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[[Neon_Xtinction| Back to Main Page]] == Gavin Lawrence Reiher/Lionheart == {| style="border: solid 1px; width: 720px" |- | {|class="wikitable"; |- | {| |-valign="center"; style="margin-left; auto; margin-right: 0px;" | | [[File:GavinImage1(2).PNG|382 px|bottom]] | |''At last one came running, and told them all was lost: that the powers of darkness had besieged the Heavenly Mansions, that Odin was to die, and evil triumph.'' ''โI have been grossly deceived,โ cried the virtuous person.'' ''โAll is lost now,โ said the priest.'' ''โI wonder if it is too late to make it up with the devil?โ said the virtuous person.'' ''โOh, I hope not,โ said the priest. โAnd at any rate we can but try. But what are you doing with your axe?โ says he to the rover.'' ''โI am off to die with Odin,โ said the rover.'' "Faith, Half Faith, and No Faith At All" by Robert Louis Stevenson. |} |} {| border="1"; style="width: 720px"; |-valign="top" | {|class="wikitable"; |- |+Background |- |Character Name: || Gavin Lawrence Reiher |- |Codename: || Lionheart |- |Role: || Stalwart super knight |- |Rank: || Novice |- |XP Total: || 0 |- |Description: || Androgynous features - could be taken for either male or female. Blue eyes, disheveled short blond hair, freckles. |} | {| class="wikitable"; style="text-align:center"| |- |+Attributes |- |Agility || d8 |- |Smarts || d8 |- |Spirit || d10 |- |Strength || d10 |- |Vigor || d12 |} | {| class="wikitable"; style="text-align:center;"| |- |+Secondary Statistics |- |Pace || 6" with d6 running die |- |Parry || 8 |- |Toughness || 24(14) |- |Bennies || 5/3 |} |} {| border="1"; style="width: 720px"; |-valign="top" | {|class="wikitable"; style="width: 240px"; |- |+Edges |- |Alertness|| +2 to all Notice rolls. |- |Arcane Background (Super Powers) || 60 points of superhero powers. |- |Combat Reflexes || +2 to recover from Shaken or Stunned. |- |Iron Jaw || +2 to Soak or recover from Knockout Blows. |- |Nerves of Steel (Improved) || Ignore 2 points of wound penalties. |- |Take the Hit || Free reroll on Soak rolls or rolls to resist Knockout Blows. |- |} | {| class="wikitable";style="width: 240px"| |- |+Hindrances |- |Code of Honor || Major || A knight without honor is no knight at all. |- |Death Wish || Minor || ''"Heroes are meant to die for unicorns."'' |- |Loyal || Minor || Faithful and dependable. |- |Stubborn || Minor || Slow to back down or to change opinions once they are formed. |- |Suspicious || Minor || Cynical and mistrustful of the intentions of others. |- |} |} {| border="1"; style="width: 720px"; | {| class="wikitable"; style="width: 700px"; |-valign="top" | |+Skills |- |'''Skill''' || '''Attribute''' || '''Rank''' || '''Modifiers''' |- |Academics || Smarts || d4 || |- |Athletics || Agility || d10 || |- |Battle || Smarts || - || |- |Boating || Agility || - || |- |Common Knowledge || Smarts || d6 || |- |Driving || Agility || d4 || |- |Electronics || Smarts || - || |- |Fighting || Agility || d12 || |- |Focus || Spirit || d6 || |- |Gambling || Smarts || - || |- |Hacking || Smarts || - || |- |Healing || Smarts || - || |- |Intimidation || Spirit || d8 || |- |Notice || Smarts || d8 || +2 (Alertness edge) |- |Occult || Smarts || - || |- |Performance || Spirit || d4 || |- |Persuasion || Spirit || d4 || |- |Piloting || Agility || - || |- |Repair || Smarts || d6 || |- |Research || Smarts || - || |- |Riding || Agility || - || |- |Science || Smarts || - || |- |Shooting || Agility || - || |- |Stealth || Agility || d4 || |- |Survival || Smarts || - || |- |Taunt || Smarts || - || |- |Thievery || Agility || - || |} |} {| border="1"; style="width: 720px"; |- | {| class="wikitable"; style="width: 710px"; |+Powers |- |'''Armor'''|| 6 || Armor +14. Device. || Notes. |- |colspan="5"| Knightly shining armor. |- |'''Fearless'''|| 2 || None || Notes. |- |colspan="5"| Immune to Fear and Intimidation. |- |'''Healing'''|| 4 || Requires Touch. Refresh. Selective. || |- |colspan="5"| Heal an ally's wounds with a touch or remove Stunned and Shaken on all allies within a 6" diameter burst template centered on the hero. |- |'''Leaping'''|| 2 || None || Notes. |- |colspan="5"| Jump 4โ (8 yards) vertically, 8โ (16 yards) horizontally. |- |'''Melee Attack'''|| 10 || Strength+2d6 damage and Special Weapon (Longsword +2d6, AP 6, Heavy Weapon, Device). || Notes |- |colspan="5"| Martial prowess and a special sword - ''Beschรผtzer''. |- |'''Mind Shield'''|| 1 || None || Notes |- |colspan="5"| -2 to ''mind control'' and ''mind reading'' attempts against the character. Further, if the super successfully resists an attempt to read or control their mind, the enemy psychic suffers Fatigue. With a raise on the resistance roll, the foe is Stunned as well. |- |'''Push'''|| 2 || Selective. Strong. Device (Sword). || Notes |- |colspan="5"| With a Focus roll, conjure a powerful force that takes the shape of the Cone Template. The tip of the Cone may be placed anywhere within a Range of Smarts, allowing the super to push foes in any direction toward the large end of the Cone. All enemies within the template is Distracted and must make a Strength roll at -2 or be knocked back 2d6โ. With a raise, the Strength roll is made at โ4 and those who fail are knocked back 3d6โ. |- |'''Super Attribute'''|| 12 || None || Notes |- |colspan="5"| Agility +1, Spirit +1, Strength +2, Vigor +2. |- |'''Super Edge'''|| 10 || None || Notes |- |colspan="5"| Alertness, Combat Reflexes, Improved Nerves of Steel, Iron Jaw, Take the Hit. |- |'''Super Skill'''|| 6 || None || Notes |- |colspan="5"| Athletics +2, Fighting +3, Focus +1 |- |'''Teleport'''|| 3 || Rapid Teleport. Range (24"). Must have line of effect (cannot teleport through solid objects).|| |- |colspan="5"| Flash step. |- |'''Toughness'''|| 2 || None || Notes |- |colspan="5"| Grit and determination. |- |} |} {| {| class="wikitable";style="width: 240px"| |- |+Miscellaneous |- |- |'''Languages:''' Fluent in both English and German. |- |'''Equipment:''' Knightly armor, knightly longsword (Str+1d8+4d6, AP 6, Heavy Weapon), large cape (Persuasion +1, reduce damage of fire based attacks by 4, +2 to be grappled). |- |} | {| class="wikitable";style="width: 400px"| |- |+Trust and Distrust |- |- |'''Trust'''||No one on Gilgamesh Base. || Trusted individuals gain +1 to Support, Intimidation, Persuasion, or Taunt rolls towards you and they may give you bennies as if they had Common Bond. |- |'''Distrust'''|| '''REDACTED''' || You cannot benefit from Support rolls from Distrusted individuals or receive bennies from them (even if they have Common Bond), and they take -2 to Persuasion rolls to influence you. |- |'''Neutral'''|| All persons on Gilgamesh Base not specified above.|| No mechanical or narrative effects. |} |- |'''''Personal Information''''' |- |- |- |'''Age:''' 17 |- |'''Height:''' 5'10" (179 cm) |- |'''Weight:''' 137 lbs (62.1 kg) |- |'''Handedness:''' Left |- |'''Birthday:''' December 29 |- |'''Blood type:''' AB |- |'''Gender:''' Female(?) |- |'''Hometown:''' Brooklyn, NY. |} |}
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