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== The Story So Far ==
 
== The Story So Far ==
 
The adventure started when the Dwarves met a human swordsman by the name of Artuk. He claimed to know where the rumors of the Star Blessed Crown originated. The oathbreakers were about to get the truth out of him when they were interrupted by a noble, High Lord Visthlor of the Red Court and a dragon rider. After a brief confrontation the High Lord left with Artuk.
 
 
The party split up to try to learn more about this Visthlor character. Most of the group found a oathbreaker who sold bits and pieces of Sinspawn. An apothecary of evil, if you will. They talked, decided they really didn't get along and left.
 
 
Meanwhile, A'ir used his strange magics to turn into a bird and follow the dragon riders. He arrived in time to overhear Artuk tell the riders that he heard of the Crown from his friends Janes in the city of Silara, right before Janes went crazy and killed himself. Then the dragon riders killed Artuk and left riding their fire breathing mounts.
 
 
The party reunites at the inn that met Artuk in and shared news. Boblere noticed the innkeeper overhearing their conversation then tried to rough him up a bit. A bar fight started and the party was thrown out on their rear ends. The spent a night in the fields and returned to Up-Town to look for work on a caravan heading towards Silara.
 
  
 
== The Characters ==
 
== The Characters ==
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Dwarven oathbreaker, sinspawn shopkeeper
 
Dwarven oathbreaker, sinspawn shopkeeper
 
== Places In The World ==
 
 
'''Up-Town'''
 
 
A merchant city and the chief point of trade with the Dwarves. It is also the home of many of the Dwarven oathbreakers, outcasts who deal mainly with the human merchants.
 
 
 
'''Silara'''
 
 
A desert oasis that's the central point on a number of caravan routs. It is also home of the Sacred Lakes, guarded by the Sword Dancers.
 
 
== Character Creation Rules ==
 
 
Guidelines:
 
 
*4 lifepaths.
 
*Races:
 
**Dwarves: Must be either end in Outcast or have the Oathbreaker trait. (See Traits section below.)
 
**Elves or Human: Must have some reason to be interacting with Oathbreakers in a Dwarven trading town.
 
**Others races: Ask and we'll work something out.
 
*Traits
 
**Oathbreakers is a 1 point character trait available to all Dwarves.
 
**All Humans recieve the char trait: In Awe Of The Dragon Riders
 
**All Elves recieve the char trait: Distrustful of Dwarves
 
**All Dwarves recieve the char trait: Angry With Men
 
 
Magic!
 
*Sorcery (from the core books) is available.
 
*Enchantment is as well.
 
*Faith is used among humans and works on everyone (not just believers).
 
*Blood Magic also exists, but is not available to PCs. (Foreshadowing!)
 
 
Artha: Starting artha: Fate: 2, Persona: 1
 
 
Beliefs:
 
*1st belief: Why you are trying to find the Star Blessed Crown
 
*2nd belief: A personal goal.
 
*3rd belief: Something that ties you to another PC. This can be a good or bad connection.
 
*4th belief (if Dwarven): Your oath.
 
 
Additionally, one belief should be completabile right away. This is something you'll start working on the second we start playing. Another belief should be completabile within the scope of the campaign. It will happen sometime, but not anytime soon. The third belief should be impossible
 

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