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Mecha Resistance: Naamah
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==Naamah Bardacci - Kait Mechanist== [https://i.imgur.com/bohVRZC.jpg Appearance]<br> "What doesn't kill me is spare parts for next time." ==Expertise== '''Skills''': Repair, Bandying, Toughness<br> '''Realms''': Salt, Iron<br> '''Situations''': Fraternizing, Logistics, Combat<br> ==Background Information== '''Tribe''': Kait<br> '''Religion''': Gotz Forge-Stoker<br> '''Pilot Type''': Mental<br> '''Background''': Journeyman Mechanic<br> '''Situation''': Fraternizing<br> '''Realm''': Salt ==Classes== ===Mechanist=== ''Repair (Skill)''<br> '''QUICK FIX'''- Once per situation you can roll to attempt to recover from Structural or Core fallout you just took, remove minor fallout, downgrade major fallout to minor, or downgrade Titanic fallout to major.<br> '''Minor: RUN DIAGNOSTICS'''- Gain Logistics. When you are trying to determine the cause of a mechanical issue, roll with mastery.<br> '''Major: REPURPOSE'''- Once per situation, you can refresh structure stress if you have time to salvage parts from wrecked Mecha. The number and complexity of the Wrecked Mecha determines how much stress you can refresh. ===Survivor=== ''Toughness (Skill)''<br> '''DIVE FOR COVER'''- Once per situation, when you would take structural stress, you instead dive for cover. Roll Maneuvering + Appropriate Expertise to avoid the stress.<br> '''Minor: BRAWLER'''- Gain the Bandying Skill. When fighting unarmed, your attacks deal 1d4 stress and have the brutal tag. ===Other Advancements=== '''Minor: SITUATIONAL AWARENESS''' - add Combat ==Minemole Mecha== '''Name''': Rock-Maw<br> [https://i.imgur.com/USUQQJo.png Mecha Appearance]<br> '''Realm''': Iron<br> '''Form''': Tank & Tunneler ===Capabilities:=== '''MOUNTED WEAPON:''' Heavens-Piercing Drill: d8, Brutal <br> '''TRANSFORMING''': Switch between Tank & Tunneler as an action. All drawbacks of both forms apply, but benefits only apply in the current form.<br> '''Tank Only''': +1 Structure Protection<br> '''Tunneler Only: BURROWING'''- You can move underground. While underground you cannot attack or be attacked by non-burrowing Mecha. You can only stay underground for short periods of time.<br> '''Connection: FORGED IN FIRE''' - In the midst of a firefight, you struggled to repair a fellow tribesman's Mecha, but even as you brought it back on line, it's pilot was killed. You took the Mecha into battle to avenge the fallen and in the process found that the two of you worked almost like extensions of one another.<br> '''Tags:''' Landslide Charge, Hulking Shoulders ==Equipment== ? [[Mecha_Resistance|Back to Main Page]]
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