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Morose Shalla
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A character in [[Morgrave High: Passing Marks]] [[file:Morose_Shalla.jpg|300px|thumb]] ''“I’m sorry. This really isn’t personal.”'' '''Role:''' Barbarian '''Character Archetype:''' Not-So-Gentle Giant '''Theme Song''': "Love, Love, Love" by The Mountain Goats -[http://www.youtube.com/watch?v=2FyFS5kFZ7w] '''Family:''' Kradak in-leige-to-House-Tarn (father), Kyri (daughter) == Character Sheet == '''Languages:''' Common, Giant Str 18, Con 16, Dex 15, Int 11, Wis 10, Cha 8. Endurance +11, Intimidate +7, Athletics +10 Acrobatics +3, Arcana +1, Bluff, Diplomacy, Dungeoneering +1, Heal +1, History +1, Insight +1, Nature +1, Perception +1, Religion +1, Stealth +3, Streetwise, Thievery +3 '''HP:''' 38 Surges: 9 Surge value: 9 '''AC:''' 17 '''Fort''': 18 '''Ref:''' 16 '''Will:''' 14 * '''Half-Orc Resilience''': The first time you are bloodied during an encounter, you gain 5 temporary hit points. * '''Swift Charge''': You gain a +2 bonus to speed when charging. ===Furious Assault=== '''Encounter''' Free Action Personal '''Trigger:''' You hit an enemy '''Effect''': The attack deals 1[W] extra damage if it’s a weapon attack or 1d8 extra damage if it isn’t. ===Pressing Strike=== '''At-Will''' Primal, Weapon Standard Action Melee weapon '''Effect:''' Before the attack, you shift 2 squares. You can move through an enemy’s space during the shift, but you can’t end there. '''Target:''' One creature '''Attack:''' +10 vs. AC '''Hit''': 1d12 +8 damage, and you push the target 1 square. ===Recuperating Strike=== '''At-Will ''' Primal, Weapon Standard Action Melee weapon '''Target:''' One creature '''Attack:''' +10 vs. AC '''Hit''': 1d12 +8 modifier damage, and you gain 3 temporary hit points. ===Avalanche Strike=== '''Encounter''' Primal, Weapon Standard Action Melee weapon '''Target:''' One creature '''Attack:''' +10 vs. AC '''Hit:''' 3d12 + 8 damage. '''Effect:''' Until the start of your next turn, any attacker gains a +4 bonus to attack rolls against you. ===Brutal Slam=== '''Encounter''' Primal, Weapon Standard Action Melee weapon<br> '''Target''': One creature<br> '''Attack:''' +10 vs. Fortitude<br> '''Hit:''' 2d12 + 8 damage, and you push the target 2 squares and knock it prone. Then one enemy adjacent to the target takes 1d8 + 8 damage.<br> ===Stonebreaker=== '''Encounter''' PrimalMinor Action Personal '''Effect:''' Until the end of your next turn, you gain a +5 bonus to Strength checks to break objects, and you deal double damage against objects.
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