Editing Mass Effect Transcendence/The Principals/Yghorl Sheet

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'''Name''': Raik Yghorl<br>  
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'''Name''': Raik Yghorl  '''Callsign''': Big Daddy<br>
'''Callsign''': Big Daddy<br>
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'''Concept''': <br>
'''Concept''': Combat Medic <br>
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'''Virtue''': '''Vice''': <br>
'''Virtue''': Fortitude '''Vice''': Gluttony<br>
 
 
'''Species/Archetype''': Krogan Sentinel <br>
 
'''Species/Archetype''': Krogan Sentinel <br>
 
'''Experience''': 1XP unspent<br>
 
'''Experience''': 1XP unspent<br>
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'''Attributes'''
 
'''Attributes'''
  
Int:●●●● Str:●●●● Pre:●● <br>
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Int:Str:●●●● Pre:<br>
Wits:●● Dex:●●● Man:●● <br>
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Wits:●● Dex:●● Man:<br>
Res:●●●● Sta:●●●●● Com:●● <br>
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Res:●●●● Sta:●●●●● Com:<br>
  
  
 
'''Skills'''
 
'''Skills'''
  
''Mental'': Academics ● Engineering ●● Interfacing ●● Investigation ● Medicine ●●● (First Aid) Science ●●● (Biology)
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''Mental'': [skill](speciality), Medicine ●●● (Trauma?), [skill]● (speciality)
  
''Physical'': Assault ●●● (Headbutt, Grappling) Athletics ●●● Firearms ●●● (Assault Rifle) Piloting ● Survival
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''Physical'': Assault ●●● (Headbutt), Athletics ●●● (speciality), Firearms ●●● (Shotgun), Piloting ●
  
''Social'': Contacts ● Empathy ● Intimidation ●● (Threats) Persuasion Socialise ●●
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''Social'': [skill](speciality), Intimidation ●● (Threats), [skill](speciality)
  
  
 
'''Merits'''
 
'''Merits'''
  
Allies - Veya (●●)<br>
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[merit] ()<br>
Iron Stamina (●●●)<br>
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[merit] ()<br>
Natural Immunity (●)<br>
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[merit] (●)<br>
Quick Healer (●●●●)<br>
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[merit] ()<br>
Toxin Resistance (●●)<br>
 
  
  
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Distortion ● (Singularity)<br>
 
Distortion ● (Singularity)<br>
 
Integration ●● (Barrier, Smite)<br>
 
Integration ●● (Barrier, Smite)<br>
Engineering Processes ●<br>
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Medicine Processes ●● <br>
Interfacing Processes ●<br>
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Science Processes <br>
Medicine Processes ●●● <br>
 
Science Processes ●●<br>
 
 
Guardian Training ● (Fitness)<br>
 
Guardian Training ● (Fitness)<br>
Tactical Training ● (Heavy Weapons Training)<br>
 
  
  
 
'''Advantages'''
 
'''Advantages'''
  
''Willpower'': 7<br>
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''Willpower'': <br>
 
''Health'': 12<br>
 
''Health'': 12<br>
''Initiative'': +5 <br>
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''Initiative'': + <br>
''Perception'': 4<br>
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''Perception'': <br>
 
''Defence'': 2<br>
 
''Defence'': 2<br>
 
''Speed'': 11<br>
 
''Speed'': 11<br>
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'''Notable Equipment'''
 
'''Notable Equipment'''
  
Enhanced Processor Omni-Tool (Library Size 6):
 
*Engineering Programmes:
 
*Interfacing Programmes:
 
*Medicine Programmes:
 
*Science Programmes:
 
  
  
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'''XP Log'''
 
'''XP Log'''
 
*19/04/12: Added Guardian Training (Fitness) (5XP)
 
*19/04/12: Added Guardian Training (Fitness) (5XP)
*10/05/12: Added Science Processes 1 (4XP)
 
*Unknown: Added Tactical Training (Heavy Weapons Training) (5XP)
 
*Unknown: Raised Dexterity to 3 (15XP)
 
*Unknown: Raised Science to 3 (12XP)
 
*29/11/12: Raised Science Process to 2 (8XP)
 
*15/12/12: Added Assault Speciality: Grappling (3XP)
 
*16/12/12: Added Engineering Processes 1 and Interfacing Processes 1 (8XP)
 
  
 
[[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br>
 
[[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br>

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