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[[NWoD_Fantasy:Main_Page|Back to Main Page.]]
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nWoD Fantasy follows most of the same basic rules set in place by the core World of Darkness rulebook. What is covered below are the fundamental differences of this rule-set and the core World of Darkness rulebook.
 
 
 
 
'''nWoD Fantasy''' follows most of the same basic rules set in place by the core World of Darkness rulebook. What is covered below are the fundamental differences of this rule-set and the core World of Darkness rulebook.
 
  
  
 
* '''Character Creation'''
 
* '''Character Creation'''
 
Creating a character in nWoD Fantasy is similar to creating a normal mortal with some minor differences.
 
 
'''Races''' in nWoD play an important factor on your characters final outcome. Anyone creating a nWoD fantasy character must choose a Race Template and apply it at creation.
 
 
'''Merits''' have been expanded. In addition to the standard merits from the core rulebook, a number of general 'feat' merits have been added.
 
 
 
* '''Skills'''
 
 
The names and functions of certain skills have been changed to suit the fantasy setting, the changes are as follows:
 
 
'''Firearms''' skill is now "Ranged weaponry". Ranged weaponry exclusively applies to crafted weapons fired or thrown at long range. Improvised objects and such still use a base Dexterity + Athletics check when thrown. Default range values have also been added to all ranged weapons.
 
 
'''Weaponry''' has been renamed to "Melee weaponry" to reflect the skills associated with close range weapons.
 
 
'''Computer skill''' has been renamed to "Augury". Augury deals with matters of a magical or arcane nature. Augury can be used to read magical scripts, activate arcane devices, or identify a spell being cast.
 
 
'''Drive''' has been renamed to "Ride". Ride deals with racing or performing tasks on a mount such as a horse.
 
 
 
* '''Equipment and Resources'''
 
 
Major changes have been made to the equipment and resource system.
 
 
'''Equipment''' has been completely overhauled and expanded. A comprehensive list of weapons, armor, and other items has been made specifically for the setting with costs and functions listed.
 
 
'''Resources''' merit has been changed to reflect the new currency system. Resources now gives your character an income of 100 gold pieces per month. Starting characters must still take this merit to buy starting gear.
 
 
'''Shields''' have been implemented into the WoD system. Shields are used to deflect attacks rather than simply adding to your armor score. To see a list of shields and how to use them in-game, go to the Weapons, Armor, and Shields section of the wiki.
 
 
 
* '''The Order System'''
 
 
A new method of power advancement has been added to nWoD fantasy. Players can choose to belong to one of the major Orders: The Arcane, Dark, Divine, and Martial orders. Each order offers different benefits and effects to it's membership. To gain access to any of the order powers the appropriate training merit must be purchased. A character may specialize in two orders but the benefits of the second order cost twice the amount of experience.
 

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