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Founding principles #Miracles should be fun and easy to use. Performing miracles should feel different to spellcasting (''i.e. a different mechanic'') #Faith casters should be a bit more discerning when calling on their god as compared to spellcasters. #Include torg concepts such as focus. ==='''PERFORMING MIRACLES'''=== *In torglike, miracle workers (such as priests, shamans) roll their dicepool to determine whether they have successful performed a miracle. *Unlike spellcasting, miracles generally do not need to beat a foe's [[resist]] difficulty. Instead, miracles must beat the miracles [[focus]] difficulty (''this means that the chance of performing a miracle is independent of the foe's strength , unlike spells that must equal or beat a foe's [[resist]]''). *To successful perform a miracle, roll Spirit + Faith **Width 2 sets work only if they are equal to or greater than the [[focus]] of the miracle. Eg. a 2x6 set miracle will work on a foe if the miracle has a Focus6 difficulty or less. A Focus7 miracle wouldn't have worked. **Width 3 or greater sets do NOT need to roll equal to or over [[focus]]. (''Otherwise miracles are too underpowered'') *There are also circumstance modifiers that affect the chance of performing miracles **performed in front of a congregation (at least 20 people) +2d **the recipient of the miracle is from the same faith +2d **the recipient of the miracle is of a similar faith (e.g an anglican performing a miracle on a pentecostal) OR has no faith (athiest) or is uncommitted (agnostic) +0d **the recipient of the miracle is from a completely different faith (e.g. an anglican performing a miracle on a taoist) -2d ==='''ACTIVELY RESISTING'''=== *Miracles cannot be actively resisted unless the character has the faith skill as well. It is a full-round action of denouncing the opposing faith and results in increasing the focus difficulty of the miracle by +2. Also, sets of all widths must now beat the [[focus]] difficulty to work (such as width3 sets). ==='''FAILED MIRACLES'''=== *If the miracle fails (dice pool has no successes or does not beat the [[focus]]), then the miracle worker cannot perform '''THAT''' same miracle again until he/she has communicated with God and performed a penance. After the penance is complete, access to that miracle is restored. The penance is directly related to the Focus difficulty of the miracle. For example, a failed bless miracle with focus3 would need only a nights rest + rosary in the morning (for catholics) or 20min meditation (for buddhists) to be restored. A failed Faith Healing with focus6 would need a more severe penance such as donating a week of community service in the name of your god, or a 3 day fast with nothing but water/juice (with an associated penalty to the body stat while fasting). ==='''MIRACLE RESULTS'''=== Each miracle has a table that details the result of different width successes (in general Width 2 = minimal success, Width 3 = adequate success, Width 4 = Good success, Width 5 = Spectacular success). ==='''EXAMPLE MIRACLES'''=== *'''Bless''' **Focus3 ** ***Width2 ***Width3 ***Width4 ***Width5 *'''Faith Healing''' **Focus6 ** ***Width2 ***Width3 ***Width4 ***Width5 *'''Cure Disease''' **Focus7 ** ***Width2 ***Width3 ***Width4 ***Width5 *'''Exorcise''' **Focus9 ** ***Width2 ***Width3 ***Width4 ***Width5
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