Editing Midnight: the Shadow Killers player Andrew

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* '''Chaotic Overrun''':  ''Benefit'': When you move into the defender's space during an overrun, he can either choose to avoid you or take an attack of opportunity, but not both. Furthermore, if you lose the opposed Strength check to knock the defender prone, he may not attempt to knock you prone in return.
 
* '''Chaotic Overrun''':  ''Benefit'': When you move into the defender's space during an overrun, he can either choose to avoid you or take an attack of opportunity, but not both. Furthermore, if you lose the opposed Strength check to knock the defender prone, he may not attempt to knock you prone in return.
 
* '''Savage Throw''':  ''Benefit'': If you have the Power Attack feat, you may use it when attacking with a thrown weapon. The benefit is halved, however, so for every 2 you subtract from your attack rolls, you may only add 1 to your damage rolls with thrown weapons.
 
* '''Savage Throw''':  ''Benefit'': If you have the Power Attack feat, you may use it when attacking with a thrown weapon. The benefit is halved, however, so for every 2 you subtract from your attack rolls, you may only add 1 to your damage rolls with thrown weapons.
* ''Specifically, the ones that interest me most are the '''Power Sunder''' and '''Lunging Cleave''' techniques (''Steel and Shadow'', pp. 17).''
 
  
 
Learning a new technique requires one month of study and the expenditure of a certain amount of XP, determined by the number of special techniques the character already knows (50 xp for the first technique, 150 for the second, 300 for the third, etc).
 
Learning a new technique requires one month of study and the expenditure of a certain amount of XP, determined by the number of special techniques the character already knows (50 xp for the first technique, 150 for the second, 300 for the third, etc).

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