Editing Morturi: Battle Design
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* '''Moving sections''' | * '''Moving sections''' | ||
The above arena modifications can be made to be moving as well. For example, a hazard square might represent a whirring sphere of blades that moves around the edges of the arena on a fixed circuit. For moving sections, its generally a good idea to have them activate at the end of a battle round, and to make sure that all players know exactly how they work beforehand. | The above arena modifications can be made to be moving as well. For example, a hazard square might represent a whirring sphere of blades that moves around the edges of the arena on a fixed circuit. For moving sections, its generally a good idea to have them activate at the end of a battle round, and to make sure that all players know exactly how they work beforehand. | ||
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=Interesting Complications= | =Interesting Complications= | ||
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