Editing Mireille Dembélé
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[[File:Mireille Dembélé .png|right]] | [[File:Mireille Dembélé .png|right]] | ||
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===Background=== | ===Background=== | ||
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This was early days, late 2017. The French government covered it up. Industrial accident. Dembélé had seen the ship, though, and tried to use her military and government connections to pursue the matter. She was shut down, hard, eventually losing her commission before going on a personal vendetta to uncover the truth and rescue her people. Six months in the wild drew the attention of X-INT, who scooped her up during the Green November attacks. Her global-tier experience with urban reconnaissance and her extraordinary identification and recall abilities served her well in that mission, but she wanted more. When the X-COM Project was activated, Dembélé worked her way to the front line for a Sword team. | This was early days, late 2017. The French government covered it up. Industrial accident. Dembélé had seen the ship, though, and tried to use her military and government connections to pursue the matter. She was shut down, hard, eventually losing her commission before going on a personal vendetta to uncover the truth and rescue her people. Six months in the wild drew the attention of X-INT, who scooped her up during the Green November attacks. Her global-tier experience with urban reconnaissance and her extraordinary identification and recall abilities served her well in that mission, but she wanted more. When the X-COM Project was activated, Dembélé worked her way to the front line for a Sword team. | ||
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==Character Build== | ==Character Build== | ||
− | Rank: Novice | + | Rank: Novice |
===Hindrances=== | ===Hindrances=== | ||
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===Attributes=== | ===Attributes=== | ||
− | *Agility | + | *Agility d8 |
*Smarts d6 | *Smarts d6 | ||
*Spirit d6 | *Spirit d6 | ||
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Commandos tackle the toughest missions on the front, but often operate behind enemy lines with little chance of coming home. They are almost always outnumbered and outgunned so they need to be mentally sharp to stay ahead of the enemy. Commandos add +2 to all Fatigue rolls made against environmental hazards (including cold and heat), sleep deprivation, foot marches, and +2 to all Survival rolls. As much of their work involves getting close to their targets for a silent takedown, they receive a +1 to Stealth rolls and a +1 to Pace. All of these bonuses are cumulative with those derived from other Edges. | Commandos tackle the toughest missions on the front, but often operate behind enemy lines with little chance of coming home. They are almost always outnumbered and outgunned so they need to be mentally sharp to stay ahead of the enemy. Commandos add +2 to all Fatigue rolls made against environmental hazards (including cold and heat), sleep deprivation, foot marches, and +2 to all Survival rolls. As much of their work involves getting close to their targets for a silent takedown, they receive a +1 to Stealth rolls and a +1 to Pace. All of these bonuses are cumulative with those derived from other Edges. | ||
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==Combat== | ==Combat== | ||
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===Derived Statistics=== | ===Derived Statistics=== | ||
*Standard Pace 7 | *Standard Pace 7 | ||
− | *Parry 6 | + | *Parry 6 |
*Size 0 | *Size 0 | ||
*Toughness 9 | *Toughness 9 | ||
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==Gear== | ==Gear== | ||
encumbrance 58.3/60 | encumbrance 58.3/60 | ||
− | *X-COM Combat Armor w/ radio headset | + | *X-COM Combat Armor w/ radio headset [weight 8+1] |
− | *FN P90 light submachine gun w/ rail mountable flashlight + MILSPEC suppressor | + | *FN P90 light submachine gun w/ rail mountable flashlight + MILSPEC suppressor (Bulky 3, Fragile 2, weight 8+1+2.5], 3 reloads (weight 3) |
− | *H&K USP light pistol w/ MILSPEC suppressor | + | *H&K USP light pistol w/ MILSPEC suppressor (Bulky 2, Fragile 1, weight 4+.5+2), 4 reloads (weight 2) |
− | + | *Combat Knife (weight 1) | |
− | *Combat | + | *M8 smoke grenade (weight 1) |
− | *M8 smoke grenade | + | *M84 stun grenade (weight 1) |
− | *M84 stun grenade | ||
*night vision goggles (weight 2) | *night vision goggles (weight 2) | ||
*gas mask (weight 4) | *gas mask (weight 4) | ||
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*restraints x3 (weight .3) | *restraints x3 (weight .3) | ||
*canteen (weight 3) | *canteen (weight 3) | ||
+ | *MRE x2 (weight 3x2) | ||
*crowbar (weight 3) | *crowbar (weight 3) | ||
*bolt cutters (weight 3) | *bolt cutters (weight 3) | ||
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