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| = Bill's Characters = | | = Bill's Characters = |
− | * [[Bromar]] Kolmothr, Farkral Belmalk, Orm Brond Draugadrottin, Thermamarr vi Huskarl; Clan [http://darknessfalls.leaderdesslok.com/midnight_races.htm Dwarf] [http://darknessfalls.leaderdesslok.com/class_fighter.htm fighter][http://www.systemreferencedocuments.org/35/sovelior_sage/fighter.html *] and [[Midnight Custom Prestige Class: Huskarl|Huskarl]] of the [http://darknessfalls.leaderdesslok.com/hp-earthbonded.htm Earthbonded] heroic path
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| * [[Arlaan]] Abarakolor, Clan [http://darknessfalls.leaderdesslok.com/midnight_races.htm Dwarf] [http://darknessfalls.leaderdesslok.com/midnight_defender.htm Defender] of the [http://darknessfalls.leaderdesslok.com/hp-giantblooded.htm Giantblooded] heroic path | | * [[Arlaan]] Abarakolor, Clan [http://darknessfalls.leaderdesslok.com/midnight_races.htm Dwarf] [http://darknessfalls.leaderdesslok.com/midnight_defender.htm Defender] of the [http://darknessfalls.leaderdesslok.com/hp-giantblooded.htm Giantblooded] heroic path |
| ** [[Arlaan's old covenant items]] | | ** [[Arlaan's old covenant items]] |
− | * [[Kyuad]] Finustion, southern [http://darknessfalls.leaderdesslok.com/midnight_races.htm Erenlander] [http://darknessfalls.leaderdesslok.com/midnight_channeler.htm Channeler] and [[Midnight Custom Prestige Class: Fell Warden|Fell Warden]] of the [http://www.againsttheshadow.org/index.php?page=28 Foundling] heroic path, [[Kyuad's New Form|?]] | + | * [[Kyuad]] Finustion, southern [http://darknessfalls.leaderdesslok.com/midnight_races.htm Erenlander] [http://darknessfalls.leaderdesslok.com/midnight_channeler.htm Channeler] of the [http://www.againsttheshadow.org/index.php?page=28 Foundling] heroic path |
| ** [[Kyuad's old covenant items]] | | ** [[Kyuad's old covenant items]] |
− | ** [[Kyuad's Spellcasting Notes]]
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| = Bill's GM Requests = | | = Bill's GM Requests = |
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− | * [[Polymorph alteration for Midnight]]
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| * [[Bill's special rule requests]] | | * [[Bill's special rule requests]] |
− | ** [[Bill's special rule requests#Daunting Presence|Daunting Presence]] | + | * '''Items''' |
− | | + | ** '''Magic Items''' |
| + | *** ''Floating Book'' - The floating book knows its name and comes when called. It hovers approximately 3 feet above the ground at all times and remains in the orientation its owner sets it. (From Dragon 341, p. 65) ''This isn't necessarily something that I'd like a character to ''have'', but it would be neat to see in the world.'' |
| + | * Spells for [[Kyuad]] - These are spells that I'd like for Kyuad to learn - this means of course, that the GM will need to purposefully place these in the game world, in the form of a spell scroll or a spellbook, in order for Kyuad to learn them. ++Currently Kyuad can learn: '''12''' spells++ |
| + | ** Level 0 |
| + | *** [[Bill's special rule requests|dawn]] |
| + | ** Level 1 |
| + | *** [[Bill's special rule requests|Backbiter]] |
| + | *** [[Shadowkillers_-_New_Spells#Fleshknit.2C_Lesser|Fleshknit, Lesser]] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsPtoR.html#ray-of-enfeeblement ray of enfeeblement] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsTtoZ.html#unseen-servant unseen servant] (found in Runes - but can he learn it off of this?) |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsAtoB.html#alarm alarm] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsDtoE.html#endure-elements endure elements] |
| + | ** Level 2 |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsC.html#cure-moderate-wounds cure moderate wounds] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsDtoE.html#delay-poison delay poison] |
| + | *** [[Bill's special rule requests|Healing Sting]] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsPtoR.html#lesser-restoration lesser restoration] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsS.html#scare scare] - this isn't useful until level 6 |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsS.html#spectral-hand spectral hand] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsPtoR.html#resist-energy resist energy] |
| + | ** Level 3 |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsC.html#cure-serious-wounds cure serious wounds] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsMtoO.html#neutralize-poison neutralize poison] |
| + | *** [http://darknessfalls.leaderdesslok.com/magic_spells.htm#Silver%20Wind silver wind] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsPtoR.html#remove-disease remove disease] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsS.html#stinking-cloud stinking cloud] |
| + | *** [[Bill's special rule requests|infestation of maggots]] |
| + | *** [[Bill's special rule requests|mage armor, greater]] |
| + | *** [[Bill's special rule requests|bone thicket]] |
| + | *** [[Bill's special rule requests|fleshknit]] |
| + | ** Level 4 |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsC.html#contagion contagion] |
| + | *** [[Bill's special rule requests|necrotic spell growth]] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsC.html#cure-critical-wounds cure critical wounds] |
| + | ** Level 5 |
| + | *** [[Bill's special rule requests|night's caress]] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsAtoB.html#break-enchantment break enchantment] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsC.html#cloudkill cloudkill] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsTtoZ.html#waves-of-fatigue waves of fatigue] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsC.html#mass-cure-light-wounds cure light wounds, mass] |
| + | *** [[Bill's special rule requests|ironguard, lesser]] |
| + | ** Level 6 |
| + | *** [[Bill's special rule requests|aura of terror]] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsDtoE.html#greater-dispel-magic dispel magic, greater] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsFtoG.html#guards-and-wards guards and wards] |
| + | *** [[Bill's special rule requests|ray of entropy]] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsC.html#create-undead create undead] |
| + | *** [[Bill's special rule requests|contagion, mass]] |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsFtoG.html#fire-seeds fire seeds], though it would be cool if the focus of the spell was on bones or something like that |
| + | *** [http://www.systemreferencedocuments.org/35/sovelior_sage/spellsHtoL.html#harm harm] |
| + | ** Level 7 |
| + | *** [[Bill's special rule requests|arrow of bone]] |
| + | *** [[Bill's special rule requests|energy immunity]] |
| + | *** [[Bill's special rule requests|ghost trap]] |
| + | *** [ |
| + | *** [ |
| + | *** [ |
| + | *** [ |
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| = Bill's Player Journal = | | = Bill's Player Journal = |
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| The next day the group encountered a horse-like creature that Kyuad thought was a moose, and an elf. These turned out to be a bog hag and a splinter steed. Most likely, a fight will ensue. | | The next day the group encountered a horse-like creature that Kyuad thought was a moose, and an elf. These turned out to be a bog hag and a splinter steed. Most likely, a fight will ensue. |
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− | === Game 18 ===
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− | ==== Bluebooking List ====
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− | ''Note: These '''ARE''' private - don't read unless your character's name is listed, please.''
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− | * [[Midnight_RPG_-_Chapter_18.44|Kyuad & Belal]]
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− | * [[Midnight RPG - Chpater 18.17|Kyuad & Eranon]]
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− | * [[Midnight RPG - Chapter 18.45.2|Kyuad & Shadaar]]
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− | * [[Midnight RPG - Chapter 18.46|Kyuad & Zal'Kazzir]]
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− | * [[Midnight RPG - Chapter 18.47|Kyuad & Durgaz]]
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− | ==== Kyuad's Travel To-Do List ====
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− | Each day: 8 hours of travel, 10 hours for other duties
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− | '''Day 1'''
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− | * 8 hours: learn ''command undead''
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− | * 2 hours: study '''Echo's Splinter''' (learn if it has spells, and what they are, for spell levels 3 and 4)
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− | ** '''Level 3 Spells:'''
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− | ** '''Level 4 Spells:'''
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− | '''Day 2'''
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− | * 8 hours: learn ''command undead''
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− | * 1 hour: study '''Echo's Splinter''' (learn if it has spells, and what they are, for spell level 5)
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− | ** '''Level 5 Spells:'''
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− | * 1 hour: study Aradril's scroll
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− | '''Day 3'''
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− | * 8 hours: learn ''command undead''
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− | * 1 hour: craft a minor charm: ''weapon tassle (+2 attack, 1 round)'' '''Finished'''
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− | * 1 hour: craft a minor charm: ''quill sleeve (+2 Forgery, 1 check)'' '''Finished'''
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− | '''Day 4'''
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− | * 8 hours: learn ''command undead'' (Spellcraft check 14+18=32 vs. DC 17) XP cost: 100
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− | * 2 hours: craft a lesser charm: ''flesh replacement (1 hp of negative energy)'' '''Finished'''
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− | '''Day 5'''
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− | * 8 hours: learn ''cause moderate wounds''
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− | * 2 hours: craft a greater charm: ''woven armor rosette (+2 AC for 1 minute)''
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− | '''Day 6'''
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− | * 8 hours: learn ''cause moderate wounds''
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− | * 2 hours: craft a greater charm: ''woven armor rosette (+2 AC for 1 minute)''
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− | '''Day 7'''
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− | * 8 hours: learn ''cause moderate wounds''
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− | * 2 hours: craft a greater charm: ''woven armor rosette (+2 AC for 1 minute)''
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− | '''Day 8'''
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− | * 8 hours: learn ''cause moderate wounds'' (Spellcraft check 2+18=20 vs. DC 17) XP cost: 100
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− | * 2 hours: craft a greater charm: ''woven armor rosette (+2 AC for 1 minute)''
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− | '''Day 9'''
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− | * 8 hours: learn ''scare''
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− | * 2 hours: craft a greater charm: ''woven armor rosette (+2 AC for 1 minute)'' '''Finished'''
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− | '''Day 10'''
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− | * 8 hours: learn ''scare''
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− | * 2 hours: quickly craft 3 lesser charms: ''disruption knot (ranged touch attack, range 25 ft., 1d6 damage vs. undead)'' '''Finished'''
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− | '''Day 11'''
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− | * 8 hours: learn ''scare''
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− | * ~25 minutes: Identifying goods found in Vrolk's Tower:
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− | ** 5 full-round actions: decipher the scrolls (this determines the spell written on the scroll) found in the librarian's room (5 scrolls, DC 20 + spell level for each) '''Rolls:''' 34, 27, 25, 30, 34
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− | *** '''Scroll 1:''' t"the Papers of Flesh" (Horrid Wilting)
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− | *** '''Scroll 2:''' "the Howling Parchment of Insanity" (Hold Person, Mass)
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− | *** '''Scroll 3:''' "the Scroll of the Glamour of Necrotic Force" (Undeath to Death)
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− | *** '''Scroll 4:''' "the Glorious Treatise of the Crazed Demons' Ceremony of Ruthlessness" (Summon Monster VIII (demons and devils, outsiders only)
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− | *** '''Scroll 5:''' "Scroll Rites of Natural Selection" (Revive Undead (LM70)
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− | ** 14 minutes: attempt to identify the 14 potions (DC 25 for each) '''Rolls:''' 37, 31, 28, ''23'', 31, 25, 28, 37, 33, 30, nat 20 (38), ''22'', ''22'', 27
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− | *** '''Potion 1''' "Elven Potion of the Serene Haunt - The fizzing, bubbling substance that is green with ruby flakes. It smells and tastes like dirt." (Protection from Arrows, 15/magic)
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− | *** '''Potion 2''' "Elven Potion of the Serene Haunt - The fizzing, bubbling substance that is green with ruby flakes. It smells and tastes like dirt." (Protection from Arrows, 10/magic)
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− | *** '''Potion 3''' "Elven Potion of the Serene Haunt - The fizzing, bubbling substance that is green with ruby flakes. It smells and tastes like dirt." (Protection from Arrows, 10/magic)
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− | *** '''Potion 4''' failed to identify (likely: Protection from Arrows, 10/magic)
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− | *** '''Potion 5''' "Elven Potion of the Serene Haunt - The fizzing, bubbling substance that is green with ruby flakes. It smells and tastes like dirt." (Protection from Arrows, 10/magic)
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− | *** '''Potion 6''' "Elven Potion of the Serene Haunt - The fizzing, bubbling substance that is green with ruby flakes. It smells and tastes like dirt." (Protection from Arrows, 10/magic)
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− | *** '''Potion 7''' Flame Arrow Oil
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− | *** '''Potion 8''' Flame Arrow Oil
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− | *** '''Potion 9''' Flame Arrow Oil
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− | *** '''Potion 10''' Flame Arrow Oil
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− | *** '''Potion 11''' Flame Arrow Oil
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− | *** '''Potion 12''' failed to identify (likely: Flame Arrow Oil)
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− | *** '''Potion 13''' failed to identify (likely: Flame Arrow Oil)
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− | *** '''Potion 14''' Flame Arrow Oil
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− | ** 5 minutes: attempt to identify the 5 potions (DC 25 for each) '''Rolls:''' nat 20 (38), 25, 28, 26, 33
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− | *** '''Potion 1''' "Draught of the Spell of Necrotic Blood" - The glowing, murky, oily tonic that is ivory in color. It smells like raw meat and grapes. (Consume Likeness Oil (BV89)
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− | *** '''Potion 2''' "the Mithral Brew" - The chunky draught that is silver in color. It smells like licorice. (Transmutes covered item to a solid Mithral item, 4oz. Paste)
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− | *** '''Potion 3''' "Elixir of Alter Doom" - The viscious tonic that is azure in color. It smells like peach, tastes like nuts and black pepper. (Serpents of Theggeron (BV103)
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− | *** '''Potion 4''' "Goblin Tonic - The glowing mixture that is blue with green flecks. It smells and tastes like excrement.Devil's Tongue (BV92)
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− | *** '''Potion 5''' "Seekers' Potion" - The moving, translucent tonic that is azure in color. It smells and tastes like mead. (Eye of the Beholder (BV94)
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− | ** 3 minutes: attempt to identify the 3 potions from the librarian's room (DC 25 for each) '''Rolls:''' 26, ''22'', 27
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− | *** '''Potion 1''' Spawn Screen Oil (LM71)
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− | *** '''Potion 2''' failed to identify
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− | *** '''Potion 3''' Ghost Trap (LM65)
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− | * 1.5 hours: start working on making the cobra skin into a masterwork jacket
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− | '''Day 12'''
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− | * 8 hours: learn ''scare'' (Spellcraft check 17+18=35 vs. DC 17) XP cost: 100
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− | * 2 hours: working on the cobraskin jacket
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− | === Game 19 ===
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− | ==== To Do ====
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− | This is the list of planned activities that Kyuad wants to accomplish while in Hamlet.
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− | ===== Spells to learn =====
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− | '''Level - Spell - Description'''<br>
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− | 0 touch of fatigue - target is fatigued for 1 round/level<br>
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− | 1 alarm - alarm sounds if someone enters area<br>
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− | 2 ray of weakness - ray attack weakens<br>
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− | 2 cure moderate wounds - 2d8+1/level hp healed<br>
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− | 3 bone thicket - skeletal hands rise out of the ground and can grab things<br>
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− | 3 vampiric touch - touch attack damages target and heals caster<br>
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− | 4 animate dead - corpses rise as undead minions<br>
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− | 4 bestow curse - various effects<br>
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− | 4 secure shelter - creates a cottage that lasts 1 hour/level<br>
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− | 5 waves of fatigue - 30 ft. cone fatigues<br>
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− | Total spell levels: '''28.5'''<br>
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− | Total days spent in study: '''57'''<br>
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− | Total XP spent: '''1425'''<br>
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− | ''Pared-down list in case we don't have much time''
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− | '''Level - Spell - Description'''<br>
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− | 0 touch of fatigue - target is fatigued for 1 round/level<br>
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− | 2 ray of weakness - ray attack weakens<br>
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− | 3 bone thicket - skeletal hands rise out of the ground and can grab things<br>
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− | 4 animate dead - corpses rise as undead minions<br>
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− | 4 bestow curse - various effects<br>
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− | 4 secure shelter - creates a cottage that lasts 1 hour/level<br>
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− | Total spell levels: '''17.5'''<br>
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− | Total days spent in study: '''35'''<br>
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− | Total XP spent: '''875'''<br>
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− | ===== Crafting =====
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− | * find a good use for the silk and cobra skin
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− | * Minor Charms
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− | ** +2 to dispel DC against mirrors (5 for Zal and Kyuad each)
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− | * Lesser Charms
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− | ** charm of ''cure minor wounds'', 2 for everyone
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− | ** +1 attack for one minute
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− | ** charm of ''message'', 1 for everyone
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− | * Greater Charms
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− | ** +4 to dispel DC against mirrors
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− | * True Charms
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− | ** ''true seeing'' versus incorporeal or bodiless beings (for Kyuad)
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− | ===== Magic Item Crafting =====
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− | If it's possible to get to a Nexus:
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− | * Spell talisman for ''poison''
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− | * Spell talisman for ''chill touch'' (1st-level spell, empowered adds 2 SE; -1 SE for it being Necromancy spell, -1 SE for talisman = 1 SE)
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− | * Spell talisman for ''bestow curse''
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− | * Woundrous item: something that once per day summons a summoned creature (Zal would be instrumental in making this
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− | === Game 31 ===
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− | * Bluebooking:
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− | ** [[Midnight RPG - Chapter 31.118|Kyuad and Durgaz recap]]
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− | ** [[Midnight RPG - Chapter 31.109|Collune speaks with Kyuad]] | [[Midnight RPG - Chapter 31.109|discussion]]
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− | === Game 32 ===
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− | * Bluebooking:
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− | ** [[Midnight RPG - Chapter 32.103|Kyuad and Zal'Kazzir]] speak about Faravor and Beleal
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− | ** [[Midnight RPG - Chapter 32.104|Kyuad and Collune]] during the pilgramage
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− | ** [[Midnight RPG - Chapter 32.105|Kyuad's Rx]], helping the people of Firsthold
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| ---- | | ---- |
| [[Midnight: North & South Portal]] | | [[Midnight: North & South Portal]] |