Editing Murkvey Rock (Cairn OSR PbP)

Jump to: navigation, search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision Your text
Line 56: Line 56:
 
==The Painted Frontier, The Vale of Serpents==
 
==The Painted Frontier, The Vale of Serpents==
 
::To the east of Geth there lies a wide badlands valley in the midst of a barren desert. It is shunned by all reasonable people, as there are only two reasons to go there: to loot the ancient, demon-haunted crystal tombs of the Empyrean sorcerer-kings who ruled these lands in the Age of Chaos, or to die trying. This is the Vale of Serpents, the Painted Frontier, a land once known for its rich, black soil and its decadent, crystalline cities. But where the river used to run in days gone by, only sand and rock and crystal dust remains.
 
::To the east of Geth there lies a wide badlands valley in the midst of a barren desert. It is shunned by all reasonable people, as there are only two reasons to go there: to loot the ancient, demon-haunted crystal tombs of the Empyrean sorcerer-kings who ruled these lands in the Age of Chaos, or to die trying. This is the Vale of Serpents, the Painted Frontier, a land once known for its rich, black soil and its decadent, crystalline cities. But where the river used to run in days gone by, only sand and rock and crystal dust remains.
 
 
::But there are riches, still. They pull at the greed inside the souls of men. They serve as anchors for the nightmare realm’s incursions. And then those nightmares grow unchecked in this graveyard of empires, feeding on the fates of tomb robbers too foolish not to fight amongst themselves and so let death divide the spoils. Never turn your back on this land, or the thieves you go there with, before you know you are safe.
 
::But there are riches, still. They pull at the greed inside the souls of men. They serve as anchors for the nightmare realm’s incursions. And then those nightmares grow unchecked in this graveyard of empires, feeding on the fates of tomb robbers too foolish not to fight amongst themselves and so let death divide the spoils. Never turn your back on this land, or the thieves you go there with, before you know you are safe.
  

Please note that all contributions to RPGnet may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see RPGnet:Copyrights for details). Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)