Editing
Mother May
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
[[Category:2012 The Next Wave Crests]] [[Category:Mutants & Masterminds 2E]] Back to [[2012 The Next Wave Crests PBP]] Back to [[Reliquary]] MOTHER MAY PL: 10 (150 pp) ABILITIES: STR: 10 (0) DEX: 14 (+2) CON: 10 (0) INT: 12 (+1) WIS: 12 (+1) CHA: 12 (+1) SKILLS: Acrobatics 6 (+8), Bluff 8 (+9), Concentration 14 (+15), Diplomacy 8 (+9), Disguise (+1), Drive 4 (+6), Escape Artist (+2), Gather Info 4 (+5), Handle Animal (+1), Intimidate (+1), Streetwise 8 (+9), Notice 8 (+9), Dance 12 (+13), Search (+1), Sense Motive 4 (+5), Stealth 4 (+6), Survival (+1) FEATS: Attractive (1), Fascinate (2), Sneak Attack (), Accurate Attack, Defensive Attack, Elusive Target, Improved Disarm, Improved Block (), Power Attack, Takedown Attack (), Improved Trip, Takedown Attack (2), Evasion (), Distract (1), Acrobatic Bluff, Equipment (4), Defensive Roll (5), Taunt POWERS: *Summon Minions (Fanatical, Heroic, Type +1, Horde, Action: 20 min.) [10], Progression: 4 (25 minions), , *Communication (Area, Limited: only to "children.") [10], Selective, , Subtle, , *Healing (Energizing, Total, Ranged, Area: Burst, Limited: Only to "children.") [6], Persistant, , Regrowth, , Boost: All traits [6] COMBAT: Attack 6 [Unarmed +0 (Bruise)] Defense 16 (13 flat-footed) Init 2 SAVES: Toughness 5 (0 flat-footed) Fortitude 5 Reflex 6 Will 7 Abilities 10 + Skills 20 (80 ranks) + Feats 27 + Powers 69 + Combat 24 + Saves 0 β Drawbacks 0 = 150 / 150 Powers: (Gleefully stolen from the DC 52 series) A kind of disturbing power, Mother May can give birth to a litter of superhumans periodically. Concieving them requires the usual impetus. They gestate with amazing speed, and then live for a day or so. They're all mentally linked with Mother May and each other. They're super-strong and fast, but not vastly beyond human limits. (Basically, a rather squicky Summon Minions. Amanda would lose control of them if she dropped Mother May's power to use another one.) BASIC MAY BABY PL: 10 (150 pp) ABILITIES: STR: 30 (+10) DEX: 20 (+5) CON: 20 (+5) INT: 10 (0) WIS: 10 (0) CHA: 10 (0) SKILLS: Climb (+10), Drive (+5), Escape Artist (+5), Intimidate 4 (+4), Sense Motive 4 (+4), Stealth (+5), Swim (+10) FEATS: All-out Attack, Defensive Attack, Power Attack, Rage (4), Teamwork (3) POWERS: *Protection (Impervious) [5], Impervious Toughness [5], *Strike [10], Mighty, COMBAT: Attack 8 [Unarmed +10 (Bruise)] Defense 18 (14 flat-footed) Init 5 SAVES: Toughness 10 (10 flat-footed) Fortitude 10 Reflex 10 Will 5 Abilities 40 + Skills 2 (8 ranks) + Feats 10 + Powers 31 + Combat 32 + Saves 15 β Drawbacks 0 = 130 / 150 (This leaves 20 points to customize each generation based on who the father was) That leaves 10 points for some minor power to personalize them or turning Strike to Blast or whatever. Personality: May has lived most of her life in the gangs, but realized there had to be something better. She can be ruthlessly violent, but only when she feels threatened. History: May grew up in the system, first as a welfare brat to a drug-addicted mother, then as a foster kid. The gang was the only family she ever had, but she was starting to develop another one, or at least to believe she could be better than some guy's ho.
Summary:
Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
RPGnet:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
View history
More
Search
Navigation
RPGnet
Main Page
Major Projects
Categories
Recent changes
Random page
Help
Tools
What links here
Related changes
Special pages
Page information