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Back to '''Have Rocketship Will Travel''' WIKI[https://wiki.rpg.net/index.php/Have_Rocketship_Will_Travel]
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Back to Have Rocketship Will Travel WIKI[https://wiki.rpg.net/index.php/Have_Rocketship_Will_Travel]
  
 
== Newton 'Ace' Jaenke ==
 
== Newton 'Ace' Jaenke ==
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''Human Male Brash pilot'' (Image[https://www.pinterest.com/pin/759208449657897139/])
 
''Human Male Brash pilot'' (Image[https://www.pinterest.com/pin/759208449657897139/])
  
'''ATTRIBUTES'''
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'''Attributes'''
 
*Agility d10
 
*Agility d10
 
*Smarts d6
 
*Smarts d6
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*Vigor d6
 
*Vigor d6
  
'''DERIVED TRAITS'''
 
 
:'''Pace''' 6
 
:'''Pace''' 6
 
:'''Parry''' 5
 
:'''Parry''' 5
 
:'''Toughness''' 9 (4)
 
:'''Toughness''' 9 (4)
 
  
 
'''Weapons'''
 
'''Weapons'''
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*Drive d4
 
*Drive d4
 
*Common Knowledge d4
 
*Common Knowledge d4
*Electronics d4
 
 
*Fighting d6
 
*Fighting d6
 
*Notice d6
 
*Notice d6
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*Repair d6
 
*Repair d6
 
*Shooting d10
 
*Shooting d10
*Stealth d8
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*Stealth d6
  
 
'''Languages''': Earthlang (Native), Sem d6, V'Tori d6, TBD
 
'''Languages''': Earthlang (Native), Sem d6, V'Tori d6, TBD
 
  
 
'''EDGES'''
 
'''EDGES'''
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*Marksmen
 
*Marksmen
 
*Quick
 
*Quick
 
  
 
'''HINDRANCES'''  
 
'''HINDRANCES'''  
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*Overconfidence (Major)
 
*Overconfidence (Major)
  
 
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'''Gear''': Body Armor (torso, arms, legs; AP +4*, Str Min d4, Wt. 4, Cost 200), Laser Pistol (Wt. 2, Cost 250), 2 MRE (Wt. 2, Cost 20), Standard Clothing (Wt. 4, Cost 20)
'''GEAR'''
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: *Armor marked with an asterisk reduces the damage from bullets by 4. “Bullets” includes physical shot fired from a firearm.
:Body Armor (torso, arms, legs; AP +4*, Str Min d4, Wt. 4, Cost 200, Notes: *reduces the damage from bullets by 4. “Bullets” includes physical shot fired from a firearm)
 
:Laser Pistol (Wt. 2, Cost 250)
 
:2 MRE (Wt. 2, Cost 20)
 
:Standard Clothing (Wt. 4, Cost 20)
 
  
 
Credits on hand: 10
 
Credits on hand: 10
  
 
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''Raises: Fighting and Stealth +1 step, Repair and Shooting+1 step, Quick, (seasoned): Marksmen''
''Advances: Fighting and Stealth +1 step, Repair and Shooting+1 step, Quick, (seasoned): Marksmen'', Electronics d4 and Stealth +1 step.
 

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