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Principalities are thematic groups of knowledge. Each Principality is rated one through five. Higher levels unlock new Aspects (discrete powers) and Benefits (Colony/Servant abilities). Buying a Principality linked to your Caste is cheaper than buying one outside. =List of Principalities= ==[[MonarchEndless:Princip_Blades|Blades]]== Martial, melee power. Engage foes up close, rend and crush them with your might. Favored by Marshals. ==[[MonarchEndless:Princip_Bows|Bows]]== Long-distance power. Strike enemies from afar, leverage distance to your advantaged. Favored by Marshals and Shades. ==[[MonarchEndless:Princip_Censers|Censers]]== Vapors. Manipulate and change the very air, begetting pleasure or pain. Favored by Scribes and Shades. ==[[MonarchEndless:Princip_Chalices|Chalices]]== Elixirs. Create potions and poisons to mend and maim. Favored by Shades and Stewards. ==[[MonarchEndless:Princip_Cloaks|Cloaks]]== Gravity. Flee, fly, and otherwise flout the laws of phsycis. Favored by Diplomats and Shades. ==[[MonarchEndless:Princip_Crowns|Crowns]]== Manipulation. Allow others to see your authority and sway the masses with honeyed words. Favored by Diplomats. ==[[MonarchEndless:Princip_Crucibles|Crucibles]]== Alchemy. Change one substance into another through arcane chemistry to suit your ends. Favored by Scribes. ==[[MonarchEndless:Princip_Hammers|Hammers]]== Creation. Shape the world and everything in it by tool, hand, and claw. Favored by Stewards. ==[[MonarchEndless:Princip_Quills|Quills]]== Messages. Converse with others, spoken and unspoken. Favored by Diplomats and Scribes. ==[[MonarchEndless:Princip_Records|Records]]== Time. Speed it up, slow it down, manipulate it to the fullest. Favored by Diplomats and Stewards. ==[[MonarchEndless:Princip_Scepters|Scepters]]== Control. Dominate, convert, and subvert the will of your enemies. Favored by Diplomats and Marshals. ==[[MonarchEndless:Princip_Sheilds|Sheilds]]== Protection. Ward yourself and others, grow thick carapaces and endure sieges through fortification and fortitude. Favored by Marshals and Stewards. ==[[MonarchEndless:Princip_Spheres|Spheres]]== Divination. View things from afar, and discover information impossible to know. Favored by Marshals and Scribes. ==[[MonarchEndless:Princip_Staves|Staves]]== Space. Manipulate locations for a short time to suit your ends. Favored by Scribes and Stewards. ==[[MonarchEndless:Princip_Veils|Veils]]== Illusions. Deceive, trick, and lie to your enemies. Favored by Shades.
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