Editing My House Rules

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'''Death, Healing and Negative Hit Points:'''
 
'''Death, Healing and Negative Hit Points:'''
Death does not occur at 0 hp, but rather at -10. At 0 hp and below, a PC is unconscious and helpless. At that point they will be killed if they are attacked again (vs. AC 9). When taken below 0 hp, the injured PC must make a Save vs. Death. If successful, they immediately stabilize at that point. If the save fails, they continue to "bleed out" and lose hp at a rate of one per round until stabilized by another character. During or immediately following combat, a character may bind his own or another character’s wounds, stabilizing them and healing 1d3 hit points.
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Death does not occur at 0 hp, but rather at -10. At 0 hp and below, a PC is unconscious and helpless. At that point they will be killed if they are attacked again (vs. AC 9). When taken below 0 hp, the injured PC must make a Save vs. Death. If successful, they immediately stabilize at that point. If the save fails, they continue to lose hp at a rate of one per round until stabilized by another character. During or immediately following combat, a character may bind his own or another character’s wounds, stabilizing them and healing 1d3 hit points.
Natural healing occurs at a rate of 1 hp per day if the character is active at all, 2 hp per day if resting (including unconscious).
 
  
 
'''Encumbrance:'''
 
'''Encumbrance:'''

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