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− | A '''module''' is another name for a published pre-made [[adventure]] scenario. Typically, a module will provide the following:
| + | #REDIRECT [[adventure]] |
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− | *at least one and possibly several [[plot hook]]s to engage the [[party]]
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− | *detailed maps of all significant adventuring areas
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− | *descriptions of adversaries in pre-planned [[encounter]]s
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− | *guides to the behavior of adversaries in pre-planned encounters
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− | *an intended storyline for the characters to follow
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− | *a guideline for the overall party strength required to successfully complete the adventure
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− | The most praiseworthy feature of such modules is that they allow [[referee]]s with little time for detailed construction of challenges to run interesting and engaging gaming [[session]]s. Their greatest flaw is that they often tend heavily toward [[railroad]]ing.
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− | Possibly the most famous module is "B2: The Keep on the Borderlands" which was packaged with the ''[[Dungeons & Dragons]]'' Basic Set.
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| [[Category:Terminology]] | | [[Category:Terminology]] |