Editing NWoD Fantasy:Introduction
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'''Merits''' have been expanded. In addition to the standard merits from the core rulebook, a number of general 'feat' merits have been added. | '''Merits''' have been expanded. In addition to the standard merits from the core rulebook, a number of general 'feat' merits have been added. | ||
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* '''Skills''' | * '''Skills''' | ||
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The names and functions of certain skills have been changed to suit the fantasy setting, the changes are as follows: | The names and functions of certain skills have been changed to suit the fantasy setting, the changes are as follows: | ||
− | '''Firearms''' skill is now | + | '''Firearms''' skill is now Ranged weaponry. Ranged weaponry exclusively applies to crafted weapons fired or thrown at long range. Improvised objects and such still use a base Dexterity + Athletics check when thrown. Default range values have also been added to all ranged weapons. |
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− | ''' | + | '''Weaponry''' has been renamed to Melee weaponry to reflect the skills associated with close range weapons. |
− | + | other stuff: | |
+ | skills | ||
− | + | Recources (money) | |
− | + | gear (weapons) |