Editing Meamnar:Stoned

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 8: Line 8:
 
* [[Meamnar:Wolf_Den|Wolf Den]] is a Level 3 adventure taking place in the Northern Kingdom of [[Meamnar:Hylar|Hylar]].
 
* [[Meamnar:Wolf_Den|Wolf Den]] is a Level 3 adventure taking place in the Northern Kingdom of [[Meamnar:Hylar|Hylar]].
 
* [[Meamnar:Lost_Marbles|Lost Marbles]] is a Level 3 adventure taking place in the city of [[Meamnar:Hylar_City|Hylar]].
 
* [[Meamnar:Lost_Marbles|Lost Marbles]] is a Level 3 adventure taking place in the city of [[Meamnar:Hylar_City|Hylar]].
* [[Meamnar:The_Rock|The Rock]] is a Level 3 adventure taking place on the [[Meamnar:Andrean_Sea|Andrean Sea]].
 
 
* [[Meamnar:Havoc_in_Hylar|Havoc in Hylar]] is a Level x adventure taking place in the Northern Kingdom of [[Meamnar:Hylar|Hylar]].
 
* [[Meamnar:Havoc_in_Hylar|Havoc in Hylar]] is a Level x adventure taking place in the Northern Kingdom of [[Meamnar:Hylar|Hylar]].
 
* [[Meamnar:Finding_the_Elementalist|Finding the Elementalist]] is a Level x adventure taking place in the city-state of [[Meamnar:Lirath|Lirath]].
 
* [[Meamnar:Finding_the_Elementalist|Finding the Elementalist]] is a Level x adventure taking place in the city-state of [[Meamnar:Lirath|Lirath]].
Line 21: Line 20:
 
==Members of the Party==
 
==Members of the Party==
  
* Artemis, an elven Rgr3, originated from the forest of [[Meamnar:Ethlariel|Ethlariel]] in the kingdom of [[Meamnar:Thelbane|Thelbane]].  His home village was decimated three years ago by a horde of undead creatures.  Who or what drove the horde is still unclear, but Artemis has dedicated himself to the task of finding and punishing whoever is responsible.  After vowing this, he received a vision in which the goddess [[Meamnar:Lendora_Moonbeam|Lendora Moonbeam]] commanded him to find a magical flail known as Lichbane.
+
* Artemis, an elven Rgr3, originated from the forest of [[Meamnar:Ethlariel|Ethlariel]] in the kingdom of [[Meamnar:Thelbane|Thelbane]].  His home village was decimated three years ago by a horde of undead creatures.  Who or what drove the horde is still unclear, but Artemis has dedicated himself to the task of finding and punishing whoever is responsible.  After vowing this, he received a vision in which the goddess Sehanine Moonbow commanded him to find a magical flail known as Lichbane.
  
 
* Borlack, a dwarven Ftr1/Clr2 of [[Meamnar:Azard|Azard]], has left the dwarven city of [[Meamnar:Azgrimlode|Azgrimlode]] in the Serpent's Spine to search for an artifact called Heldak's Bracers.  These magical bracers were crafted and worn by Heldak of [[Meamnar:Azard|Azard]], the warrior-priest who founded Azgrimlode many centuries ago.  It is customary for young priests in Azgrimlode to take up such quests, but quite rare that one would vow to recover this important artifact.  In the history of the city, only three have tried and none returned.
 
* Borlack, a dwarven Ftr1/Clr2 of [[Meamnar:Azard|Azard]], has left the dwarven city of [[Meamnar:Azgrimlode|Azgrimlode]] in the Serpent's Spine to search for an artifact called Heldak's Bracers.  These magical bracers were crafted and worn by Heldak of [[Meamnar:Azard|Azard]], the warrior-priest who founded Azgrimlode many centuries ago.  It is customary for young priests in Azgrimlode to take up such quests, but quite rare that one would vow to recover this important artifact.  In the history of the city, only three have tried and none returned.
Line 52: Line 51:
 
* 12 - The group arrives in [[Meamnar:Threshold|Threshold]] sometime after lunch.  They book passage on a barge leaving the following day.
 
* 12 - The group arrives in [[Meamnar:Threshold|Threshold]] sometime after lunch.  They book passage on a barge leaving the following day.
 
* 13 - The group leaves [[Meamnar:Threshold|Threshold]] for [[Meamnar:Hylar_City|Hylar City]], floating south on the Running River.
 
* 13 - The group leaves [[Meamnar:Threshold|Threshold]] for [[Meamnar:Hylar_City|Hylar City]], floating south on the Running River.
* 14 - The group arrives in [[Meamnar:Hylar_City|Hylar City]], and heads for the Bullseye Tavern, where Faeryn believes he may find [[Meamnar:Marbles_Barbaloot|Marbles]].  The gnome is not there, but the bartender is able to give them directions to his house nearby.  From [[Meamnar:Marbles_Barbaloot|Marbles]], they learn that another member of the [[Meamnar:Krells_Raiders|Raiders]], [[Meamnar:Owen_Chandler|Owen]], discovered a ruby doorknob in Eerevann's keep, and had gone to [[Meamnar:Kirkstall_Abbey|Kirkstall Abbey]] to study it.
+
* 14 - The group arrives in [[Meamnar:Hylar_City|Hylar City]], and heads for the Bullseye Tavern, where Faeryn believes he may find [[Meamnar:Marbles|Marbles]].  The gnome is not there, but the bartender is able to give them directions to his house nearby.  From [[Meamnar:Marbles|Marbles]], they learn that another member of the [[Meamnar:Krells_Raiders|Raiders]], [[Meamnar:Owen_Chandler|Owen]], discovered a ruby doorknob in Eerevann's keep, and had gone to [[Meamnar:Kirkstall_Abbey|Kirkstall Abbey]] to study it.
 
* 15 - The group leaves [[Meamnar:Hylar_City|Hylar City]] for [[Meamnar:Kirkstall_Abbey|Kirkstall Abbey]], by way of [[Meamnar:Colchester|Colchester]].
 
* 15 - The group leaves [[Meamnar:Hylar_City|Hylar City]] for [[Meamnar:Kirkstall_Abbey|Kirkstall Abbey]], by way of [[Meamnar:Colchester|Colchester]].
 
* 16 - They arrive in [[Meamnar:Colchester|Colchester]] just before nightfall.
 
* 16 - They arrive in [[Meamnar:Colchester|Colchester]] just before nightfall.
Line 65: Line 64:
 
* 1 - The combined groups encounter a drow raiding party, and are able to defeat it.
 
* 1 - The combined groups encounter a drow raiding party, and are able to defeat it.
 
* 6 - They reach Blackenrock, where the party is treated favorably before being offered a guided trip to the surface.
 
* 6 - They reach Blackenrock, where the party is treated favorably before being offered a guided trip to the surface.
* 21 - The party reaches the surface near the village of [[Meamnar:Newkeep|Newkeep]].  Upon arriving at the village, they discover a problem the residents are having with a nearby ettin, and are enlisted to help by the village elder, Aranda.
+
* 21 - The party reaches the surface near the village of Newkeep.  Upon arriving at the village, they discover a problem the residents are having with a nearby ettin, and are enlisted to help by the village elder, Aranda.
 
* 22 - The party defeats the ettin, who was really a cursed cleric, by helping him understand the nature of his curse and how to rectify it.
 
* 22 - The party defeats the ettin, who was really a cursed cleric, by helping him understand the nature of his curse and how to rectify it.
* 23 - The party remains in [[Meamnar:Newkeep|Newkeep]] to help Aranda and the other residents reconstruct their bridge, which had previously been destroyed by the ettin.  Afterwards, they set out for [[Meamnar:Ardeon|Ardeon]], on the advice that Aranda's cousin Dorn, the proprietor of the Greasy Goblin, may be able to help them in their quest to find the Wandering Door.
+
* 23 - The party remains in Newkeep to help Aranda and the other residents reconstruct their bridge, which had previously been destroyed by the ettin.  Afterwards, they set out for Ardeon, on the advice that Aranda's cousin Dorn, the proprietor of the Greasy Goblin, may be able to help them in their quest to find the Wandering Door.
* 25 - Arriving in [[Meamnar:Ardeon|Ardeon]], the party soon learns from Dorn that Sal the Sage, a resident of [[Meamnar:Ardeon|Ardeon]], may have information about their quest.  Sal informs them that Lorick's disappearance corresponds with the first records of the Stone Doors, and that he may have been a resident of [[Meamnar:Hylar_City|Hylar City]] at one time.  Sal suggests either returning to [[Meamnar:Hylar_City|Hylar City]] to talk to Marbles or another local wizard, Pyron.
+
* 25 - Arriving in Ardeon, the party soon learns from Dorn that Sal the Sage, a resident of Ardeon, may have information about their quest.  Sal informs them that Lorick's disappearance corresponds with the first records of the Stone Doors, and that he may have been a resident of Hylar City at one time.  Sal suggests either returning to Hylar City to talk to Marbles or another local wizard, Pyron.
* 26 - The group leaves [[Meamnar:Ardeon|Ardeon]], destined for [[Meamnar:Hylar_City|Hylar City]].  Along with Sal's friend Neva, they travel via a river barge, piloted by Captain John and his crew, Cort and Sully.  A terrible storm drives the barge ashore on the eastern bank of the river, and the group heads into the forest searching for shelter.  They discover a keep, and eventually defeat the creatures therein.
+
* 26 - The group leaves Ardeon, destined for Hylar City.  Along with Sal's friend Neva, they travel via a river barge, piloted by Captain John and his crew, Cort and Sully.  A terrible storm drives the barge ashore on the eastern bank of the river, and the group heads into the forest searching for shelter.  They discover a keep, and eventually defeat the creatures therein.
* 30 - Left the keep, en route to Hylar City.  Stayed in Treeth, at the Mad Bull Inn.
 
 
 
====Highsun====
 
 
 
* Arrived in Hylar City
 
  
 
==Notes==
 
==Notes==

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)