Editing Nevermore:Erin Doucet
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone.
Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
Erin is a character in the [[Nobilis]] game, [[Nevermore:Main_Page|Nevermore]]. | Erin is a character in the [[Nobilis]] game, [[Nevermore:Main_Page|Nevermore]]. | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
'''Appearance''': A skinny, athletic-looking woman with a skin tone dark enough to suggest either some minor non-caucasian ancestry or a lifetime in the sun. Her short, curly dark-brown hair is usually pulled back away from her face. She could potentially be pretty, but usually looks severe. Her best feature is her penetrating brown eyes. She smiles rarely. | '''Appearance''': A skinny, athletic-looking woman with a skin tone dark enough to suggest either some minor non-caucasian ancestry or a lifetime in the sun. Her short, curly dark-brown hair is usually pulled back away from her face. She could potentially be pretty, but usually looks severe. Her best feature is her penetrating brown eyes. She smiles rarely. | ||
Line 28: | Line 20: | ||
:: (Greater Divination of Wind/Simple/Almost Anywhere/A wide variety of situations/Uncommon = 5 points) | :: (Greater Divination of Wind/Simple/Almost Anywhere/A wide variety of situations/Uncommon = 5 points) | ||
− | :: Erin can, with a thought, divine a startling amount of information from minor changes in air currents. If a mouse is on the move fifty miles away, the slight air currents it makes are Erin's to read. If someone is speaking at a whisper, the words will still reach the mistress of Wind. Weather is hers to divine for the next day or two at least. The limitations of this ability are mostly those imposed by Erin's still fairly prosaic worldview -- she can not divine any information that could not reasonably be carried by the air (such as color or texture), and anything that happens without an unbroken air connection, such as from inside a relatively airtight building, is invisible to her. The information from further sources may also be slightly out-of-date by the time the wind carries it to Erin | + | :: Erin can, with a thought, divine a startling amount of information from minor changes in air currents. If a mouse is on the move fifty miles away, the slight air currents it makes are Erin's to read. If someone is speaking at a whisper, the words will still reach the mistress of Wind. Weather is hers to divine for the next day or two at least. The limitations of this ability are mostly those imposed by Erin's still fairly prosaic worldview -- she can not divine any information that could not reasonably be carried by the air (such as color or texture), and anything that happens without an unbroken air connection, such as from inside a relatively airtight building, is invisible to her. The information from further sources may also be slightly out-of-date by the time the wind carries it to Erin -- but her range is extremely long -- she has divined the location of a person 1,000 miles away. |
== Bonds == | == Bonds == |