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Monster Cavaliers C:Sera Cross
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[[Crystal Scar | Back to Main Page]] {| style="width: 100%; border: 2px solid #333; background-color: #f9f9f9; padding: 10px; margin-bottom: 10px;" | style="width: 50%; vertical-align: top;" | '''CHARACTER:''' Sera Cross '''PLAYER:''' '''CONCEPT:''' Angel-blooded Venator | style="width: 50%; vertical-align: top;" | '''ROLE:''' Hunter '''FAMILY:''' Outsider (Minor) '''LINEAGE:''' Battlefield Angel (Major) |} {| style="width: 100%; border: 2px solid #333; background-color: #fff; padding: 10px; margin-bottom: 10px;" | '''ASPIRATIONS''' * '''SHORT:''' Impress my hard ass CO (and maybe get him off my ass in the process). * '''SHORT:''' Knock XXXX warlord down a peg. * '''LONG:''' Discover what happened to my mother. |} {| class="wikitable" style="width: 100%; text-align: center; margin-bottom: 10px;" ! colspan="3" style="background-color: #333; color: white;" | ATTRIBUTES |- ! style="background-color: #555; color: white; width: 33%;" | MENTAL ! style="background-color: #555; color: white; width: 33%;" | PHYSICAL ! style="background-color: #555; color: white; width: 33%;" | SOCIAL |- | Intellect: 1 || Might: 4 || Presence: 3 |- | Cunning: 3 || Dexterity: 5 || Manipulation: 1 |- | Resolve: 2 || Stamina: 5 || Composure: 4 |} {| style="width: 100%; margin-bottom: 10px;" | style="width: 66%; vertical-align: top; padding-right: 5px;" | {| class="wikitable" style="width: 100%;" ! colspan="4" style="background-color: #333; color: white;" | SKILLS |- | Artistry || 1 || Leadership || 0 |- | Athletics || 2 || Medicine || 0 |- | Close Combat || 1 || Persuasion || 2 |- | Culture || 0 || Pilot || 0 |- | Empathy || 0 || Ranged Combat || 5 |- | Enigmas || 0 || Science || 0 |- | Esoterica || 2 || Survival || 2 |- | Larceny || 1 || Technology || 0 |} | style="width: 34%; vertical-align: top; padding-left: 5px;" | {| class="wikitable" style="width: 100%; height: 100%;" ! style="background-color: #333; color: white;" | TORMENTS |- | '''ACCURSED:''' Like Flies to Shit |- | '''PERSONAL:''' Escalate a confrontation directly to physical violence. <br> ''Trigger:'' Seeing a close bond demeaned, abused, or discounted. |} |} {| class="wikitable" style="width: 100%; margin-bottom: 10px;" ! style="background-color: #333; color: white; width: 33%;" | BONDS ! style="background-color: #333; color: white; width: 33%;" | CONTACTS ! style="background-color: #333; color: white; width: 33%;" | EDGES |- | style="vertical-align: top;" | * ? * ? * ? | style="vertical-align: top;" | * '''Jane Faraday''' [Rank 2] (Archive, Security) * '''WO Gideon Rusk''' [Rank 1] (Mentor) * '''Tessa "Coyote" Vane''' [Rank 2] (Dangerous, Sneaky) | style="vertical-align: top;" | * '''The Slayer's Armament [2]''' (Enhancement +2, Brutal, Deadly, Concealable, Versatile) * '''Ricochet [2]''' * '''Shadowform Armor [1]''' (Armor 1, Exquisite Material, Fitted, Concealable) |} {| class="wikitable" style="width: 100%; margin-bottom: 10px;" ! style="background-color: #333; color: white; width: 33%;" | DAMNATION ! style="background-color: #333; color: white; width: 33%;" | INHERITANCE ! style="background-color: #333; color: white; width: 33%;" | THE CURSE |- | style="vertical-align: top;" | Witnesses gain the ''Frayed Temper'' status effect. Act to humiliate a person or group subjugating one or more individuals weaker than them. | style="vertical-align: top;" | Teamwork actions involving you and at least one other Accursed are made at β1 difficulty. Effects conferring ''Guilt-Ridden'' or ''Terrified'' come at +1 difficulty. | style="vertical-align: top; text-align: center; font-size: 1.2em;" | O O O O O O O O O O<br>β β β β β β β β β β |} {| style="width: 100%; margin-bottom: 10px;" | style="width: 40%; vertical-align: top; padding-right: 5px;" | {| class="wikitable" style="width: 100%;" ! colspan="2" style="background-color: #333; color: white;" | INJURIES & STATUS |- | '''Armor''' || O O O <br> β β β |- | Bloodied (+1d) || β β |- | Wounded (+2d) || β β |- | Maimed (+2d; +2d/+2e if Aggravate) || β β |- | Near Death (+3d/+2e) || β |- | Taken Out || β |- | '''Defense''' || |- | '''Initiative''' || |- | '''Momentum''' || |} | style="width: 60%; vertical-align: top; padding-left: 5px;" | {| class="wikitable" style="width: 100%;" ! colspan="2" style="background-color: #333; color: white;" | GEAR |- ! ITEM !! TAGS |- | Sigil-Etched Sidearm || Enhancement (+2), Brutal, Deadly, Concealable |- | Custom Resin Ammo || |- | Shadowform Undersleeve || Armor (1), Exquisite, Fitted, Concealable |- | Chest Rig & Tactical Belt || |- | Mother's Stetson Hat || |} |} {| class="wikitable" style="width: 100%; margin-bottom: 10px;" ! colspan="6" style="background-color: #333; color: white;" | SPELLS |- ! Name !! Cost !! Attunements !! Effect !! Advances !! Page |- | Supernal Aim || || || || || |- | Implacable Pursuer || || || || || |- | Bulletproof Heart || || || || || |} {| class="wikitable" style="width: 100%; margin-bottom: 10px;" ! style="background-color: #333; color: white;" | MOTIFS |- | When casting the ''Bulletproof Heart'' spell, advances that require the holding or bleeding of curse dice require 1 fewer held or bled die for each advance. |} [[Crystal Scar | Back to Main Page]]
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