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[IC thread.https://forum.rpg.net/index.php?threads/ic-trail-of-count-nachtberg.838040/]
 
  
 
== Nachtberg ==
 
== Nachtberg ==
High in the Bavarian Alps stands mountain-girt Nachtberg. Rumors abound that this land teams with monsters-werewolves, ghouls and the like.<br/>
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High in the Bavarian Alps the latest of the ancient Falkenstein line takes his place as the new masterof Castle X. Rumors abound that his land teams with monsters-werewolves, ghouls and the like. A group of adventurers wish to vist the town of Silver towers and find the cause of the legends. A priest, journalist, ex-soldier and jewel thief.  <br/>
  
 
== Map of Nachtberg ==  
 
== Map of Nachtberg ==  
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[[File:EastMarch.jpg]]
 
[[File:EastMarch.jpg]]
  
==Background==
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Longdead ancestor of the present baron was said to have been the Devil himself. When the baroness’ husband , manfred the Gentle, went to war with the saracens? Turks? She lay with the Prince of Darkness and sired a new line. The time of this seems vague. In one story he is fighting the saracens in the Holy Land in a chivalrous tale, in another riding in the defence of Vienna against the Turks hundreds of years later.
The Barony of Nachtberg is a remote region high in the central Alps. Despite its relative backwardness it has opened somewhat in recent years to visitors. The new steam-train  connection at Altdorf, as well as a growth of interest in sports like hiking and climbing has attracted a few tourists. So too has the region's romantic , if macabre history. Apart from the usual tales of vampires and werewolves, a story has been popularized in magazines and books concerning long-dead ancestors of the present Nachtberg incumbent.  These medieval figures are said to have been descended from the Devil himself. A Crusader, Baron Manfred the Gentle, was accused of turning traitor by forming an alliance with Saracens.  A furious arch-bishop (some tales say the Pope himself) cursed the Baron on his return so he would be barren, unable to sire future traitors of Christendom. His wife, in revenge, lay with the Prince of Darkness and sired a new line. These descendants became monsters who persecuted local townsfolk. In the story a heroic woodcutter enters the Nachtbergs' resting place and kills them as they slumber by day. 
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unlike their idealistic ‘natural’ forebears the descendants thereafter were locally focused, against foreign adventure. Ruthless, successful in war.
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==Characters==
 
===Korvettenkapitän Ercole Tremari, on His Majesty's Security Service===
 
 
 
His Majesty inquires and Ercole is one of the methods by which he receives an answer. Ercole is a well attuned sensory organ, always prepared to take on His Majesty's many foes.<br/>
 
 
 
*CLASS 2 *connections
 
*FIGHT 1 *fisticuffs
 
*HANDINESS 1 *preparedness
 
*INFLUENCE 2 *lead
 
*LANDSMAN 1 *read stars
 
*MILITARY 2 *command
 
*PHYSIQUE 2 *health
 
*SCHOLARSHIP
 
*SCIENCE!
 
*WILL 2 *interrogate
 
*WITS 2 *cold read
 
*VILLAINY
 
 
 
Gear: Imperial Warrant, Naval cutlass, LeMat pistol, comfortable greatcoat.<br/>
 
Motivation: Anything that upsets the peace of the realm must be dealt with swiftly and firmly.<br/>
 
 
 
===Kurt Muller von Landauer===
 
 
 
Kurt is the third son of a poor branch of a minor aristocratic family. He attended university by the grace of a rich second-uncle, who has since cut Kurt off from any funds for spending his time reveling insteady of studying. He was involved enough in his studies, but to the chagrin of that uncle and Kurt's father it wasn't anything they deemed serious, like law. Kurt's father wants him to become a clerk, and he will, but not before he has his last bit of fun.<br />
 
Appearance: http://tinypic.com/r/2i75kyt/9 <br />
 
 
 
*CLASS 1 *impress
 
*FIGHT 1 *fencing
 
*HANDINESS 0
 
*INFLUENCE 2 *persuade
 
*LANDSMAN 1 *ride
 
*MILITARY 0
 
*PHYSIQUE 1 *health
 
*SCHOLARSHIP 2 *history
 
*SCIENCE! 2 *geography
 
*WILL 2 *discipline
 
*WITS 2 *notice
 
*VILLAINY 1 *deceit
 
 
 
Gear: his books, primarily. Pad and pen. A favorite beer stein. Not enough money to show off, but enough to be comfortable for a little while. An academic saber he  borrowed (stole) from his student corps. His final nice pair of trousers, vest, and coat; the shirt that goes with them is worn out and everything else is too.<br />
 
Motivation in the setting: to see Europe before he goes home and works for some factory magnate or civil official. Castle Nachtberg is full of romance, or so he hears. He not-so-secretly hopes for some opportunity that will rescue him from a life of the mundane.<br />
 
 
 
===Vincent McLeod, Adventurer===
 
A military veteran and roustabout, Vincent is now walking across Europe seeking adventure and excitement!
 
*CLASS 1 *Intimidate
 
*FIGHT 2 *Fisticuffs
 
*HANDINESS 2 *Preparedness
 
*INFLUENCE 1 *Leadership
 
*LANDSMAN 2 *Tracking
 
*MILITARY 2 *Guns
 
*PHYSIQUE 2 *Endurance
 
*SCHOLARSHIP 0
 
*SCIENCE! 0
 
*WILL 2 *Discipline
 
*WITS 1 *Notice
 
*VILLAINY 0
 
 
 
Gear: Hard-wearing clothes, outdoors gear, high-quality pistol <br/>
 
Motivation in the setting: Vincent wants to get involved in dangerous, exciting situations. He runs towards danger and meets it with both fists!<br/>
 
 
 
 
 
===Madam Rose, Gypsy fortune-teller===
 
 
 
Rozanna Martinescu is an East-European Romani. She was born with the Sight, which allows her glimpses into the web of Fate. As “Madam Rose”, she uses it to make money as a seer, though she supplements her gift with uncanny insight and inspired theatrics.<br/>
 
 
 
*CLASS
 
*FIGHT 1: knife-fight*
 
*HANDINESS 1: cook*
 
*INFLUENCE 2: charm*
 
*LANDSMAN 1: gather food*
 
*MILITARY
 
*PHYSIQUE 1: health*
 
*SCHOLARSHIP 2: religion and occult*
 
*SCIENCE! 1: astronomy*
 
*WILL 2: courage*
 
*WITS 2: cold read*
 
*VILLAINY 2: deceit*
 
 
 
Appearance: Adrienne Barbeau in “Carnivale” <br/>
 
 
 
Gear: old covered wagon, deck of tarot cards, sharp knife. Wears a red dress with a black shawl.<br/>
 
 
 
Motivation: She had a dream about a dangerous threat to her clan. She left it to follow the strands of Fate, in the hopes of averting this disaster. This reporter is somehow connected to the grand scheme.<br/>
 
 
 
===Fritz Reinhold===
 
 
 
*1 CLASS-connections
 
*1-FIGHT knife-fight,
 
*2-HANDINESS fix
 
*1-INFLUENCE persuade,
 
*1-LANDSMAN track
 
*1-MILITARY guns
 
*PHYSIQUE
 
*1-SCHOLARSHIP languages
 
*2- SCIENCE! Medicine
 
*1-WILL interrogate
 
*2- WITS notice
 
*2- VILLAINY stealth
 
 
 
 
 
Gear: Medical Gear, lockpicks, crowbar, shovel, hammer, revolver, knives, worn labcoat, heavy greatcoat with pockets on the inside for concealing crowbar, hammer, burglary tools </br>
 
  
Motivation: Fritz turned to graverobbing and gambling to pay his way through the university, and ended up supplementing that with patching up those who had gotten wounded on the dodgier side of the law. He met the missing journalist during his time at the university.Fritz Reinhold
 
  
 
==System==
 
==System==

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