Editing Mogr the Mordant

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 1: Line 1:
==Biographical Info==
+
Placeholder
*'''Name''' Mogr the Mordant
 
*'''Sex''' Male
 
*'''Age''' 28
 
*'''Height''' 5'10"
 
*'''Weight''' 155
 
*'''Background''' Mogr was a monastic whose homeland was struck by a plague of supernatural virulence and lethality. He volunteered to be walled up in a cell to pray for deliverance in a state of fast. After three weeks he could no longer hear the ritual drumbeats, and assumed his brothers had fallen to the plague. But Mogr had concealed a pick under his cot along with water and food, and when he dug his way out he found there was no one left alive to infect him.
 
 
 
He has traveled far to leave behind his empty homeland.
 
 
 
==Characteristics==
 
*'''Class''' Cleric
 
*'''Level''' 3
 
*'''Level Title''' Priest
 
*'''XP''' 5,059
 
*'''XP required for next level''' 6,000
 
*'''Alignment''' Lawful
 
 
 
 
 
*'''STR'''  9
 
*'''INT'''  9
 
*'''WIS''' 16 (+2 saving throw bonus)
 
*'''DEX''' 11
 
*'''CON''' 5 (-2 HP)
 
*'''CHR''' 13 (+1)
 
 
 
==Combat Stats==
 
*'''AC''' 3
 
*'''HP''' 6
 
*'''Move'''
 
*'''Saving Throws''' (WIS bonus +2 may be applicable)
 
**''Death Ray or Poison'' 11
 
**''Magic Wands'' 12
 
**''Paralysis or Turn to Stone'' 14
 
**''Dragon Breath'' 16
 
**''Rod, Staff, or Spell'' 15
 
 
 
==Race and Class Abilities==
 
*'''Spells'''
 
**1st Level (2): Cure Light Wounds x 2
 
 
 
==Gear and Treasure==
 
 
 
*'''Encumbrance''': 730 + Coinage
 
*'''Armor''' Plate Mail
 
*'''Weapons''' Dire Flail
 
**
 
*'''Gear''' Backpack : 1 wk rations, lantern, 4 flasks of oil, holy symbol, tinder box, wineskins (lots),
 
**
 
*'''Coins''' ''GP'' 5 ''EP'' ''SP'' ''CP''
 
*'''Treasure'''
 
 
 
Alternately: Mogr possesses a mule with saddlebags named Corpus.  The mule carries his gear and his armor when traveling overland, during which time he wears a suit of chainmail.  Thus, during overland travel his encumbrance is 550 and his AC is 5.
 

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)