpected results.
  
βˆ’
;Telekinesis: Telekinesis is the ability to move things without touching them. The character is able to move things as if they were being carried or thrown with agility equal to the telekinesis ability and power equal to half of the telekinesis ability, rounded down.
+
;Telekinesis: Telekinesis is the ability to move things without touching them. The character is able to move things as if they were being carried or thrown by a character whose power and agility are equal to the character's telekinesis ability.
  
 
;[[Image:MaMfire-knives.jpg|198px|right]]Pyrokinesis: Pyrokinesis is the ability to magically start and control fires. Typically this ability is used to throw fireballs or light people on fire. The damage and attack modifier of a fire attack is equal to the character's pyrokinesis ability level. When a character is hit by a successful fire attack they take 1 point of fire damage every turn until they drop to the ground and put the fire out.
 
;[[Image:MaMfire-knives.jpg|198px|right]]Pyrokinesis: Pyrokinesis is the ability to magically start and control fires. Typically this ability is used to throw fireballs or light people on fire. The damage and attack modifier of a fire attack is equal to the character's pyrokinesis ability level. When a character is hit by a successful fire attack they take 1 point of fire damage every turn until they drop to the ground and put the fire out.

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)