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MnM3E Freedomverse The Replacements/Luminary
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[[MnM3E_Freedomverse_The_Replacements | '''Back to The Replacements Main Page''']] ==BIOGRAPHICALS== Raymand "Ray" Gilbert vs Luminous Luminary - PL 10 ==ABILITIES== Strength 0, Stamina 0, Agility 0, Dexterity 0, Fighting 0, Intellect 8, Awareness 0, Presence 0 ==Advantages== Artificer, Contacts, Eidetic Memory, Interpose, Inventor, Power Attack, Ritualist ==Skills== Expertise: Magic 10 (+18), Expertise: Science 10 (+18), Investigation 4 (+12), Ranged Combat: The Living Light 8 (+8), Technology 10 (+18), Treatment 4 (+12) ==Powers== Glowing Aura: Protection 12 (+12 Toughness; Impervious, Sustained) Light Flight: Flight 8 (Speed: 500 miles/hour, 1 mile/round) Quick Change: Feature 1 The Living Light . . Affliction: Affliction 10 (1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, Resisted by: Fortitude, DC 20; Limited: Vision Only) . . Healing Light: Healing 12 . . Light Blast: Damage 12 (DC 27; Increased Range: ranged) . . Light Constructs: Create 10 (Volume: 1000 cft., DC 20) ==Offense== Initiative +0 Affliction: Affliction 10, +0 (DC Fort 20) Grab, +0 (DC Spec 10) Light Blast: Damage 12, +8 (DC 27) Throw, +0 (DC 15) Unarmed, +0 (DC 15) ==Complications== Enemy: The forces of Darkness. Serpent people cults and gods, Nacht-Krieger, and countless others are empowered by darkness, and the very villains the Living Light is in the universe to Motivation: Responsibility: As the inheritor of the Living Light, Ray is carrying on the legacy of Beacon, White Rose and White Thorn and countless others. It is a heavy burder, but one that Ray is doing his best to live up to. And with the Freedom League gone, it has only gotten heavier. Relationship: As the inheritor to The Living Light, Ray has a close relationship with Langston Albright and the Albright Institute. Ray is research and field agent, and an icon of the goals of the institute. ==Languages== English ==Defense== Dodge 8, Parry 8, Fortitude 8, Toughness 12, Will 12 ==Power Points== Abilities 16 + Powers 68 + Advantages 7 + Skills 23 (46 ranks) + Defenses 36 = 150 ==BACKGROUND== Ray spent his childhood being a pretty normal, if exceptionally bright kid. That changed in Middle School when a school trip went particularly bad. A trip to study rocks, ends up with the students trying to hide from a super-powered villain in a cave system, ending up in Sub-Terra, and Raymond trying to get people out safely. All in all the students got home mostly safe, but Ray changed becoming becoming fascinated with super powers and anomalous activity. Diving into esoteric sciences and occult theory, and he was quick to get a handle on both. As he continued his schooling and research, he ended up traveling a lot and sometimes crossing paths with less morally stalwart people. He saw a lot of weird things and met a lot of strange people. His confrontation with a Serpent People cult, led to his first contact with the Living Light and the Albright Foundation. Ray enjoyed the increased resources and structure that Albright Institute offered, even if he didn’t find out until later that he was also there to be evaluated to be Dr. Albright’s successor. Dr. Albright passed the power down formally during the dimensional incursion, and Ray has been acting as Luminary ever since.
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