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A character for [[ACKS Versus Caverns of Thracia]]
 
A character for [[ACKS Versus Caverns of Thracia]]
==Basics==
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'''Nicos the Silent''', Blade Initiate
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'''Nicos the Silent''', [Level Title]
* Bladedancer 2, Neutral
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*[Class] [Level], [Alignment, if you have one]
* XP: 1688 / 3000
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*[Current XP] / [XP Needed to Level]
* Kills: 1 / 200
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== Attributes ==
 
== Attributes ==
*STR: 14 (+1)
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*STR
*INT: 11
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*INT
*WIS: 13 (+1)
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*WIS
*DEX: 14 (+1)
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*DEX
*CON: 11
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*CON
*CHA: 11
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*CHA
  
+5% to XP due to prime requisite ability scores
 
  
 
== Combat ==
 
== Combat ==
*HP: 6 / 6
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*HP: [current]/[total]
*AC: 5 (Leather 2, Bladedancer +1, Swashbuckling +1, Dexterity +1)
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*AC:
*Initiative: +2 (+1 from Dex, +1 from Bladedancer)
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*Initiative:
  
*Movement: 5 stones encumbrance (current)
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*Movement:
**Base: 90'
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**Base:
**Combat: 30'
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**Combat:
**Charge: 90'
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**Charge:
**Daily: 18 miles
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**Climb:
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**Stealth:
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**Daily:
  
*Saving Throws (not including +1 bonus to saves based on Wisdom)
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*Saving Throws
**Petrification & Paralysis: 13+
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**Petrification & Paralysis
**Poison & Death: 10+
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**Poison & Death
**Blast & Breath: 16+
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**Blast & Breath
**Staffs & Wands: 13+
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**Staffs & Wands
**Spells: 15+
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**Spells
  
 
*Weapons & Attacks
 
*Weapons & Attacks
**Short swords (2): +1 to hit, 1d6+1 dmg
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**[Name] [Throw to Hit] [Damage]
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== Skills ==
 
== Skills ==
  
*Languages: Common
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*Languages
 
*Proficiencies:
 
*Proficiencies:
** Adventuring
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**[Class Proficiency]
** Healing: Identify 11+, extra 1d3 HPs/day
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**[General Proficiency 1]
** Swashbuckling: +1 to AC when wearing leather armor
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**[General Proficiency 2]
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**etc.
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*Class Abilities
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**If any of them include a die roll, list the die roll too.
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**Class abilities
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**Class Abilities
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*Other Abilities
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**Open Door
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**Detect Secret Door
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**Hear Noise
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**Find Traps
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**etc.etc.
  
*Class Abilities: Bladedancer
 
** Initiative bonus: +1
 
** AC bonus: +1
 
** 1st level: turn undead
 
  
 
== Equipment ==
 
== Equipment ==
  
* Weapons: 2 short swords (1d6), 14 gp
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*Weapons
* Armor: Leather armor, 20 gp
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**Weapon
* Backpack: 2 gp
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**Weapon
* Long, hooded cloak: 1 gp
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**Weapon
* Tunic/pants: 4 gp
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*Armor
* 2 wks iron rations: 12 gp
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**Armor
* Waterskin: 6 sp
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**Shield
* Low boots: 6 sp
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*Gear
* 6 torches: 1 sp
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**Backpacks or tents or door spikes or whatever.  Be sure to list what container each object is in.  It might be easiest to list each container as a sub-item and then list next to it what is in it.
* Flint/steel: 8 sp
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**Gear
* Pouch: 5 sp
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**Gear
* Flask of oil: 3 sp
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*Coinage
* Belt: 4 sp
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**CP
* 50' Rope: 1 gp
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**SP
* 12 Iron spikes: 1 gp
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**EP
* Comfrey 10 gp
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**GP
* Belladonna 10 gp
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**PP
* Wolfsbane 10 gp
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*Treasure
* Garlic 5 gp
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**Gems
* Small hammer 2 gp
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**Jewelry
* Grappling hook 25 gp
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**Whatever
 
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*Magic Items
* 100 pp, 122 gold, 7 silver (20 pp in lining of backpack, 20 in belt, 6 total in heels of boots)
 
  
* Total Stones of Encumbrance: 5 (2 AC + 17 items)
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*Total Stones of Encumbrance
  
 
== Spells ==
 
== Spells ==
  
 
*First Level Spells Per Day:
 
*First Level Spells Per Day:
**1
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**N/A
 
*Second Level Spells Per Day:  
 
*Second Level Spells Per Day:  
 
**N/A
 
**N/A

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