Editing Mr. Gale

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== Advantages ==
 
== Advantages ==
*Primum 1
+
*Primum 2
*Movement 9/8
 
*Defense 5/9
 
 
*Willpower 6
 
*Willpower 6
 
*Resources 2
 
*Resources 2
 
*Suborned Infrastructure 1 (A concealed basement room under the campus radio tower.  The linchpin is a mass of vacuum tubes.)
 
*Suborned Infrastructure 1 (A concealed basement room under the campus radio tower.  The linchpin is a mass of vacuum tubes.)
 
*Eye for the Strange
 
*Eye for the Strange
*Terrible Form 4
 
*Versatile Transformation
 
  
  
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*Rivet Arm: (Welding/Cutting Laser) Wits + Firearms, 3L or +2 Tool Bonus (302)
 
*Rivet Arm: (Welding/Cutting Laser) Wits + Firearms, 3L or +2 Tool Bonus (302)
 
*Armor Plates: 3/2 (298)
 
*Armor Plates: 3/2 (298)
*Electrical Sight: Int+Composure to pick out specific signals and understand transmissions. (300)
 
 
'''Technologies'''
 
'''Technologies'''
 
*Aura Sight: Wits + Investigation (304)
 
*Aura Sight: Wits + Investigation (304)
 
*Clairvoyant Sight (306)
 
*Clairvoyant Sight (306)
*Electrical Resistance: No damage from Electricity. (307)
 
 
'''Propulsions'''
 
'''Propulsions'''
 
*Teleportation (312)
 
*Teleportation (312)
*Plasma Drive: +2 to defense against single opponent, no defense penalty from multiple attacks, defense applies to ranged attacks.
 
 
'''Processes'''
 
'''Processes'''
 
*Memory Theft, Manipulation + Subterfuge – Composure (316)  
 
*Memory Theft, Manipulation + Subterfuge – Composure (316)  
*Extra Mechanical Limbs (315)
+
 
  
 
== Background ==
 
== Background ==

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