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==Wender the Wondrous== :'''Species''': Human :'''Creature Type:''' Humanoid :'''Size''': Medium (6’, 150#) :'''Speed''': 30’ :'''Resourceful''': You gain Heroic Inspiration whenever you finish a Long Rest :'''Skillful''': You gain proficiency in one skill of your choice :'''Versatile''': You gain an Origin feat of your choice (see chapter 5). Skilled is recommended. :'''Gender''': Male :'''Class''': Bard :'''Level''': 6 :'''XP''': 14,000 :'''Subclass''': College of Lore ===Attributes=== *'''S''': 8 -1 *'''D''': 14 +2 *'''C''': 12 +1 *'''I''': 14 +2 *'''W''': 10 0 *'''Ch''': 18 +4 :'''AL''': Neutral Good :'''Languages''': Common, Dwarvish, Elvish, Sylvan :'''Speed''': 30’ :'''Hit Points''': 39 :'''AC''': 12 :'''Melee''': +2 :'''Ranged''': +5 :'''Hit Dice''': 6 :'''Bardic Die''': d8 :'''Saving Throw Proficiencies''': Dexterity, Charisma :'''Proficiency Bonus''': +3 :Carrying Capacity: 120# :Drag/Lift/Push Capacity: 240# ==Feats== *Skilled ==Proficiencies== *Animal Handling* +8 *Performance* +10 *Persuasion* +10 *Arcana +5 *Sleight of Hand +5 *Acrobatics +5 *Deception +7 ==Bard Abilities== *'''Cantrips''': Dancing Lights, Vicious Mockery *'''Spell Slots for Prepared Spells''' (10): **'''0''': 3 **'''1''': 4 **'''2''': 3 **'''2''': 3 *'''Expertise''': in two Proficiencies: Performance, Persuasion *'''Jack of All Trades''': Add half Proficiency Bonus, rounding down, to any ability check you make that uses a skill proficiency you lack, and which doesn’t otherwise use your Proficiency Bonus. *'''Bard Subclass''': College of Lore **Bonus Proficiencies (3) **Cutting Words **Magical Discoveries *'''Bardic Inspiration''': A number of times per “day” per Charisma bonus, inspire another creature within 60’ who can see or hear you. That creature gains one of your Bardic Inspiration dice. A creature can only have one Bardic Inspiration at a time. Once within the next hour when the creature fails a a d20 Test, the creature can roll the Bardic Inspiration die and add the number rolled to the d20. The die is expended when it’s rolled. *Font of Inspiration: Regain all expended uses of Bardic Inspiration after a short or long rest. Can expend a spell slot to regain one expended use. ===Spells=== *'''0''' **Vicious Mockery **Mending **Mage Hand *'''1''' **Comprehend Language **Dissonant Whispers **Unseen Servant **Heroism *'''2''': **Invisibility **Knock **Suggestion *'''3''' **Dispel Magic **Glyph of Warding **Leomund’s Tiny Hut ===Background=== *'''Merchant''' **'''Feat''': Lucky ***'''Luck Points''': 3 **'''Skill Proficiencies''': Animal Handling, Persuasion ****'''Tool Proficiency''': Navigator’s Tools *****'''Equipment''': ******Navigator’s Tools *******2 Pouches *******Traveler’s Clothes *******22GP :'''Add’l equipment at 6th level''': ::500GP ::[https://orokos.com/roll/1047093 1d10x25 GP = 125GP] :'''Trinket''': [https://orokos.com/roll/1047094 A small cloth doll skewered with needles] ===Equipment=== :Traveler's Clothes n/a n/a :Leather Armor 10# - :Spear 3# 1GP :Dagger x2 2# - :Shortbow 2lb 5GP :Quiver 1lb 1GP ::Arrows, 20 1lb 1GP :Backpack 5lb 2GP ::Bedroll 7lb 1GP ::Blanket 3lb 0.5GP ::Candles, 6 6CP ::Navigator's Tools (Wis) 2lb - ::Oil, 3 flasks 3lb 3sp :Ink - 10GP :Lamp 1# 5GP :Case, Map 1# 1GP :Case, Scroll 1# 1GP :Waterskin, full 5# 2sp :Ink Pen x3 - 6CP :Once-Fine Lute 2# - :'''Weight''': 49# :'''Cost''': 29GP, 1SP, 2CP
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