Editing Morituri te salutant
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This is the homepage for ChalkLine's Cthulhu Invictus game played on RPG.net | This is the homepage for ChalkLine's Cthulhu Invictus game played on RPG.net | ||
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=Dramatis Personae= | =Dramatis Personae= | ||
==Player Characters== | ==Player Characters== | ||
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==Non-Player Characters== | ==Non-Player Characters== | ||
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=Maps= | =Maps= | ||
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=House Rules= | =House Rules= | ||
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* DEX: 3D6 | * DEX: 3D6 | ||
* APP: 3D6 | * APP: 3D6 | ||
− | * EDU: 1D6 for slaves | + | * EDU: 1D6 for slaves, 2D6 educated, 3D6 for specialist |
Skill points are EDUx20 and INTx10, and can be allotted to any skill. However, there is a skill cap of 80%. | Skill points are EDUx20 and INTx10, and can be allotted to any skill. However, there is a skill cap of 80%. | ||
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* Sneak: 10% | * Sneak: 10% | ||
* Spot Hidden: 25% | * Spot Hidden: 25% | ||
− | * Status: | + | * Status: 15% |
* Swim: 25% | * Swim: 25% | ||
* Throw: 25% | * Throw: 25% | ||
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* Write Language: 10% | * Write Language: 10% | ||
− | + | =Combat Styles= | |
− | + | *Note: Unlike most games we will not be using indiviual weapons, but rather Combat Styles. The Styles are; | |
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− | *Note: Unlike most games we will not be using | ||
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** Legionary | ** Legionary | ||
− | *** Large shield, | + | *** Large shield, Pilum, Gladius (short sword), Pugio (dagger), Hand to Hand. Heavy body armour, helmet. |
** Gallic/Germanic | ** Gallic/Germanic | ||
− | *** Large shield, spear, sword or axe, dagger, | + | *** Large shield, spear, sword or axe, dagger, Hand to Hand. Heavy body armour, helmet. |
** Dacian | ** Dacian | ||
− | *** Falx | + | *** Falx, dagger, hand to hand. Helmet. |
** Parthian | ** Parthian | ||
*** Medium shield, short sword, bow. | *** Medium shield, short sword, bow. | ||
** Greek | ** Greek | ||
− | *** Large shield, long spear, sword, dagger, | + | *** Large shield, long spear, sword, dagger, Hand to Hand. Heavy body armour, greaves, helmet. |
− | *''' | + | |
− | ** | + | ** |
− | *** | + | ** |
− | ** | + | ** |
− | *** | + | |
− | ** | + | * '''Weapons''' |
− | *** | + | * Hand to hand |
− | ** | + | ** Fist: 25% |
− | *** | + | ** Kick: 15% |
− | ** | + | ** Head Butt: 10% |
− | *** | + | ** Grapple: 25% |
− | ** | + | * Axe |
− | *** | + | ** One Handed Axe/Hammer: 10% |
− | ** | + | ** Two Handed Axe/Hammer: 10% |
− | *** | + | * Club |
+ | ** One Handed Club/Mace: 15% | ||
+ | ** Two Handed Club/Mace: 15% | ||
+ | * Spear | ||
+ | ** One Handed Spear: 5% | ||
+ | ** Two Handed Spear: 10% | ||
+ | * Sword | ||
+ | ** Dagger/Short Sword: 15% | ||
+ | ** One Handed Sword: 10% | ||
+ | ** Two Handed Falx: 10% | ||
+ | * Shield | ||
+ | ** Shield: 25% | ||
+ | * Missile weapons | ||
+ | ** Bow: 10% | ||
+ | ** Javelin: 10% | ||
+ | ** Hurled stone: 25% | ||
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+ | Note: Weapons use the same skill number to attack and parry. Offhand weapons have a base skill of 5% |