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A character for the RAD Hack
 
A character for the RAD Hack
  
==Chargen==
 
 
*Rad hack chargen: 6#1d20 18 4 11 12 15 7
 
*Rad hack chargen: 6#1d20 18 4 11 12 15 7
 
*rad hack hp: 1d6+4 10
 
*rad hack hp: 1d6+4 10
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An elongated humanoid with gills visible on the sides of his neck, wrapped in a long dusty cloak over a worn shirt and shorts. His feet are covered in worn boots and a strip of tinted plastic covers his eyes.  
 
An elongated humanoid with gills visible on the sides of his neck, wrapped in a long dusty cloak over a worn shirt and shorts. His feet are covered in worn boots and a strip of tinted plastic covers his eyes.  
  
*Starting HP 10
+
Starting HP 10
*Current HP 8/10
+
HP per level resting 1D6
*HP per level resting 1D6
+
RAD die 1d10
*RAD die 1d10
+
Ability die 1d4
*Ability die 1d4
 
  
 
==STATS==
 
==STATS==
*STR 18 DEX 4 CON 11 INT 12 WIS 15 CHA 7
+
STR 18 DEX 4 CON 11 INT 12 WIS 15 CHA 7
 +
 
 +
MUTATIONS
 +
Regeneration - Pass CON test to heal d6+level hit points.
 +
Amphibian - Breathe underwater for 10 minutes. Advantage on test for moving in water.
  
==MUTATIONS==
 
*Regeneration - Pass CON test to heal d6+level hit points.
 
*Amphibian - Breathe underwater for 10 minutes. Advantage on test for moving in water.
 
  
 
==Gear==
 
==Gear==
*Current load 7/18
+
Current load 7/18
*Slugs 7
+
Slugs 7
*Items
+
 
**Medium Melee - baseball bat quality d8
+
Medium Melee - baseball bat quality d8
**Fresh Food usage d4
+
Fresh Food usage d4
**Fresh Water usage d8
+
Fresh Water usage d8
**Small sack
+
Small sack
**Torches (6) usage d6 each
+
Torches (6) usage d6 each
**Lighter usage d4
+
Lighter usage d6
**Rusty spikes
+
Rusty spikes
  
 
==SPECIAL FEATURES==
 
==SPECIAL FEATURES==
 
Adaptive: Upon leveling up, a Mutant can swap two attributes around.
 
Adaptive: Upon leveling up, a Mutant can swap two attributes around.
 
Used to the Glow: Mutants exposed to Radiation roll their Radiation Die with Advantage
 
Used to the Glow: Mutants exposed to Radiation roll their Radiation Die with Advantage

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