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Mountain King
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Mountain King Concept: Mythic Subterranean Conqueror PL 15; PP 225 ; HP 7 Abilities: [34 pp] Str 20, Dex 12, Con 20, Int 10, Wis 16, Cha 16 Saves: Dmg +5 (+0 Prt), Fort +5, Ref +1, Will +3 Combat: [57 pp] Attack: Melee +16, Ranged +12, Mental +14 Defense: 23/22, Mental 25 Init +1; Run 30/60/120; Size Medium Skills: [9 pp] Bonus: Str +10, Dex +1, Con +5, Int +0, Wis +3, Cha +3 Craft (Metalworking) +4 (4), Knowledge (The Planes) +2 (2), Survival +6 (3) Feats: [20 pp] Attack Focus (Eclipse Hammer, Grapple), Darkvision, Detect (Gold), Headquarters, Improved Pin, Minions, Mystic Awareness, Rapid Healing, Scent Powers: [45 pp] Immovability +10 [Cost 1 pp; Total 10 pp] Incorporeal +1 [Flaws: Only through earth; Cost 1 pp; Total 1 pp] Super Strength +5 [Extras: Protection, Shockwave, Shockwave; Stunts: Lethal, Lifting, Lifting; Cost 6 pp; Total 34 pp] Devices: [100 pp] Armor +10 [Cost 1 pp; Total 10 pp] Eclipse Hammer +15 [Effect: Weapon; Extras: Animation, Ghost Touch, Horde, Mighty Range, Obscure, Range (Normal), Range (Normal); Flaws: Limited - Animation only affects nonliving organic material; Cost 6 pp; Total 90 pp] Weakness: [40 pp] Braggart (Major), Disturbing (Major), Naive (Major), Susceptible (Major)
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