Editing Night's Dark Terror
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[https://forum.rpg.net/showthread.php?807218-Recruitment-B10-Night-s-Dark-Terror-B-X Recruitment Thread] | [https://forum.rpg.net/showthread.php?807218-Recruitment-B10-Night-s-Dark-Terror-B-X Recruitment Thread] | ||
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==Players== | ==Players== | ||
*[https://forum.rpg.net/member.php?44264-thirdkingdom thirdkingdom], playing [[Ausbro the Annoying]], L3 Neutral Fighter, 17/17 hp, AC 4, Damage 1d8+1 | *[https://forum.rpg.net/member.php?44264-thirdkingdom thirdkingdom], playing [[Ausbro the Annoying]], L3 Neutral Fighter, 17/17 hp, AC 4, Damage 1d8+1 | ||
− | *[https://forum.rpg.net/member.php?22469-devlin1 devlin1], playing | + | *[https://forum.rpg.net/member.php?22469-devlin1 devlin1], playing ? |
− | *[https://forum.rpg.net/member.php?14720-Dorsai Dorsai], playing | + | *[https://forum.rpg.net/member.php?14720-Dorsai Dorsai], playing ? |
− | *[https://forum.rpg.net/member.php?53703-Koren_n'Rhys Koren 'nRhys], playing Pimpher "Pimp" Digglewort, L3 | + | *[https://forum.rpg.net/member.php?53703-Koren_n'Rhys Koren 'nRhys], playing Pimpher "Pimp" Digglewort, L3 Halfling, 21/21 hp, AC 6 |
− | *[https://forum.rpg.net/member.php?17620-JoeNotCharles JoeNotCharles], playing | + | *[https://forum.rpg.net/member.php?17620-JoeNotCharles JoeNotCharles], playing ? |
*[https://forum.rpg.net/member.php?3023-Motorskills Motorskills], playing Dmitri Sergeievitch, L3 Lawful Cleric of Traladara | *[https://forum.rpg.net/member.php?3023-Motorskills Motorskills], playing Dmitri Sergeievitch, L3 Lawful Cleric of Traladara | ||
*[https://forum.rpg.net/member.php?62042-roryb roryb], GM | *[https://forum.rpg.net/member.php?62042-roryb roryb], GM | ||
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==Marching Order== | ==Marching Order== | ||
==Current Maps== | ==Current Maps== | ||
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==Player Characters== | ==Player Characters== | ||
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* '''XP:''' 5,001/10001 | * '''XP:''' 5,001/10001 | ||
* '''Money:''' 20 gp | * '''Money:''' 20 gp | ||
− | * '''Equipment:''' Banded mail, shield, sword, backpack, flint and steel, holy water (1 vial), 1 weeks trail rations, sack, large, 2 sacks, small, wineskin, wolfsbane (1 fistfull) | + | * '''Equipment:''' Banded mail, shield, sword, backpack, flint and steel, holy water (1 vial), 1 weeks trail rations, sack, large, 2 sacks, small, wineskin, wolfsbane (1 fistfull). |
− | * '''Encumbrance:''' 64. | + | * '''Encumbrance:''' 64.5 lbs — 60’ (20’) movement rate |
'''Special Abilities''' | '''Special Abilities''' | ||
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*'''XP:''' 5,001 (6,251 needed; +10% bonus) | *'''XP:''' 5,001 (6,251 needed; +10% bonus) | ||
*'''Money:''' Purse – 3pp, 5gp, 9sp, 10cp (2lb) (36gp in funds) | *'''Money:''' Purse – 3pp, 5gp, 9sp, 10cp (2lb) (36gp in funds) | ||
− | *'''Equipment:''' mace (31lb), banded mail (35lb), shield (10lb), wooden holy symbol, sling, bullets (10; 5lb), purse (21lb); pack (2lb) — trail rations (6; 6lb), torches (8; 8lb), flint & steel, water skins (2; 8lb), bedroll (2lb), wooden stakes (3; 1lb), iron spikes (12; 8lb), silk rope (5lb), grappling hook (4lb) | + | *'''Equipment:''' mace (31lb), banded mail (35lb), shield (10lb), wooden holy symbol, sling, bullets (10; 5lb), purse (21lb); pack (2lb) — trail rations (6; 6lb), torches (8; 8lb), flint & steel, water skins (2; 8lb), bedroll (2lb), wooden stakes (3; 1lb), iron spikes (12; 8lb), silk rope (5lb), grappling hook (4lb) |
*'''Encumbrance:''' 30/10/30 with backpack, 90/30/90 without | *'''Encumbrance:''' 30/10/30 with backpack, 90/30/90 without | ||
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* '''XP:''' 5,001 (8125 needed) | * '''XP:''' 5,001 (8125 needed) | ||
* '''Money:''' 30 gp | * '''Money:''' 30 gp | ||
− | * '''Equipment:''' War Hammer, Dagger, Chain Mail, Shield, Backpack, 6 Trail Rations, 8 Torches, Flint and Steel, 2 Water Skins, Bedroll, Hammer, 6 stakes | + | * '''Equipment:''' War Hammer, Dagger, Chain Mail, Shield, Backpack, 6 Trail Rations, 8 Torches, Flint and Steel, 2 Water Skins, Bedroll, Hammer, 6 stakes |
* '''Encumbrance:''' 79 lbs — 60’ (20’) movement rate with backpack, 46 lbs — 90' (30') without backpack | * '''Encumbrance:''' 79 lbs — 60’ (20’) movement rate with backpack, 46 lbs — 90' (30') without backpack | ||
'''Special Abilities''' | '''Special Abilities''' | ||
* N/A | * N/A | ||
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---- | ---- | ||
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* Level 3 Halfling | * Level 3 Halfling | ||
* S 10; I 8; W 8(-1); D 14(+1); C 16(+2); Ch 9 | * S 10; I 8; W 8(-1); D 14(+1); C 16(+2); Ch 9 | ||
− | * HP | + | * HP 21/21; AC 6; AL Lawful |
* Saves B 13; P/D 8; P/P 10; W 9; S 12 (-1 penalty vs all magical effects) | * Saves B 13; P/D 8; P/P 10; W 9; S 12 (-1 penalty vs all magical effects) | ||
* '''XP:''' 5,001 (8125 needed; +5% bonus) | * '''XP:''' 5,001 (8125 needed; +5% bonus) | ||
* '''Money:''' 34 gp; 6 sp | * '''Money:''' 34 gp; 6 sp | ||
− | * '''Equipment:''' Studded Leather Armor, Short Bow, Quiver & Arrows( | + | * '''Equipment:''' Studded Leather Armor, Short Bow, Quiver & Arrows(20), Short Sword, Dagger, Backpack, Bedroll, Waterskins(2), Trail Rations(14), Hemp Rope(50'), Flint & Steel, Torches(8),Lg Sacks(2), Sm Sacks(2), Oil Flasks(4) |
* '''Encumbrance:''' WITHOUT Pack 28 lbs — 120’(40’) movement rate; WITH Pack 85 lbs — 30'(10') | * '''Encumbrance:''' WITHOUT Pack 28 lbs — 120’(40’) movement rate; WITH Pack 85 lbs — 30'(10') | ||
'''Special Abilities''' | '''Special Abilities''' | ||
− | * Hide | + | * Hide - 90% chance outdoors w/ bushes or cover, 2 in 6 chance indoors (must be silent & motionless) |
− | * Initiative | + | * Initiative - +1 when alone or in a group of only halflings |
− | * Missile Attacks | + | * Missile Attacks - +1 to hit on all missile attacks |
− | * AC | + | * AC - -2 Bonus to AV vs larger than human-sized enemies |
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− | === | + | ==Posting Protocol== |
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− | ''' | + | '''Dice Rolls:''' When action or clues take place, state directly in character what your character is doing. I'll make rolls as the DM ''behind the screen''. There will be tons of rolls made, so I won't bother linking dice roller results. If you want to preemptively roll a first attack roll or make a saving throw knowing that one is coming up, feel free to do so. But generally, I'll be handling rolls. |
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− | + | ==Character Death== | |
− | + | PC's will probably die in this adventure. When this happens, choose a new one (by character generation or pregen selection), and the character will be introduced within the adventure as soon as possible, possibly in a harrowing circumstance requiring the party's rescue, assistance, or what have you. I'll also try to keep this area stocked with pregens. | |
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==Community Treasure== | ==Community Treasure== | ||
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'''Treasure:''' | '''Treasure:''' | ||
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Other Items: | Other Items: | ||
− | * | + | * iron key (worthless) |
'''Total weight of goods:''' | '''Total weight of goods:''' | ||
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Here, I'll record progress in terms of time for the purpose of tracking resources and making wandering monster checks. We begin in the springtime and begin in the town of Kelven. | Here, I'll record progress in terms of time for the purpose of tracking resources and making wandering monster checks. We begin in the springtime and begin in the town of Kelven. | ||
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