Editing MnM3.StarRaiders/Heroes
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* Henchmen cannot score Critical hits on Player characters. They still gain the automatic success. | * Henchmen cannot score Critical hits on Player characters. They still gain the automatic success. | ||
* Henchmen who suffer a Critical hit will suffer the max effect without being allowed to make a Save. | * Henchmen who suffer a Critical hit will suffer the max effect without being allowed to make a Save. | ||
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* Henchmen are dropped after they suffer 3 injuries or the Staggered condition | * Henchmen are dropped after they suffer 3 injuries or the Staggered condition | ||
* Also Takedown Advantage is going to either grant the ability to effect two Henchmen at once or +2 effect on Area Effects (player's choice) while Takedown level 2 lets you to effect any number of Henchmen somewhat close to each other or +5 effect on Area Effects. | * Also Takedown Advantage is going to either grant the ability to effect two Henchmen at once or +2 effect on Area Effects (player's choice) while Takedown level 2 lets you to effect any number of Henchmen somewhat close to each other or +5 effect on Area Effects. |