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===Maximum range===
 
===Maximum range===
  
A ranged attack may be used up to its maximum range. To count range, count the most direct route possible as if you were moving to that target. For example, for a range of 4 squares, you could target an enemy that is 4 squares away in a straight line, or 3 squares away and 1 across, or 2 squares away and 2 across.
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A ranged attack may be used up to its maximum range. To count range, count the most direct route possible as if you were moving to that target. For example, for a range of 3 squares, you could target an enemy that is 3 squares away in a straight line, or 2 squares away and 1 across. You cannot count diagonally.
 
 
Ranged attacks attack a target's front, flank or rear facing depending on the 90 degree arc from which they originate (with attacks directly along the "diagnonals" counting as flank attacks) and the target can make a turn-to-face reaction as normal, if able.
 
  
 
===Line of sight===
 
===Line of sight===
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Some battles might be deemed by the Imperator to be ''"no retreat"'' scenarios. In these cases, a Lanista may never opt to surrender, and attempting to do so simply results in every one of his remaining gladiators being taken out-of-action, as they are mercilessly cut down as they scrabble to flee the arena!
 
Some battles might be deemed by the Imperator to be ''"no retreat"'' scenarios. In these cases, a Lanista may never opt to surrender, and attempting to do so simply results in every one of his remaining gladiators being taken out-of-action, as they are mercilessly cut down as they scrabble to flee the arena!
 
Imperators may want to introduce additional limitations to ''Surrender'' especially if he suspects that Lanistae are "throwing the match" tactically. As a default, it is suggested that Campaign games use the following additional limitations:
 
 
* '''A minimum of spilt blood''' - A match cannot be surrendered until at least one gladiator has been taken out-of-action.
 
* '''A minimum of show for the crowd''' - A match cannot be surrendered until at least three full battle turns have passed.
 
 
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