Editing Meamnar:The Rock
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 3: | Line 3: | ||
==Adventure Background== | ==Adventure Background== | ||
− | + | tbd | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
==Adventure Synopsis== | ==Adventure Synopsis== | ||
Line 26: | Line 20: | ||
''Equipment:'' Short Sword +1 | ''Equipment:'' Short Sword +1 | ||
− | |||
− | |||
− | |||
− | |||
'''Ralfeo, Second Mate:''' CR 4; Medium Humanoid (Human); HD 5d6 ([[Meamnar:Andrean_Sailor|Slr]]5); hp 17; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk light mace +7 melee (1d6+1); Full Atk light mace +7 melee (1d6+1); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +5, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 11, Cha 10 | '''Ralfeo, Second Mate:''' CR 4; Medium Humanoid (Human); HD 5d6 ([[Meamnar:Andrean_Sailor|Slr]]5); hp 17; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk light mace +7 melee (1d6+1); Full Atk light mace +7 melee (1d6+1); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +5, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 11, Cha 10 | ||
Line 36: | Line 26: | ||
''Equipment:'' Light Mace +1 | ''Equipment:'' Light Mace +1 | ||
− | |||
− | |||
'''Koresh, Master Gunner:''' CR 6; Medium Humanoid (Human); HD 7d6 ([[Meamnar:Andrean_Sailor|Slr]]7); hp 23; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk short sword +9 melee (1d6+1); Full Atk short sword +9 melee (1d6+1); Space/Reach 5 ft./5 ft.; AL N; SV Fort +2, Ref +6, Will +2; Str 11, Dex 12, Con 11, Int 10, Wis 11, Cha 10 | '''Koresh, Master Gunner:''' CR 6; Medium Humanoid (Human); HD 7d6 ([[Meamnar:Andrean_Sailor|Slr]]7); hp 23; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk short sword +9 melee (1d6+1); Full Atk short sword +9 melee (1d6+1); Space/Reach 5 ft./5 ft.; AL N; SV Fort +2, Ref +6, Will +2; Str 11, Dex 12, Con 11, Int 10, Wis 11, Cha 10 | ||
Line 44: | Line 32: | ||
''Equipment:'' Short Sword +1 | ''Equipment:'' Short Sword +1 | ||
− | |||
− | |||
'''Peregrine, Master Navigator:''' CR 2; Medium Humanoid (Human); HD 3d6 ([[Meamnar:Andrean_Sailor|Slr]]3); hp 10; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Full Atk dagger +5 melee (1d4+1), +6 ranged (1d4);; Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +4, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 | '''Peregrine, Master Navigator:''' CR 2; Medium Humanoid (Human); HD 3d6 ([[Meamnar:Andrean_Sailor|Slr]]3); hp 10; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Full Atk dagger +5 melee (1d4+1), +6 ranged (1d4);; Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +4, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 | ||
Line 52: | Line 38: | ||
''Equipment:'' Dagger +1 | ''Equipment:'' Dagger +1 | ||
− | |||
− | |||
'''Thorvid, Master Carpenter:''' CR 2; Medium Humanoid (Human); HD 3d6 ([[Meamnar:Andrean_Sailor|Slr]]3); hp 10; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Full Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +4, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 | '''Thorvid, Master Carpenter:''' CR 2; Medium Humanoid (Human); HD 3d6 ([[Meamnar:Andrean_Sailor|Slr]]3); hp 10; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Full Atk dagger +5 melee (1d4+1), +6 ranged (1d4); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +4, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 | ||
Line 60: | Line 44: | ||
''Skills and Feats:'' Balance +2, Climb +2, Intimidate +2, Jump +2, Profession (Carpenter) +3, Profession (Sailor) +2, Swim +2, Use Rope +2; Quick Draw, Skill Focus (Profession, Carpenter), Weapon Focus (dagger) | ''Skills and Feats:'' Balance +2, Climb +2, Intimidate +2, Jump +2, Profession (Carpenter) +3, Profession (Sailor) +2, Swim +2, Use Rope +2; Quick Draw, Skill Focus (Profession, Carpenter), Weapon Focus (dagger) | ||
− | |||
− | |||
'''Seadogs (8):''' CR 3; Medium Humanoid (Human); HD 4d6 ([[Meamnar:Andrean_Sailor|Slr]]4); hp 14; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +6 melee (1d4+1), +7 ranged (1d4+1); Full Atk dagger +6 melee (1d4+1), +7 ranged (1d4+1); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +5, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 | '''Seadogs (8):''' CR 3; Medium Humanoid (Human); HD 4d6 ([[Meamnar:Andrean_Sailor|Slr]]4); hp 14; Init +1; Spd 20 ft.; AC 11, touch 11, flat-footed 10; Base Atk dagger +6 melee (1d4+1), +7 ranged (1d4+1); Full Atk dagger +6 melee (1d4+1), +7 ranged (1d4+1); Space/Reach 5 ft./5 ft.; AL N; SV Fort +1, Ref +5, Will +1; Str 11, Dex 12, Con 11, Int 10, Wis 10, Cha 10 | ||
Line 88: | Line 70: | ||
==Beginning the Adventure== | ==Beginning the Adventure== | ||
+ | |||
+ | ===The Curse=== | ||
+ | |||
+ | Garvyn was hired by a wizard in Poznan to get a ‘sample’ from the island, which he did on his way to Hylar City. Now, on the return trip, they get pulled in. Who knows about that? | ||
+ | |||
+ | ===The Island=== | ||
+ | |||
+ | A big obsidian rock, jagged, no coral, no vegetation, appeared within the last two months, some say it fell from the sky. It glows faintly at night. | ||
===The Journey=== | ===The Journey=== | ||
Line 96: | Line 86: | ||
===Possession=== | ===Possession=== | ||
− | The entity will periodically try to possess a character. When doing so, the character is given a DC 15 Will Save. If he fails, he is | + | The entity will periodically try to possess a character. When doing so, the character is given a DC 15 Will Save. If he fails, he is Fascinated for one turn, after which he is then possessed. If the Fascination effect is broken, the character is then Exhausted. |
==Concluding the Adventure== | ==Concluding the Adventure== |