Editing Max Katzenjammer

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*Race:Human
 
*Race:Human
 
*Carrer: Rogue
 
*Carrer: Rogue
*Height: lanky
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*Height:  
*Weight: about average
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*Weight:  
*Hair Colour: dirty blond
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*Hair Colour:
*Eye Colour: green
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*Eye Colour:  
 
*Dis. Mark:  
 
*Dis. Mark:  
*Siblings: 3 - a younger brother and sister, and an older brother who left town some years before
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*Siblings:  
*Starsign: The Greased Goat
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*Starsign:  
*Age: 20
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*Age:  
*Birthplace: Witgewalden
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*Birthplace:  
 
==Summary==
 
==Summary==
 
"Sons of the soil are born to toil," goes the old adage, but Max Katzenjammer never took this simple homespun truth to heart. He has studiously avoided hard work in all its forms from the cradle onwards. Other Witgewaldeners joke that he only consented to leave the womb after repeated threats from the midwife. He passes his time in the village doing occasional odd jobs (especially those which don't require much effort), flirting with farmers' daughters who really ought to know better, and wasting time at cards in the local tavern with like-minded and impressionable village lads. That said, he does serve a purpose. When a merchant or another outsider comes to town (admittedly rarely), Max is summoned (and sometimes dragged) to put them at their ease, find out their business, and fleece them for all they're worth. Likewise, farmers and herdsmen taking their goods to market make it a point to bring the wastrel along to do the haggling.
 
"Sons of the soil are born to toil," goes the old adage, but Max Katzenjammer never took this simple homespun truth to heart. He has studiously avoided hard work in all its forms from the cradle onwards. Other Witgewaldeners joke that he only consented to leave the womb after repeated threats from the midwife. He passes his time in the village doing occasional odd jobs (especially those which don't require much effort), flirting with farmers' daughters who really ought to know better, and wasting time at cards in the local tavern with like-minded and impressionable village lads. That said, he does serve a purpose. When a merchant or another outsider comes to town (admittedly rarely), Max is summoned (and sometimes dragged) to put them at their ease, find out their business, and fleece them for all they're worth. Likewise, farmers and herdsmen taking their goods to market make it a point to bring the wastrel along to do the haggling.
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| Current || 34 || 34 || 30 || 39 || 31 || 42 || 31 || 44 || 4 || 0 || 1 || 12 || 1 || 3 || 3
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| Current || 34 || 34 || 30 || 39 || 31 || 37 || 31 || 39 || 4 || 0 || 1 || 10 || 0 || 3 || 3
 
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==Experience==
 
Total XP: 350
 
Spent XP: 300
 
  
 
==Talents==
 
==Talents==
*'''Flee!'''  (+1 bonus to Movement for 1d10 rounds when running away from danger)
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*Flee!
*'''Luck'''  (Gain an extra Fortune Point each day)
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*Luck
*'''Public Speaking'''  (can affect 10x more people when using the Charm skill)
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*Public Speaking
*'''Resistance to Magic'''  (+10 to WP tests to resist magic)
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*Resistance to Magic
*'''Very Resilient'''  (Start w/ a permanent +5% bonus to Toughness)
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*Very Resilient
  
 
==Skills==
 
==Skills==

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