Editing Mass Effect Transcendence/The Principals/Yghorl Sheet

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'''Virtue''': Fortitude '''Vice''': Gluttony<br>
 
'''Virtue''': Fortitude '''Vice''': Gluttony<br>
 
'''Species/Archetype''': Krogan Sentinel <br>
 
'''Species/Archetype''': Krogan Sentinel <br>
'''Experience''': 1XP unspent<br>
+
'''Experience''': 7XP unspent<br>
  
  
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Int:●●●● Str:●●●● Pre:●● <br>
 
Int:●●●● Str:●●●● Pre:●● <br>
Wits:●● Dex:●●● Man:●● <br>
+
Wits:●● Dex:●● Man:●● <br>
 
Res:●●●● Sta:●●●●● Com:●● <br>
 
Res:●●●● Sta:●●●●● Com:●● <br>
  
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'''Skills'''
 
'''Skills'''
  
''Mental'': Academics ● Engineering ●● Interfacing ●● Investigation ● Medicine ●●● (First Aid) Science ●●● (Biology)
+
''Mental'': Academics ● Engineering ●● Interfacing ●● Investigation ● Medicine ●●● (First Aid) Science ●● (Biology)
  
''Physical'': Assault ●●● (Headbutt, Grappling) Athletics ●●● Firearms ●●● (Assault Rifle) Piloting ● Survival ●
+
''Physical'': Assault ●●● (Headbutt) Athletics ●●● Firearms ●●● (Assault Rifle) Piloting ● Survival ●
  
 
''Social'': Contacts ● Empathy ● Intimidation ●● (Threats) Persuasion ● Socialise ●●  
 
''Social'': Contacts ● Empathy ● Intimidation ●● (Threats) Persuasion ● Socialise ●●  
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'''Merits'''
 
'''Merits'''
  
Allies - Veya (●●)<br>
 
 
Iron Stamina (●●●)<br>
 
Iron Stamina (●●●)<br>
 
Natural Immunity (●)<br>
 
Natural Immunity (●)<br>
 
Quick Healer (●●●●)<br>
 
Quick Healer (●●●●)<br>
Toxin Resistance (●●)<br>
+
Toxin Resistance ()<br>
  
  
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Distortion ● (Singularity)<br>
 
Distortion ● (Singularity)<br>
 
Integration ●● (Barrier, Smite)<br>
 
Integration ●● (Barrier, Smite)<br>
Engineering Processes ●<br>
 
Interfacing Processes ●<br>
 
 
Medicine Processes ●●● <br>
 
Medicine Processes ●●● <br>
Science Processes ●●<br>
+
Science Processes <br>
 
Guardian Training ● (Fitness)<br>
 
Guardian Training ● (Fitness)<br>
 
Tactical Training ● (Heavy Weapons Training)<br>
 
Tactical Training ● (Heavy Weapons Training)<br>
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''Willpower'': 7<br>
 
''Willpower'': 7<br>
 
''Health'': 12<br>
 
''Health'': 12<br>
''Initiative'': +5 <br>
+
''Initiative'': +4 <br>
 
''Perception'': 4<br>
 
''Perception'': 4<br>
 
''Defence'': 2<br>
 
''Defence'': 2<br>
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Enhanced Processor Omni-Tool (Library Size 6):
 
Enhanced Processor Omni-Tool (Library Size 6):
*Engineering Programmes:
 
*Interfacing Programmes:
 
 
*Medicine Programmes:
 
*Medicine Programmes:
 
*Science Programmes:
 
*Science Programmes:
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*10/05/12: Added Science Processes 1 (4XP)
 
*10/05/12: Added Science Processes 1 (4XP)
 
*Unknown: Added Tactical Training (Heavy Weapons Training) (5XP)
 
*Unknown: Added Tactical Training (Heavy Weapons Training) (5XP)
*Unknown: Raised Dexterity to 3 (15XP)
 
*Unknown: Raised Science to 3 (12XP)
 
*29/11/12: Raised Science Process to 2 (8XP)
 
*15/12/12: Added Assault Speciality: Grappling (3XP)
 
*16/12/12: Added Engineering Processes 1 and Interfacing Processes 1 (8XP)
 
  
 
[[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br>
 
[[Mass_Effect_Transcendence/The_Principals |Back]] | [[Mass_Effect_Transcendence |Back to Main Page]]<br>

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